*Alysara looked at her father*
Alysara: I think it's time the treaty signed after the Crimson Star War kicked in, and we help the "Uncorrupted".
*Cracken nodded*
Cracken: To breach Coruscants defenses with out the Crimson Star is a heavy task, and we'll need all the aid we can get.
*He looked at Starr* Find away to contact Flax, and set up a meeting. Rally the fleet on the Outer Rim, near Bastion. Every vessel, no matter how small. If Flax wants to work out a battle plan to retake the Imperial Center under the peace treaty we signed, and "releave" Relentha of her post, he should do it quickly.
*Looks at Irvine* As soon as we have made contact with Flax, and confirmed his attendance to the meetings, jump to Bastion.
Flax: Cracken also has a power outside that of the force, he is infinatly more dangerous than his father, and we want you to find him. Preferably before he finds us.
Sellenna: Cracken has just re-appeared in the galaxy, we had a treaty with him of meutral co-operation. Unfortunatly we don't know which side he's likely to back in this little war of ours. So we need you to find him and either convince him to support us or kill him. Interested?
Greer: If Cracken decides to go against us, we've lost. I'll take the mission. Do you have any idea where to find him?
-----
*Chavo exited hyperspace near Corusant. He checked his fuel, and decided to refuel. He released a probe that searched for any trace of where Cracken may have gone and then landed on Corusant. He refueled, then checked the probes. The traces were faint, only showing that they had gone in the direction toward the outer rim. He headed in its general direction*
Sellenna: Minutes ago he was at Coruscant, he must now be on a ship headed for the outer rim.
((Deac and Battledog, (especially you, BD) please read the discussion thread. Got a Coruscant question, and a separate politics one.
I apologize for the delay in replying, but keep in mind that this post has taken me over two hours to type up, in one sitting. :D
[Granted, I did cut a HUGE section out, pending an answer to my questions in the discussion threads...]))
Imperial Shuttle, Hyperspace
Starr: Immediately, my Master.
*Starr moves to the back of the shuttle and contacts the Imperial fleet, speaking with one of his aides*
Starr: Ansari. *He speaks some words in an ancient Sith tongue as an identification code, then continues* Alert our force that Lord Cracken has returned. Also alert the fleet that every vessel, no matter how small, must head to and assemble in the Bastion system with greatest possible speed. Finally, and this is your first priority, contact Lord Taklin Flax immediately. I wish to speak with him personally, at his earliest possible convenience.
Ansari: Yes, my lord. It shall be done immediately. Also, there is a message for you, from Lord Odin.
Starr: Transfer the message to me. And contact Lord Flax.
Ansari: Immediately, my lord.
*Starr quickly reads it*
Starr: Master, Lord Odin has sent me an invitation asking that I - as they still believe you to be unavailable - and optionally a small delegation meet them at their newly contrstructed Godsheim Station. They say that this station will serve as an embassy between them and the other governments in the galaxy. They would like us to attend a meeting tomorrow if possible. Apparently representatives of the 'true' Republic are already there. What do you think of this?
----------
Underground/Assassins' Lair
*The assassins assemble in the central room of the facility. Saria appears, along with a whole new group of other masked assassins, including Sungchi.
((OOS: This is so anyone who has been reading all the stuff here but hasn't got an assassin character can use a random character to interject here...although, that really just applies to BD and Admiral, come to think of it ;)))
She walks over to Riss and Celeste and sits smiling between them as they wait for everyone to arrive. Aren stands off to the side, with another glass of ale, and still exhibiting no sign of drunkeness*
Riss: If we could begin.
*He walks to activate a holoprojector on the podium in the center of the room. Celeste steps up with him, and Saria follows, somewhat dwarfed by their relative height, especially Celeste's*
Celeste: Greetings, fellow assassins. As we have stated before, there are only a few rules on the guild charter. Do not speak of Aren and the rest of our backers outside here, and do not attack each other on guild premises. Simple rules; follow them and you'll have no problems.
Also note that your membership here, as most of you know but might be unclear to some of our new arrivals, does not preclude you from accepting outside contracts, as long as they do not interfere with guild business.
Now, on to your targets.
*Cracken listens to Starr*
Very well. It's about time Lord Odin got his people to care about the galaxy. Pass along the coordinates to Irvine, and head there at top speed.
Godsheim Station
*It early the next day, Odin, his children and Idona were eating a light breakfast and talking about what they were going to do that day.
There was a slight knock on the door, Valda enters escorting showing Heimdall and Tyr in. Valda throws a smile at Vidar before exiting*
Odin: when did you get here?
Heimdall: Late last night. Bragi, Idun and the rest of the council should be arrive in a couple of hours.
Odin: Come on Sit down and have some food.
((OOS: Damn, now everybody is a day behind and needs to hurry up and time skip. Including/especially me. :)
And it occurs to me that the title of THIS thread should be "The Republic Strikes Back", not "Rebellion". :D
Posting when tired (again), so please forgive any screwups))
Underground/Assassins' Lair
Celeste: Considering this is the first meeting of our guild, and we are an unknown entity in the galaxy at large so far, our first target list is entirely made up of subjects given to us by our employer, Lily Aren.
*The holoscreen projects a large list of names organized into a set of different tiers. The names are too small to be easily read*
Celeste: On the top tier are highest paying and most dangerous targets, and on the bottom are the least. This list will always be available to you, from any access station in this facility and from your personal communication devices. You will be alerted when the lists change.
You'll notice that some of the names on this list will be designated as "Special". If that is the case, it means that the nature of the target is such that you must make use of our specially provided equipment to eliminate the target, or that the target is exceptionally difficult, or that there are specific details about acquiring. You will be provided specific briefings on these particular targets.
Consider all top-tier targets "Special" targets.
Now, how this will work, and then we will discuss the highest-priority targets.
You will choose a target, any target, as your first target. If you do not choose a target and there are targets avaliable, after a certain amount of time you may be expelled from the guild.
You are free to compete or work together if more than one of you pick the same targets. Your choice. However if you decide to work together both or all of you must alert a guild leader before carrying out the assassination, and you will split the price equally between all involved upon success.
Questions?
((kicks puter
*flames from behind him rise*
I HATE
I HATE
I HATE
WINXP HOME :mad:
*hunts for a pro cd*
*NEEEEDS sp2*))
*Assassing guild underground*
Sabaac-man "Would our ships be given such automatic updates, and if so, I take it that we require the nesesary 'pass codes'."
--------
*Hyperspace: Imperial Shuttle*
Irvine "Yes."
*Irvine changes the destination of the shuttle.*
--------
*Ulna Shardes space*
F. Irvine "Ah, My memory surves me correct then. This feels too formal, I would personally enjoy it if we could perhaps have a personal conversation? I don't want to impose, but I don't wish you to leave the former Separatist headquarters on a bad note, don't you think?"
Underground
Gamma: We can just pick and choose from the list? Just like that? There must be a catch, this is just too good to be true...
*Sellenna beckons one of the maids over and begins playing cat's cradle.*
-------------------------------------------------------------------
*Mirra and one of the her maids are playing cat's cradle, while Hal is beating one of the house gaurds at chess.*
Imperial Shuttle, Hyperspace
*Starr waits as Ansari attempts to contact Flax*
((Hint hint, BD ;)))
----------
Underground/Assassins' Lair
Celeste: Yes, that is all. Our thinking is this: None of us are apprentices, and the purpose of this guild is not to train, or to provide a living for a coalition of mediocre hitmen. We are every one of us the best of the best. We are here to create a force to be reckoned with.
This is our introductory stage. This is how we - as a guild, not as individual members - will gain the attention of the galaxy.
Finally, if you still think this sounds too good to be true, you may be singing to a different tune once you see our targets.
*Celeste presses a button and the list enlarges and become readable.
On the bottom tier are about thirty names of minor crimelords and a few low-level politicians from all the galactic governments, and many little-known names from planetary governments in random locations spanning the entire galaxy. High prices are listed for these names, although they are the lowest prices on the list.
In the middle tier are about twenty better known names of the same categories, but still some unknowns. Even higher prices are listed.
At the top tier there are only a few names, and astronomically high prices are listed.
The top tier list reads:*
1) Taklin Flax
2) Deac Starkiller
3) Irvine Cracken Cracern
4) Dregga the Hutt
5) Termand Se'enth Rwos
6) Polvin Reschol
7) Halren Flax
8) Ellela Starkiller
((OOS: Consider Dregga to be as well known as Jabba was, and Polvin is an up-and-coming crimelord challenging the Hutts. He has Imperial Separatist connections. Both are about as difficult/well-known a target as anyone on that list (with the exception of Ellela who no one here would probably recognize), although unlike the others, both have foiled a great many assassination attempts. Polvin is said to be Force-sensitive, and have been trained by a Sith. This may be only a rumor.
Again, please forgive any mistakes above, as I am posting at 1:30 AM. I really need to quit this. :)))
*A Page arrives.*
Page: My Lord, a communication has arrived from Imperial Loyalist Space.
*Flax gives a small start.* Put it through *Aside to Greer.* Stand outside the cammera view. *Points to a corner of the room.* Keep your ears open.
Sellenna: Cracken?
Flax: Perhaps, put it through. *Gestures.*
*A plate flips up form the centre of the coffee table and a holoprojector rises.*
Shungchi 'Polvin's back on the list... Someone's being kind to me. I'll take the opertunity to remove him from exsistence...' *anger felt in his voice* "Celeste, set the rules aside and be a good girl and remove Polvin from the list, I don't want anyone going after him. He's caused me pain in the past, and I want to take that miserable exsistence he called life, to crush it and throw it into the wind!"
((just creating background story if thats ok with you red :)))
[Scar, still waiting on F.Irvine for Malice related stuff and Obroa Skai...]
Underground
Gamma: Elella Starkiller? Who is she?
Prime's on the list. Excellent...
((yell at red
and yes i know i know))
((Everyone is waiting on Red to get caught up. :) ))
((Darnit, just because I overtyped the whole assassins thing. :D
Scar: Yes, that's perfectly fine.))
Underground/Assassins' Lair
Celeste: *to Sungchi* I apologize, but no. The list is open to anyone. You are free to take the target, but anyone else is free to compete with you for it.
*to Gamma* An unknown to most at this time. Find Deac Starkiller and you will find her. The two are...related. You'll find out what information we have on her in her briefing, which you can also access on your personal devices along with the List.
If you have any other questions about the targets...*she looks at Aren*
Aren: ...I will of course be happy to answer them.
----------
Ulna Shardes Space
Rwos: Unfortunately, I am a bit occupied at the moment. Why?
----------
Imperial Shuttle, Hyperspace
*Starr receives the call*
Starr: Lord Flax, greetings. As you may already know, my master Lord Cracken has returned. He wishes to arrange a meeting with you and your generals to discuss the situation with the Imperial Center.
Flax: Our assault has already begun. Our ships are leaving dock now and we begin the push in a matter of days. I'm afraid our machiniary is already in motion. If your master wishes to discuss anything he must do so now.
[Scar....:p ]
Underground
Gamma: What about this Rwos? Who is he?
Man-from-corner: Yeah, I want to know who this Rwos is too. The others I can easily recognize, even Elella, her last name makes it self-explanatory. For the time being though, I'll take Dregga. Sithspawned jerk's gotta die
Ulna Shardes, Space
F. Irvine "I'd like to discuss something, more of less let you handle a message personally to the Republic."
((OOS: Cracken, I'm just going to use your PMed information and assume Cracken talked about it with Starr when the message was going through to Flax :D
If I misunderstood anything, tell me and I'll edit))
Imperial Shuttle, Hyperspace
Starr: We wish to honor the treaty Cracken signed with you at the end of the Crimson Star War. Reletha Darkstar and Irvine Cracern are our common enemy. Our mutual cooperation would certainly help complete your objective of taking back Coruscant.
We intend to make no claim to the former Imperial Center. After the Imperial Separatists and former Republic forces are smashed, the Imperial Fleet will return to our borders, with Bilbringi becoming the new Imperial Center.
Bilbringi and Kuat Drive Yards will be at your service to assist in rebuilding the Republic Fleet after this war is over.
We are heading to Godsheim Station to meet Lord Odin and his Aesir early tomorrow. The Imperial fleet is currently amassing in the Bastion system. Perhaps we can arrange a rendezvous of our parties as your fleets push towards the Inner Rim.
----------
Underground
Aren: He is an extradimensional like me, very dangerous. He is well known in certain circles, as he has contacts all over the galactic underworld. He also happens to be a personal friend of Deac Starkiller, and a good acquaintance of Taklin Flax.
((edit: oops, I said Halren and meant Taklin. :D))
----------
Ulna Shardes Space
Rwos: You can send the message to my communicator if you want to keep it private...or you can simply contact someone from the Republic. I'm not officially affiliated with them, you realize...
Man-from-corner: That's nice. So the rule for most of the people on the list is we kill one and the rest will come looking for us. We kill Halren, Talkin will come after us, and vice versa. Along with probably the Starkillers and Rwos we kill one Starkiller and the other one and Rwos and probably the Flax-es will come after us. Am I right?
Sabaac-man "Not if we plan it to assasinate them at the same time. Pass or fail, it'll make our mark. Just make sure you keep alive if you fail... For me I won't fail."
Man-in-corner: Just make sure to keep alive when you don't. I'll buy you a drink.
Underground
Aren: That's one way of looking at it. However, it is highly unlikely that anyone will be able to "come after" you - or us - upon target elimination. And if they did...well, it would be their funeral. *She smiles*
Celeste: In the briefings you'll find location information, or advice on how to locate the target, where appropriate. Also when appropriate, you'll find our recommendations on target elimination. Understand that killing a Jedi or an extradimensional - or even a crimelord the like of Dregga or Reschol - will be no easy task, but with what this guild provides, it will be by no means impossible.
Riss: Perhapss you could summarize the briefingss here, in casse there are more questionss...
Celeste: Very well.
*She motions to the list of names*
Celeste: Briefly.
Taklin Flax is located on Agamar. He is well protected, and of course a powerful Jedi. Use of guild stealth equipment, special weaponry and other special equipment is highly recommended for this target.
Deac Starkiller's location is unknown, but we expect him to surface again soon. He is rarely well protected, but is a formidable opponent, and able to use the Force. Use of guild special weaponry is recommended. Note that this target has a certain, shall we say, habit of appearing to die, then popping up again in the oddest of places.
Irvine Cracern's location is unknown, but he is also expected to resurface soon. Note that Aren's people already have a separate, unpaid assassin of their own heading for this target, and that he possesses as-yet undocumented supernatural abilities. Use of any special equipment at your disposal is highly recommended if you choose to take this target. Expect anything.
Dregga the Hutt is located on Nar Hutta, in his family palace. The most difficult part of eliminating him will likely be getting to him. Use of guild stealth equipment is recommended.
Termand Rwos' location is unknown, however he can be expected to resurface soon along with Deac Starkiller. He is possessed of minor supernatural abilities outside of the Force and has weaponry easily on caliber with ours. He also has a supernatural ability to automatically regenerate wounds, like that of a Trandoshan's natural regenerative ability but greatly multiplied. Use of guild special equipment and a good dose of creativity is recommended.
Polvin Reschol is located on the Corellia system. Underworld contacts may be necessary to specifically locate him, as he hides himself for protection. Use of guild special weaponry is recommended as he has some ability to use the Force.
Halren Flax and Ellela Starkiller are currently unreachable, but Hal is expected to be on Agamar with his father within the week, and Ellela is expected to return to the company of Deac Starkiller. Both are able to use the Force and can be considered lesser threats than their more well-known relatives, but still considerable challenges. Use of guild special equipment is recommended.
((OOS: For the middle and bottom tiers, you can just make up names that fit within the criteria I posted, if you want your characters to take those. Although they pay much lower. Reason: I am lazy. XD))
Man-from-corner: May I ask how long it'll take you to build, erm, portals in major planets like Correllia, Corusant, Nal Hutta and all those?
[OOS:
[QUOTE]Originally posted by Redwing
Note that this target has a certain, shall we say, habit of appearing to die, then popping up again in the oddest of places.
HIYO!!!! :D ]
Gamma: I'm bagging Starkiller. Is there anything else or can I go load out now?
Flax: In two weeks we will have reached Arkania. This will be our staging point. At that time you must be ready to make you own strike against Coruscant.
Man-from-corner: Do you wish any proof of our targets' death?
((Deac: Couldn't resist. :D))
Underground
Aren: *to Man-from-corner* Weeks, at best. Months, at worst. We're working on it. It's simply that we have to create a whole base before we can safely use portals. The Coruscant base should be completed by next week. We'll let you know.
Celeste: *to Man-from-corner* If possible, yes, but we have ways of verifying mission success that can be used if no proof is available.
If there is nothing else, consider our first meeting adjourned. Riss and I will be available for contact on your communicators if you desire.
In case anyone has wondered, we have no guild name. Let those who hear of what we have done judge us, and give us our name.
Thank you all for coming.
*She steps down. Saria deactivates the holoprojector*
Riss: *As the assassins begin to exit the room* There iss one lasst rule.
*He puts his hand on Saria's shoulder* Anyone who harmss thiss girl will die a mosst painful death.
*He steps down, without looking back, and exits the room towards the transport room*
----------
Imperial Shuttle, Hyperspace
Starr: I will relay your message to my master.
***
Time Skip: One Day Later
Godsheim Station
*The Imperial shuttle exits hyperspace near the station and hails it*
Underground
Gamma: Gentlemen...let's bag us some meatbags...
*He rubs his hands evilly. He then enters the armoury and accesses the cybernetics console*
Gamma: Let's see...ballistic protection, EMP shield, regeneration, optical targeting, microfibril muscle, speed enhancement and how about a synthetic heart to finish the process. And a neural disruptor for my left arm.
*The computer accepts Gamma's request, and a bed slide out of the wall. Gamma lies down and the bed slides in*
((before timeskip))
Unla Shardes, space
F. Irvine "Very well, I'll need to com fequency..."
((I'm assuming that when they Hailed the station they ID themselves))
Godsheim Station
Godsheim Control: Welcome to Godsheim Station. Please follow your escorts in.
*Four Viking II fighters decloak with two on either side of the Imperial Shuttle. Two of the fighters were in front, the other two were behind the shuttle.
A Drake and Rider fly over the group of ships and takes point. The Drake leads the flight towads the same hangar that houses the Dragon's Bane (Hal's Corvette). The Drake and fighters peal off from the shuttle as it enters the hangar. Once inside the bay doors seal shut.
As with the Republic's delegation a Valkyrie escorted by two Einherjar wait for Crackern, Starr and the others to exit the shuttle.
While the shuttle was being escorted the Wild Huntsman entered the system. The immense ship oriented itself to be parrellel with the guard ((For those that don't remember the station is shaped like a sword with point down)). Docking rings were extended once the ship was in position. (The shuttle would have a good view at the size of the Huntsman, it's a huge ship).*
Man-from-corner: Hmm, lemme think........Best camoflauge available, speed enhancements, heat-disguisers (basically hides you from infra-red), reflex enhancers. Yeah that's it.
*A bed slips out above Gamma's and Man-from-corner gets in*
((Admiral: yup.
Going to wait for Cracken for that next part.
edit: and will post more on assassins once Scar does. :p))
Ulna Shardes Space
Rwos: Very well. *He gives Irvine the frequency*
*F irvine puts in his message, and sends it to Rwo's Communicator.
Message reads:
'Tell your friends in the Republic that I deal with the Surpreme Chancellor Reletha Darkstar of the Republic. I have no doubt that Lord Cracken will act upon his treaty with the Republic to 'remove' the corrupt governmental leaders. By no circumstances shall either the Imperial Loyalists nor the Republic execute nor confine Reletha Darkstar, unless such confinement is to transfer immedate costody to the Imperialist Contingent. Failure with these 'simple' tasks will provoke an attack on both parties from the Imperial Contingent with a magnitude beyond any previous attack that has been brought upon anyone in this Galaxy.'
*
F. Irvine "I'm sure the contents of the message would be read privately, and be enough to imply upon them..."
*F. Irvine cuts the Comms transmission abuptly. Then his shuttle then turns and heads to the Fleet.*
((there you go Deac ^_^
you want em to go to orbaoi-whataever ^_^))
--------
Assassin guild
Sabaac -man "I'm in no rush. I'll take the Tier lower then that one." 'Then when I hear the reports of them getting sluaghtered or not, then I'll know what I'll be dealing with. How ever, if they do manage to 'deal' with those high priorities... My loss, and my misconeption of their skills.'
*Sungchi follows Riss.
Now after the door closed behind them.*
Shungchi "I know of my previous records, and how rambunctious I could be. But not to sound kind and caring, but are you that foolish that you'd allow barely compident newbie's high priority targets? All but a few have selected that highest tier, with Polvin as an exception, I know not to go agenst any of those unless I knew I could kill even one of them. "
Atla Minning Station *Before Time skip, forgot about these two*
*Skadi's transport left the mining station and quickly engaged it's slipstream drive*
Gerd: Where are we going?
Skadi: Elysium.
-----------*Time Skip*----------------------
*The Transport disengages it's slipstream drive over the lush green blue world of Elysium. Skadi's transport took a high orbit around the world and contacted Elysium Control*
Skadi: This is Storm Shadow requesting permission to land at the royal palace space port.
Elysium Control: Welcome Storm Shadow. Please follow the beacon in. Queen Ethena looks forward to meeting you.
Skadi: Thank you.
*Storm Shadow flies high above rolling plains with long grass coming to a city made out of various marble. The buildings were mainly white, while the roads where a glossy black marble with white viens.
The palace was at teh center of the city. Large fountains top with statues lined the main walkway to the entrance. Other ones had trees, bushes and flowers. Storm Shadow landed in the private spaceport. The ramp decends, Skadi and Gerd exit and look upon the palace grounds.
A large fountain with the a statue of Odin was off to the right of the landing pad. Gerd looks around with awe.
A woman in white flowing robes greets the two with a warm smile upon her face*
Ethena: Welcome back Skadi, and who is this?
Skadi: This is Gerd. We just recently rescued her.
Ethena: Poor child, well why don't we go inside and relax. You must be tired.
Skadi: Sounds wonderful.
Gerd: Can I go and play over there *she motions to the fountain with the statue of Odin*
*Skadi looks at Ethena*
Ethena: If it is alright with Skadi, the area is perfectly safe.
Skadi: Alright Gerd you can go play.
*Gerd runs off to the fountain while Skadi and Ethena head indoors*
*Craken disembarcks the shuttle, with Alysara, Irvine, Starr following. He gives a quick bow to the guards, and motions forward*
Cracken: Time is of the essance. We must speak with your leader and the leadership of what remains of the Republic.
SSD Lucifer
Comm: Admiral, Lord Irvine's shuttle just sent us the co-ordinates of our next attack...Obroa Skai....
Stormbaltz: The Galactic Library? What does he want with that? We can probably stranglehold the republic from there...navigation, set a course. And request Lord Irvine that he meet me in the Cargo Bay when he arrives...
*Stormbaltz goes to his cabin. He punches several commands into the computer*
Computer: Begin recording.
Stormbaltz: If this message is playing, then I am dead because I was unable to delete it. Something big is going on here. Something I don't quite understand. I'm beginning to suspect this isn't the real Irvine Cracern. I'm going to challenge his motives in the cargo bay, in front of whatever's left of that Malice woman. If things go badly, this message is for the crew. Kill him, and take the ship to Bilbringi and join with whoever's really in charge of the empire these days. I've heard rumours that Lord Cracken has returned. Try and find him. If nothing else, get off this ship alive and tell something someone that something bad is happening here.
*Stormbaltz closes the computer down, takes a ceremonial sword off of the wall,slings it over his back and heads toward the cargo bay.*
Godsheim Station:
*The Valkyrie looks at Cracken assessing him, then she nods turns and leads Cracken and his party to a turbolift. The Einherjar flank them.
Once everyone is inside the turbolift the doors close and it begins to move. The Valkyrie didn't press any buttons or say anything*
-------------------------------------------------------
*Outside the republic suite Valda presses a button on a wall causing a chime to go off within the suite.*
*One of the House Gaurds answers the door.*
--------------------------------------------
*After the Holo projector shuts down Flax turns back to Greer.*
Flax: Looks like your previous mission went to the wall. I suppose you'll come with us to Coruscant.
Greer: I think so. Much of a relief though, I couldn't get any signs from him that he was lying.
((ARGH, post got killed since someone closed the freaking window. :/
BD: This is where you point out that Starr is a master of illusion. :D
JM, Deac: See discussion thread about your assassins.))
Ulna Shardes Space
*Rwos is about to reply when the comm cuts off*
Gilian: That was strange.
Rwos: *looking at his comlink* I'm not entirely sure I'll like what I'm going to hear.
Nereli: *to other Blades* We're finished here. Leave watchers and take us into warp-space.
*Small shimmering round objects are released from a small hatch on the Inquiry's surface. After drifting a few yards away from the ship, they vanish.
Then the Inquiry shoots forward, engines a bright blue glow. Its sleek, black frame twists, distorts and vanishes*
----------
Assassins' Lair, Transport
Riss: Do not asssume that becausse you could not ssee through their masks, they were the barely competent newbiess you thought they were. The masskss were...how did Aren put it...'enchanted'. One trying to disscern the identity of the wearer would find only what they expected to ssee. Celesste, Aren and I hand-picked every one of thosse assassinss. They are the besst and mosst promissing in thiss "bussiness" who would come. Ass for the targetss...you know that I am not normally one to put faith in technology, but the toolss Aren hass given uss are...ssomething elsse entirely. I am confident that ussing them, we could take any target in the galaxy.
*Other, masked assassins enter the transport room*
Riss: I am heading to check construction on another basse ssection Thiss one is on the Vertical City, Nar Sshadda. In fact, the very location where the Karathi Tower oncse sstood. Come with me, we will talk along the way.
*He heads through one of the two active portals, along with other masked assassins. On the other side was a large orbital hangar, with a beautiful view of the planet Tatooine through the 'open' end.
Riss heads for a rather ordinary-looking light freighter in the corner*
Shungchi "For someone like myself, I don't judge by appearences, actions are what I judge. New individuals in our guild, should more likely need to be able to kill a high profile individual and get away with it before going for the ones on top tier. Wouldn't you think?"
*the Assassins walk in, Saabac-man was one of them*
Shungchi "Very well."
*Shungchi follows Riss out.*
((just moving things along.))
Godsheim Station: Throne Room
*The throne room had a large arched ceiling, in the back was a large glass like window with the emblem of Odin being in the center. The window looked upon the firey nebula.
The throne was raised four steps above the court. The Throne itself was wooden with Odin's emblem emblazened on it. It was further decorated by knot work that could be seen around the entire station.
Odin sat in the throne with Frigg to his left. On their right sat Odin's sons and a few of the other members of the ruling council with Vidar being closest to Odin. Their seats were a step down from the throne and a little in forward of it. On the left of the thrones were the remainder of the ruling council. Their seats were like the ones to the right of the throne being a step down etc. The seats were arranged in a concave shape. Odin and the rulling council were all dressed in armor. Blue and silver armor was the most common, with Green and Gold being second. Only Freya wore the red and gold of the Valkyries.
Svafa, Hirst, and Idona also in their red gold armor stood to the right of Odin's throne slightly behind it.
Opposite of the Throne were large arched wooden doors. On Either side of those were turbolifts. Einherjar dressed in their blue silver armor with capes stood at either side of each door totaling eight. They all wore swords at their side.
Both turbo lifts open. Valda leads Hal's party into the court while another Valkyrie leads Cracken and his party into the court. Valda and the Valkyrie walk up to the throne. When they are two meters from it they bow, turn and walk to the back of the room. The Einherjar that had accompanied them also stood at the back.*
*Hal and the Gaurds wear their silver armour over thier green trimmed blue tunnics, Hal's armour is has engraved patterns on the gauntlets and greaves as well as the collar, the patterns are inlayed with gold, his helmet is similar and the last tier of scales on his skirt and sleeves are gold plated. All the armoured men wear blue cloaks but hal's is trimmed in green and he wears his battledog's wolf pelt pushed back off his head, his helmet hangs from his belt on his right. A a bronze hilted Longsword is girt on his left hip. The gaurds carry their axes and they also wear long swords. Hal wears a golden band around his forhead worked into an elaberate brade of metal.
Mirra wears a red silk gown with green embroudery worked on the bodice and skirts, the dress has a high neck and long slevves which hang open, she wears only a light cloak of scarlet. Some of the embroudery is worked in hawks, some wolves and some in braid patterns. Her maids are dressed in similar, if less rich costume.*
*Hal and Mirra approach, flanked by their gaurds. At eight paces Hal bows and Mirra curtsies, the gaurds drop down on their left knees, left hand on sword hilt, right hand on the hafts of their axes.*
*After she has finished her curtsy Mirra speaks* You sent for us, My Lord?
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Flax: Starr is a master of illusion and missdirectio, though not as great as my wife was. I believe he is as sincere as is possible for a Sith.
*Time skip one day.*
*Greer, Dasken and the other personnal are being ferried up to Independance II via shuttle. As the two talk the 10km long Supercrusier comes into view.*
((Bad form BD. It is not proper unless you have permision to bring weapons into court especialy not peace bound. Shame on you ;) ))
Godsheim Station
Odin: It is time for you to see this new threat you face. Idona if you please.
*The room darkened a holographic image of a feline beast appeared. The beast resmebled a tiger standing on it's hind legs, it's feet were much like tiger paws as well. It's hands resembled human hands with long fingers. Between the fingers were long sharp claws.*
Idona: These are the Heloki, they come in many varieties very dangerous and love feasting on human flesh. They have attacked and annihilated two small colonies in the past four months.
Here is some old video we have of them. This was taken by them documenting their hunts and kills.
*An image formed of a dense jungle, forcused on a human in jedi robes worn during the Sith War. There was brief movement the man looks one way and a blur crosses the screen. The man falls face towards the camera, slashes across his face.
It then changes to a corridor with a Heloki, this one resembling a leapord walking on all fours on the ceiling. A Lone boy then walks into view obviously scared. When he was underneath, the Heloki drops twist in mid air and jabs it's claws into the bows back. It then bits the nect ripping out teh juglar vien. Blood spewed everywhere. The Video ends.*
Idona: As you can see they are fast, deadly against Jedi or Sith. They can jump long distances and reach heights that are difficult for the most powerful Jedi to reach.
Their claws are extermly sharp cut into durracrete with easy. They use them to walk on walls and cielngs as well as for kills. They eat their prey and seem to prefer humans although they haven't had the chance to sample other races.
Since in the past couple of weeks or so they just attacked and took a colony of 10,000 there is time for you to prepare. They won't be looking for new prey for some time and then it won't be major population centers.
This is one of the evils we long kept contained but now feel your ready to face.
*Idona steps back and the light in the room turn on again*
Greer: I hope you're right
*time skip later*
*Greer admires the supercruiser through the shuttle's viewport.