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WIP: Obiwan ep1/ep2 & Anakin ep2 by Jolts

Page: 1 of 5
 Jolts
09-15-2002, 1:03 AM
#1
I'm bringing this model over from the basic jedi thread. You can go there here to see what else I'm up too

http://lucasforums.com/showthread.php?s=&threadid=78481)

http://www.geocities.com/joltsone/frntbk.txt)

http://www.geocities.com/joltsone/obcomp.txt)

http://www.geocities.com/joltsone/obhead.txt)

ears/belt items are temp place holders, right now the models face is a little dense which I should reduce...or will reduce depending on what people think.

This will be a wiredlamp studios model release. Not sure if wls guys will skin it, but I will make it available to for everyone to skin/bind, this is just a addon to the generic jedi model sdk I'm making. I'm not going to texture it, and I don't have the time to bind it...this is a little 2 day side project from other wls things
 <JOTD>Jedi Hunter
09-15-2002, 1:12 AM
#2
Very nice Jolts. I can't wait for more updates. Just a suggestion, you might want to thin his face a bit. To more resemble obiwan. But great job. :)
 inbredyokel
09-15-2002, 2:03 AM
#3
I'd almost prefer a more generic jedi model than an obi-wan. It makes the model so much more flexible and useful. Toonces has also recently taken over Tex's work on his episode 1 obi-wan, so considering Toonces overall work ethic when it comes to models it will probably be completed very well and very quickly. What you could do is create multiple head surfaces, so that the model could be used to create a variety of different jedi. If you're pressed for time, it probably wouldn't be very practical though.

EDIT: just read over your post again and realized you're still doing the generic jedi. Nevermind :)
 Deetox187
09-15-2002, 2:05 AM
#4
Great looking model Jolts, so you're in WLS eh? are you the same guy who is modeling the main character for the SP conversion? Kumba showed me some shots of it awhile ago and it also looked amazing. :)
 <JOTD>Jedi Hunter
09-15-2002, 2:07 AM
#5
I would very much like to actually see a generic Female Jedi.
 Madjai
09-15-2002, 2:11 AM
#6
his hair-do makes him look like hes from Grease
 Jolts
09-15-2002, 2:13 AM
#7
Thanks for the comments...
yeah that girl is one of the models I'm doing for wls, what you saw has been redone and looks better to me at least

as far as obi, this is just an addon to the generic jedi model, not very interesting to just look at the body. I didn't realize someone was working on an ep1 obi..I still plan on finishing this head in the next day and releasing it with the model pack, if people use it great if not...oh well.

I don't think its worth the time adding all the player heads from jo into the pack, that can left up to people to add as they like.
 <JOTD>Jedi Hunter
09-15-2002, 2:18 AM
#8
Maybe you can modify his head a bit to fit him with ep 2 hair, and add a beard. Then you'll have an ep 2 obiwan. I'd love to see that. :)
 Deetox187
09-15-2002, 2:46 AM
#9
Originally posted by Jolts
Thanks for the comments...
yeah that girl is one of the models I'm doing for wls, what you saw has been redone and looks better to me at least


Kewl, i'll have to bug Kumba for some new screens. ;)
 Jolts
09-15-2002, 3:33 AM
#10
small update

http://www.geocities.com/joltsone/frontob.txt)
http://www.geocities.com/joltsone/ff.txt)
pushed in his face a little, redid some works on the boots...show those later...right now its beer time.
 Jolts
09-15-2002, 1:57 PM
#11
started reducing the polys in the face, small update

http://www.geocities.com/joltsone/ff2.txt)
 Jolts
09-15-2002, 4:13 PM
#12
 Sivy
09-15-2002, 4:33 PM
#13
the hair is a bit big, but it looking great. this is the model i'm waiting for the most. are you going to do facial animation for sp?
 Jolts
09-15-2002, 4:53 PM
#14
face should deform fine, its modelled for it. I don't have 3dsmax or the time to learn gmax, so I'll need help on binding the face for that.
 omeo
09-15-2002, 8:30 PM
#15
This is going to be a beautiful model.

ON THE HAIR:
I know the 'spiky' look that you are trying to create. It might be better achieved if you model the head a little rounder, and use 'shaders' to create the spiked hair effect. This may help eliminate the 'grease' hair do.
 Pogwaffle
09-16-2002, 12:34 AM
#16
Nice Model Jolts. Can't wait until some of these Obi models are released.
 Erliko
09-16-2002, 6:41 AM
#17
Looking good! Cant wait to see it skinned/ skin it!

Keep up the good work!
 Primrodo
09-16-2002, 12:12 PM
#18
2 things.....you know teh braid is much longer for Obi-Wan, right? Will it be quite long?

Also I think the sleaves should be much fuller and wider...

My $0.02
 Jolts
09-16-2002, 2:53 PM
#19
little update, didn't have much time since work kicked into high gear.

http://www.geocities.com/joltsone/cmp.txt)

http://www.geocities.com/joltsone/fb.txt)

How long is his rat tail supposed to be?

on this arm thickness, trying to keep it a little thin for the reason of clipping on arm movements like swinging over his head or pulling in close to his chest. Its not gonna be fun if every time you use the heavy stance his head gets chopped off by arms of girth. I was also planning on doing a version with the same type of arms from obiwan for xbox, tucked in at the elbow....looks cool and avoids some of the clipping issues.
 Primrodo
09-16-2002, 4:08 PM
#20
Here ya go:

The braid goes near his mid chest

http://www.blueharvest.net/download/wall-obi-800x600.jpg)
 12thMonkey
09-16-2002, 4:14 PM
#21
Jolts thank you so much for the constant updates:)
 keo718
09-16-2002, 8:54 PM
#22
Some critique. Refer to this pic. The forehead should be longer, the nose shorter, lips smaller, and mouth moved up in position. Also, the hair needs reshaping.

http://www.geocities.com/eo718/ep1obi2.jpg)

http://www.geocities.com/joltsone/ff2.txt)
http://www.geocities.com/joltsone/fb.txt)

*copy and paste the link*
 Jolts
09-16-2002, 9:02 PM
#23
been working on it

http://www.geocities.com/joltsone/updh.txt)

still trying get fix the jaw line, and forhead eye area, been having issues with the width of the cheekbones also
 keo718
09-16-2002, 9:18 PM
#24
It's small, but another pic. The forehead, hairline, and overall headshape need adjustment. The same things I mentioned in the last post still need changing. I'll try to find a bigger pic.

http://www.geocities.com/eo718/ep1obi3.jpg)

copy & paste
 keo718
09-16-2002, 9:31 PM
#25
 Jolts
09-16-2002, 10:56 PM
#26
small update, just trying to get the cheek bones and forhead in the right spot, ignoring the shape of the hair for now, except for the hairline.

http://www.geocities.com/joltsone/cmp2.txt)
 -s/<itzo-
09-16-2002, 11:51 PM
#27
looks really great. are you also doing episode 2 obi and maybe a robe version aswell???
 Jolts
09-17-2002, 2:31 AM
#28
 Grafox
09-17-2002, 3:15 AM
#29
Looking good man, would love to skin it once an sdk is released!
 Jolts
09-17-2002, 3:32 AM
#30
and another one

http://www.geocities.com/joltsone/cmp3.txt)

thanks for comments guys...should be finished with the lods for the body soon...
 keo718
09-17-2002, 8:27 AM
#31
The hairline comes down in the middle and up in the corners.
 Jolts
09-17-2002, 7:44 PM
#32
 SithMaster01
09-17-2002, 7:59 PM
#33
Looks good but it looks like he's gowin a fro!lol
 SpYzEr
09-17-2002, 8:01 PM
#34
Looks great! Cant wait till its finished :D
 Enjoi9187
09-17-2002, 8:25 PM
#35
he kinda looked like he had a fro in the movie, cause his hair was so short it puffed up
 Jolts
09-17-2002, 8:29 PM
#36
remember in game its going to be smoothed and textured. when the normals are softened everything will kind look more compact. I think he would look rippin' with a monstro 70's fro tho'...
 frendon
09-17-2002, 8:31 PM
#37
great update!!! keep up the good work
 Jolts
09-17-2002, 9:28 PM
#38
 keo718
09-17-2002, 9:53 PM
#39
Looking better. His head overall needs to be smaller, vertically and horizontally. His ears come out more, and his hairline on the sides comes in more. Refer to my pics above.
 Sivy
09-17-2002, 10:00 PM
#40
it looking good

do you think you might do a robed version?
 Eldritch
09-17-2002, 10:18 PM
#41
A robed version would be pretty nice. With the hood up rather than down, if possible. Or maybe even both? Dare I dream?
 Jolts
09-17-2002, 10:37 PM
#42
never thought about robes, maybe...first I gotta finish doing lods for the body, getting his head looking right, doing head lods, then I can figure out if I have time to model robes. If I don't do 'em someone else can easily, same goes with ep2 obi...just pull out the jaw, and stick on some new hair
 Jolts
09-17-2002, 11:38 PM
#43
another small update, pulled things up and in a little. I think I still need to push in the forhead and jaw line, or maybe the under the eyes needs to push in...

http://www.geocities.com/joltsone/cmp6.txt)
 keo718
09-17-2002, 11:43 PM
#44
The eyes are smaller and closer together. And the hair should be bigger. The overall heads mights still need to be reduced.
 Jolts
09-17-2002, 11:54 PM
#45
here's a mark up of the areas I'm trying to fix and can't seem to get right

http://www.geocities.com/joltsone/fixers.txt)
 Jolts
09-18-2002, 1:30 AM
#46
 Darth Vigrid
09-18-2002, 1:35 AM
#47
His ears seem a little too pointy, but other than that he looks great.
 Darth Loki
09-18-2002, 4:49 AM
#48
Marvellous!
 Eldritch
09-18-2002, 6:19 AM
#49
I agree with Vigrid, the ears are way too pointy... he looks like an elf.
 Jolts
09-18-2002, 7:00 AM
#50
yeah, his ears are just place holders until I get his face right. I fixed it...
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