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WIP-TSL-Graphical Mod 2008-Pics

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 Xarwarz
05-09-2008, 4:04 AM
#1
Update 6-3-08-Added Dantooine

Dantooine
http://img178.imageshack.us/img178/1113/dan1lo0.jpg)
Peragus
http://img233.imageshack.us/img233/315/per1jh3.jpg)
Harbinger
http://img150.imageshack.us/img150/3644/har1qn0.jpg)
Telos
http://img263.imageshack.us/img263/4570/tel1bc4.jpg)
Korriban
http://img522.imageshack.us/img522/8651/korri1jv4.jpg)
Dxun
http://img329.imageshack.us/img329/5568/dxn1nd2.jpg)
Onderon
http://img375.imageshack.us/img375/4439/onder1fe4.jpg)
-------------------------------------
You requested them to all be shown and put up at once so here you go.

This is what i have to show for so far hope you like these pics.

Comments welcome
 Doc Valentine
05-09-2008, 4:14 AM
#2
It all looks fantastic! The first two pics are my favorite though. That damaged door is very well done. Keep up the good work Xarwars.

-Doc
 Ghost Down
05-09-2008, 6:44 AM
#3
I love the Harbinger, but the damaged door looks a bit to bumpy and shiny in my opinion.
 Ztalker
05-09-2008, 6:56 AM
#4
Excellent! :D
 Kainzorus Prime
05-09-2008, 8:22 AM
#5
The damaged door stands out a bit too much. Looks like it's made out of stone and not metal. Less shinyness, light and possibly a slight color alteration to match the walls would do.
 jonathan7
05-09-2008, 8:42 AM
#6
Looks amazing; I actually really like the door, it looks like its been melted, all the screenies look really good, gritty and real, the first 3 remind me of Alien.

Remember Xarwarz, the best piece of advice I can give you is to mod the game as you want it; you will never be able to get 100% of peopel afreeing on how things looks; so do it for yourself and release it... Take on board some of what is said, and act if you think the criticism is constructive/correct, but don't always act.

Looks amazing... keep it up! :)
 encinodude
05-09-2008, 11:20 AM
#7
Absolutely fantastic from the looks of it, but I agree on the damaged door. You might want to reduce its brightness or something. It's not a huge concern, but it does stand out too much from the rest of the environment. But what do I know. Maybe that's really how doors that have been damaged like that look.
 Xarwarz
05-09-2008, 12:16 PM
#8
Remember Xarwarz, the best piece of advice I can give you is to mod the game as you want it; you will never be able to get 100% of people agreeing on how things looks; so do it for yourself and release it... Take on board some of what is said, and act if you think the criticism is constructive/correct, but don't always act.

Looks amazing... keep it up! :)

Well said J7 i dont mind the comments some times it may help me realize something i may have overlooked due to the fact that i am modding many worlds.
But you are right i dont always have to act if its passable

Thanks for the motivation everyone.
 DarthRevan243
05-09-2008, 1:49 PM
#9
I always thought that Malachor V didn't look as real as it sould be. Once your mod is out I'll be like....

GimmeGimmeGimmeGimmeGimmeGimmeGimmeGimmeGimmeGimme GimmeGimmeGimmeGimmeGimmeGimmeGimmeGimmeGimmeGimme GimmeGimmeGimmeGimmeGimmeGimmeGimmeGimmeGimmeGimme GimmeGimmeGimmeGimmeGimmeGimmeGimmeGimmeGimmeGimme GimmeGimme!!!

You rock man!
 HdVaderII
05-09-2008, 2:54 PM
#10
Oh, wow. That's stunning. I especially like Telos, peragus, and the Harbinger.:clap2:
 Darth Payne
05-09-2008, 3:25 PM
#11
Impressive.

Most Impressive.
 Lord2
05-09-2008, 3:47 PM
#12
I like Dxun and Ondaeron, the others are just... well not fitting.
 EnderWiggin
05-09-2008, 7:11 PM
#13
I like them. A lot.

I will certainly be downloading this in the future (hopefully the near future?)

Keep posting pics!

_EW_
 Ctrl Alt Del
05-09-2008, 9:11 PM
#14
That's all very good stuff, Xarwarz.

As I said, I'll be dling as soon as it's available, keep up. ;)
 Xarwarz
05-10-2008, 3:48 AM
#15
Thank you all for the comments thats whats keeping me motivated now
 DarthRevan243
05-10-2008, 4:05 AM
#16
Can you do a rough re-texture of T3-M4? He doesn't look as real as he should be considering that he's one of the Primary charachters.

PLLLEEEEEEEESE?
 glovemaster
05-10-2008, 5:56 AM
#17
Those are incredible! :eyeraise:
Your textures far surpass those in some of the best high def games ;)
 Xarwarz
05-10-2008, 3:45 PM
#18
Can you do a rough re-texture of T3-M4? He doesn't look as real as he should be considering that he's one of the Primary charachters.

PLLLEEEEEEEESE?

Characters are not my strong point. theres plenty of other talented modders that can do that. I have to concentrate on finishing this epic project.
 Lord2
05-10-2008, 8:09 PM
#19
What about M4-78, DarthStoney's team are restoring it soon, when it's released - will you do it? I mean later then...

Before, you must complete this set!
 Sith Holocron
05-10-2008, 10:09 PM
#20
What about M4-78, DarthStoney's team are restoring it soon, when it's released - will you do it? I mean later then...

Before, you must complete this set!

He's already said he'll get around to M4-78 at some point after working on the other planets.
 Xarwarz
06-03-2008, 5:35 AM
#21
New pic
 Malpense
06-03-2008, 6:33 AM
#22
Dantooine is... well... umm...
 Salzella
06-03-2008, 8:03 AM
#23
Dantooine looks kick-ass if you ask me. nicely done indeed :D
 jonathan7
06-03-2008, 8:03 AM
#24
Looking good :)

Dantooine is... well... umm...

Its not very green atm, I would advice, keeping the grass beds green. Just my 2 cents :)
 Kainzorus Prime
06-03-2008, 8:19 AM
#25
Onto the Dantooine - the grass/flowers look a bit hippie, too colorful for a world devastated by war. The autumn-like tree is also a contrast to bleached grass. I say the tree should be whitish or somesuch. Same with the 'wall' behind it, bleach it a bit. Lastly, the marble on the building to the left should have a bit more singular pattern.

That would be all I have on this one.
 ForeverNight
06-03-2008, 9:20 AM
#26
<Whistles>

That is impressive! Keep up the good work, and stay at it!
 Xarwarz
06-03-2008, 12:25 PM
#27
your comments are noted thanks for the ideas

The idea behind the part of dantooine is the rebuilding phase. The first part of this planet was not devastated. The second part with the enclave is so i reflects that, but even this gets rebuilt in the end. So i didn't want the whole planet to look like a waste land but a bit weathered as seen on the concrete and trim. When you actually get to play it'll be a different world trust me...
 Taak Farst
06-03-2008, 4:47 PM
#28
Wow they look amazing! im unsure as to where I like the korriban alt - I think you have took a bit of sith out of the pillars making it brighter, look more fixed and yellowy orange..

Btw It shows a white box with red cross with Dxun!
 settoken
06-03-2008, 4:52 PM
#29
Onto the Dantooine - the grass/flowers look a bit hippie

I agree with that.
What about a darker sky (may be red) to enhance the feeling of devastation...
Good work anyway
 Miltiades
06-03-2008, 5:01 PM
#30
I agree. Dantooine doesn't feel entirely right, grass & flowers to be specific, like -DK- said. I like that you're giving Dantooine a feeling of devastation. Keep it up! :)
 Quanon
06-03-2008, 5:06 PM
#31
Hmm, I feel a bit "mixed" in my opinion on this.

The textures on their own look ace, but the things like Peragus and the Telos station bother me.

Its all very very buzzy, "compact"... cluttered.
I think these two areas would work better if you didn't throw all these highly little detailed textures together.
I thinks there's a reason why the devs used some plain metal plates on their walls.

Ofcourse you might be after this kind of look :)

Like Onderon and Dxun look very good, Korriban looks a bit off, but thats just my taste and idea ;)

Though once you get this out, I'll still try it out.
As screenshots can be miss-leading.

Great work.
 Xarwarz
06-04-2008, 4:27 AM
#32
Yea the grass will be redone may be to colorful. But sorry i can't please everyone but if i stop to fix something every time somebody says they don't like it id never get done.

but thanks for the comments sometimes they do help me realize something I've been overlooking.
 jonathan7
06-04-2008, 5:32 AM
#33
Yea the grass will be redone may be to colorful. But sorry i can't please everyone but if i stop to fix something every time somebody says they don't like it id never get done.

but thanks for the comments sometimes they do help me realize something I've been overlooking.

People can always customize your mod when you release it, i.e. if they don't like a particular thing they can always remove it themselves...
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