Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Jedi Luke

Latest Posts

Page: 11 of 12
Posted in: GTK Radiant tutorial?
 Jedi Luke
11-30-2003, 11:53 AM
#4
Kengo's website has also got some Icarus scripting tutorials which are very important to give maps fucntionality. http://www.geocities.com/kengomaps/tutorials.html...  [Read More]
Posted in: HOw did u get here...survery
 Jedi Luke
11-28-2003, 9:02 PM
#9
Nah, editing just seems to be disabled or restricted in this forum. Hopefully the problem will get cleared out soon....  [Read More]
Posted in: HOw did u get here...survery
 Jedi Luke
11-28-2003, 6:14 AM
#3
I can't even vote for a first time ST :p . Well, i found out through the forums (Yoda's swamp). I'll vote on the poll when the problem is fixed....  [Read More]
Posted in: sound with win xp
 Jedi Luke
11-27-2003, 11:56 PM
#2
Try this: clicky (http://ntvdm.cjb.net/)...  [Read More]
Posted in: MP SDK (official one)
 Jedi Luke
11-28-2003, 5:39 PM
#5
Also the Icarus scripts provided in the SDK will come in very useful too Fracman.:)...  [Read More]
Posted in: MP SDK (official one)
 Jedi Luke
11-28-2003, 5:39 AM
#2
Not sure yet. It's supposed to have scripting capabilities of modifying the mp.exe to make a sp type experience. However, we're unsure at the moment so time, trial & error will tell for sure....  [Read More]
Posted in: Dark Forces Figures?
 Jedi Luke
11-29-2003, 11:23 AM
#8
I thought it was pretty cool....  [Read More]
Posted in: About the MOD
 Jedi Luke
11-30-2003, 10:25 AM
#28
Yeah, a video trailer of the mod is a good idea....  [Read More]
Posted in: About the MOD
 Jedi Luke
11-30-2003, 7:20 AM
#25
Just make sure that in the demo released, everything works as it should....  [Read More]
Posted in: About the MOD
 Jedi Luke
11-27-2003, 11:34 PM
#15
Thanks ST:)...  [Read More]
Posted in: About the MOD
 Jedi Luke
11-27-2003, 9:39 PM
#13
Aww, awesome, i'm added as a modder tester. Cheers!!:D:D Did you guys want me to add in my sig: RAJ MOD (Hyperlink to website) Beta Tester to promote your mod?...  [Read More]
Posted in: About the MOD
 Jedi Luke
11-27-2003, 9:36 PM
#12
Thanks Tito :) Checking now.....  [Read More]
Posted in: About the MOD
 Jedi Luke
11-27-2003, 10:41 AM
#10
Btw, forgot to add: Good luck with the mapping. Mappers for the RAJ, just do your own thing that meets the purposes of the mod and the Beta testers will offer their views on the mod when its time for testing. Thanks....  [Read More]
Posted in: About the MOD
 Jedi Luke
11-27-2003, 10:39 AM
#9
I have to agree with Tito on this one. First just make sure each level functions correctly, making the storyline flow, ie, checking frame rates, scripts, etc. Once everything is functioning correctly, then as ST said, make achitectural and texture de...  [Read More]
Posted in: About the MOD
 Jedi Luke
11-27-2003, 5:46 AM
#6
Thank-you very much Tito!!:D Correct, i will be able to ensure that all scripts and maps function correctly as well as offer suggestions and ideas to the maps and mod. However, i've looked at your screenshots and it looks like your mappers certainly...  [Read More]
Posted in: About the MOD
 Jedi Luke
11-27-2003, 1:42 AM
#4
btw, i forgot to add, I made a new post cos i couldn't edit the last post When i've finished at Dark Forces, if i've got some spare time, i'd like to help out with the mod. However, at the moment i can only help as a beta tester, offer ideas for th...  [Read More]
Posted in: About the MOD
 Jedi Luke
11-27-2003, 1:34 AM
#3
haha, Thanks for that ST I just started with the nick ST cos your full name was too difficult to remember. ST is easier :D Thanks for the invite into the mod :D. If your mappers are having any trouble with something, mapping, or scripting (i'm not...  [Read More]
Posted in: About the MOD
 Jedi Luke
11-26-2003, 9:07 PM
#1
Hi Guys! I'm Jedi Luke and i am a mapper, scripter for the Dark Forces MOD. I have looked at your progress, background ideas and new ideas for the mod and i think your mod idea is a very good one! I have already spoken to ST and Tito at the swampies...  [Read More]
Posted in: New Screenies of Anoat
 Jedi Luke
11-28-2003, 10:20 PM
#11
Yeah they are sewers so definately no need for much light. Especially down lower in the depths of the sewers where there's almost complete darkness in the original dark forces. There'll probably be just enough light in these areas to get through 'em....  [Read More]
Posted in: Wishlist
 Jedi Luke
12-01-2003, 11:56 PM
#22
Originally posted by Tito We of course also have a big link involving Kyle Katarn... You can't have a Jedi Knight story without involving him!:D Exactly Right!!...  [Read More]
Posted in: Wishlist
 Jedi Luke
11-30-2003, 8:14 PM
#18
Oh yeah, i forgot about the 2-year gap. Sweet, there's already something involving Tavion.:D...  [Read More]
Posted in: Wishlist
 Jedi Luke
11-30-2003, 12:31 PM
#16
How about throwing in a few links from the Jedi Outcast story to the Jedi Academy story. What I have in mind is having a cutscene of Tavion explaining to Desann what happened to her on Bespin, then Desann punishing her for her actions, or instead of...  [Read More]
Posted in: Modeller Needed
 Jedi Luke
11-29-2003, 12:25 AM
#8
Bah, i can't model. Haven't tried it. Don't have the right programs. But i judged that model in comparison to heaps of other models I have seen, and this one looks pretty f'n good!!...  [Read More]
Posted in: Modeller Needed
 Jedi Luke
11-29-2003, 12:15 AM
#6
WOW!!:eek: Terrific model Psyk0Sith!!:thumbs1:...  [Read More]
Posted in: DF fan soundtrack 2nd version
 Jedi Luke
11-30-2003, 9:33 PM
#37
Geez dude!! This is fantastic. 10/10 for this. :D...  [Read More]
Page: 11 of 12