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WIP: Obiwan ep1/ep2 & Anakin ep2 by Jolts

Page: 5 of 5
 MuRaSaMuNe
11-17-2002, 12:54 AM
#201
That's lookn a lot better :elephant:
 Grafox
11-17-2002, 3:30 AM
#202
Oooooh, yeah, really nice...now.....when can I skin Obi? :D
 Jolts
11-17-2002, 5:51 AM
#203
I'm guessing after toonces finishes off mace/qui/obi/koon he will then uvmap my obi and anakin, then you can texture it. So maybe in like 2+ weeks? I have no idea really
 keo718
11-17-2002, 3:43 PM
#204
Looking better definitely. Try moving the hairline in on the sides(making the temples closer together), the ears still need to be bigger vertically, move the lips up a tad, and the cheek and jaw need to be moved inward. His head is pretty small in reality. The overall size of the head may also need to be decreased in uniform.
 NeoMarz1
11-18-2002, 12:05 AM
#205
Originally posted by Jolts
I'm guessing after toonces finishes off mace/qui/obi/koon he will then uvmap my obi and anakin, then you can texture it. So maybe in like 2+ weeks? I have no idea really

Hey man I hope your right, cuz I'm ready myself. I used my Anakin face texture on the "Tex" model. It just doesnt work well... I know it will with your model. I basically have a texture set that's ready to go. I will customize it to fit your model! Plus, I will make some more changes to make it even better! Mars out!
 Jolts
11-18-2002, 1:49 PM
#206
baby steps, baby steps....

ignore the ears, I havn't even touched them yet


http://geocities.com/joltsone/nov17.txt)
 keo718
11-18-2002, 5:21 PM
#207
Did you reduce the headsize? Try reducing it independently from the neck(the neck should be a bit thinner as well though).His jaw curves beyond the neck and it probably shouldn't. Right now it also looks like his nose is too long, along with his face. Try reducing the length of his nose, and moving his hairline down(while leaving the height of the hair the same). Now for nitpicking. -Just trying to help you see the changes I would address to have a greater resemblance- His eyes are too far apart, are too wide, and should slant in the other direction. The bridge of his nose and nostrils are too wide(and his nostrils are too much wider than the bridge of his nose). His lower lip is thicker than his upper lip, and his upper lip slants downward too much. The hairline on the side is too far from his eyes. It almost looks like a receding hairline currently. Try to make the shape or that hairline more definite. I hope this helps.
 Jolts
11-18-2002, 5:38 PM
#208
yeah it helps, any chance of marking it up in photoshop or some paint program?
 -s/<itzo-
11-18-2002, 6:56 PM
#209
jolts, they look very accurate, top notch.


you should do something with your talent man, seriously. you'll go far.
 Jolts
11-18-2002, 7:22 PM
#210
width of the face test....I can't tell anymore, my eyes are going wacky on me...


thanks for the comments itzo

http://geocities.com/joltsone/jj.txt)
 keo718
11-18-2002, 8:00 PM
#211
Yes, I can mark it up in photoshop. Give me some time though. I'll try to be quick.
 keo718
11-18-2002, 11:24 PM
#212
Alright check it out. Actually, I just made some adjustments to the model(in photoshop). I'm doing markups in illustrator, I'll post that later.

http://www.geocities.com/eo718/jj2.jpg)

copy & paste
 Jolts
11-19-2002, 12:04 AM
#213
awsome, thanks. Had the thread name changed, I think it fits better now.
 keo718
11-19-2002, 12:07 AM
#214
Thanks man. Heres two more that may help.

http://www.geocities.com/eo718/sidebyside.jpg)
http://www.geocities.com/eo718/markover.jpg)

copy & paste

The markover is not impeccably accurate, but it should give you an idea of the shapes(ie: the general eye shape, nose shape, lip shape, hairline....).

EDIT: Made adjustments to the markover.jpg.....
 Jolts
11-19-2002, 12:39 AM
#215
 keo718
11-19-2002, 11:03 AM
#216
I think I understand what you mean. That I think, can be handled by the shading on the actual skin.

EDIT: Hey, take another look at that markover. What your referring to is caused by the area right under his lips. Can you see what Im talking about(the "V" shaped area)?
 Jolts
11-19-2002, 2:32 PM
#217
oh yeah, I see it...cool
 Jolts
11-19-2002, 5:04 PM
#218
 Toonces
11-19-2002, 6:03 PM
#219
Coolness, It's looking great Jolts :D Let me know when your happy with the geometry because I'll start unwrapping whenever your all set :)

I'll send you an e-mail with my private addy so you can get in touch with me easier
 Jolts
11-19-2002, 6:17 PM
#220
awsome, obi is ready for uvmapping. Will if I send a current version of this and continue to model it w/o adding/deleting geometry will it screw up the uvmaps?
 keo718
11-19-2002, 8:02 PM
#221
Hey Jolts, I think its worth noting that the markovers I made were done on the -photoshop- modified model. So I guess the first reference should be the first pic I posted, or else the modifications will not be as accurate.

This one....

http://www.geocities.com/eo718/jj2.jpg)

copy & paste

EDIT: The key areas I touched were the mouth, eyes, nose, and head width(And hairline, but I think you adjusted that).

http://www.geocities.com/eo718/sidebyside.jpg)

copy & paste
 Jolts
11-19-2002, 8:07 PM
#222
I'm using your mark overs, just didn't have them in a showable state so I used my old version as a reference
 keo718
11-19-2002, 8:57 PM
#223
What Im saying is that the model which I marked over, was the one I modified in photoshop. Meaning if you refer to the markovers first, as opposed to the model modification picture, it may be misleading. Or, maybe thats what your doing and I just misunderstood what you said.
 Jolts
11-19-2002, 9:26 PM
#224
this is what I'm working with

http://geocities.com/joltsone/work.txt)


I need to get a basic texture on this...I did a basic planar map on it, and you can get a better idea of how its coming along , but its too ugly to show
 keo718
11-19-2002, 10:54 PM
#225
Oh, OK.
 Toonces
11-19-2002, 11:01 PM
#226
Hey Jolts, I think I can import the uv's onto the model once you've changed it, but I have another idea. Shoot me out a .3ds (if you can export into that format, I can do pretty much any format though) and I'll do the uv's on the head tonight. That way you can get a base texture on at least his head so you can tweak it further
 Jolts
11-20-2002, 1:30 AM
#227
cool, Just cleaning some stuff up then I'll send them over, ignore the ears, i just have them attached but never started modelling them. And the anakin head I'm sending isn't the best version but the cleanest


Models have been sent.
 Jolts
11-22-2002, 12:14 AM
#228
Small update, got word from toonces the he started uvmapping for obiwans head, not sure about the rest of the body. So there should be some cool stuff to show soon.
 Grafox
11-22-2002, 5:59 AM
#229
w00t, good news!! Be sure to email me with the uvmapped head :)
 Jolts
11-22-2002, 1:54 PM
#230
whats your email address?
 Grafox
11-23-2002, 2:48 AM
#231
grafox@quicknet.nl :)
 NeoMarz1
11-24-2002, 3:29 AM
#232
Damn! Joltz your pulling out all the stops on Ani. I guess Im gonna have to do the same. A model like this makes skinning half the battle. Mars out!
 Jolts
11-24-2002, 1:23 PM
#233
cool marz, toonces has recent versions of both models, so you should get the uvmaps in the next few weeks I'm guessing.

On a side note, anyone have any high res pics of anakin from as close as possible dead on side/front? maybe some ripped from the dvd? same with obi
 Eldritch
11-24-2002, 4:57 PM
#234
Originally posted by Jolts
cool marz, toonces has recent versions of both models, so you should get the uvmaps in the next few weeks I'm guessing.

On a side note, anyone have any high res pics of anakin from as close as possible dead on side/front? maybe some ripped from the dvd? same with obi

Primrodo does. He just posted them on the most recent page of Tercero's Anakin Model thread. They're really excellent and exactly what you're looking for (with Anakin) so you should go check them out.
 keo718
11-25-2002, 12:13 PM
#235
His pics don't seem to be working(Primrodo).
 Eldritch
11-25-2002, 12:15 PM
#236
Originally posted by keo718
His pics don't seem to be working(Primrodo).

A couple people have mentioned this, but I've seen them perfectly, myself. I wonder what the problem is?
 keo718
11-25-2002, 12:16 PM
#237
I keep getting a server error message.
 Eldritch
11-25-2002, 12:50 PM
#238
Ok, since some people have not been able to see Primrodo's pics, I've copied the pertinent ones and are putting them up myself. If he objects I'll take them down, but until then...

Remember, these are PRIMRODO'S pictures of Anakin's outfit from Episode 2 - I take no credit whatsoever for these pictures.

Front & Back :
Front 1 (http://members.aol.com/firstborn1981/front1.jpg)
Front 2 (http://members.aol.com/firstborn1981/front2.jpg)
Back 1 (http://members.aol.com/firstborn1981/back1.jpg)

Fabric & Belt :
Fabric 1 (http://members.aol.com/firstborn1981/fabric1.jpg)
Fabric 2 (http://members.aol.com/firstborn1981/fabric2.jpg)
Fabric 3 (http://members.aol.com/firstborn1981/fabric3.jpg)
Belt (http://members.aol.com/firstborn1981/Belt.jpg)

Boots:
Boots 1 (http://members.aol.com/firstborn1981/boots1.jpg)
Boots 2 (http://members.aol.com/firstborn1981/boots2.jpg)
Boots 3 (http://members.aol.com/firstborn1981/boots3.jpg)
Boots 4 (http://members.aol.com/firstborn1981/boots4.jpg)
 Jolts
11-25-2002, 2:01 PM
#239
cool, thanks aru. As far as his body I just need to change his belt up and widen the barn doors or flaps or whatever you call 'em. Still waiting on toonces to mail me back uvmaps so I can have a basic skin to use while I model for both obi and anakin. Until then I'm all wls darkhorizons modelling.
 Toonces
11-25-2002, 3:00 PM
#240
Yeah, I've been really busy and haven't finished the uvmaps yet. I'm going to try my hardest to get something out to you tonight Jolts :)
 Jolts
11-25-2002, 8:32 PM
#241
cool toonces...

spent about 15 minutes making new hair/beard test for obi, see if I can sqeeze a ep2 out of him...when i have more time I'll make it better

http://www.geocities.com/joltsone/ep2ob.txt)
 keo718
11-25-2002, 9:55 PM
#242
Superb.
 Grafox
11-26-2002, 8:28 AM
#243
Crap, you made me wet myself ;)

I would also love to skin this one too. I am getting my Wacom this afternoon, so it can't be soon enough for me.
 keo718
11-26-2002, 2:32 PM
#244
Only thing is his head(not his hair) and eyes are too wide.
 Jolts
11-26-2002, 2:41 PM
#245
yeah, I noticed that too, I can't figure out if his forhead needs to be long also..
 -s/<itzo-
11-26-2002, 7:47 PM
#246
i look like this right now.
:drop2:

that looks great jolts.

who's skinning it????

about the forehead, just raise the hair up a bit and it would look fine.

heres a few head shots of obi, hope it would help:

http://padawansguide.com/promo/images/obiwan5_promo.jpg)

http://padawansguide.com/promo/images/obiwan4_promo.jpg)

http://padawansguide.com/obiwan/images/obiwan_newsite1.jpg)

http://padawansguide.com/obiwan/images/nenyanet2.jpg)
 Jolts
11-26-2002, 8:09 PM
#247
he looks a lot better with it slicked back, the clark kent mullet always cracks me up. What do you guys think?
 PalnGipanji
11-26-2002, 8:46 PM
#248
I like #3... boofy 80s look really brings the mullet home. :p
 -s/<itzo-
11-26-2002, 9:09 PM
#249
if you want to stick to the movie look, go for the 2nd and 4th picture. where his hair is parted in the left.



the 1st pic is the coolest though. it has like a FONZ look.



jolts you still haven't answer my question.


whos going to skin your obi ep2 model?????
 Jolts
11-26-2002, 9:15 PM
#250
anyone who wants too, grafox is the only person who has asked, so he will be. It would be cool to different people also make skins for him and any of the other models also.
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