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The Matrix Unplugged

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 Cazor
10-02-2003, 11:11 PM
#1
Hey, this is Cazor, team leader of TMU. (the matrix unplugged) Just remembererd that I havent pimped the website here yet! (what was i thinking???) So anyways, check it out:
http://ut2k3net.com/cazor/TMU.html)

Also, yes, I know most of the screens are down. I no longer have them on my hard drive and the site they were on is down, so once its back up I can reupload them to the new site.

Oh yeah... sign up at the forums, too (get active, also. ask some questions... it helps us get motivated to see people are anxious and accualy care): http://ut2k3net.com/cazor/phpBB/)

We are close to showcasing the helicopter model (and a few others) to the public... and i must say its looking very awesome.

Thanks a bunch!
 Miko Reglia
10-03-2003, 3:04 AM
#2
you guys are doing an awsome job, keep it up!:D
 Cazor
10-03-2003, 3:20 AM
#3
Thanks.. now go ahead... dont be shy... sign up on the fourms already :)
 GothiX
10-03-2003, 8:56 AM
#4
I thought I already did. You're pushing it. :p
 Cazor
10-03-2003, 11:03 AM
#5
REGISTER AGAIN!!! :D
 Cazor
10-05-2003, 12:03 AM
#6
Just wanna get some stuff out to the public to get soem intrest going.

http://69.31.78.181/delta/b-212wip.jpg)
Work in progress B-212 helicopter by ACEhole.

http://members.accesstoledo.com/sev0193/promo.jpg)
Katana by JEDI_Salvation. (note: the code is not a part of the texture, just something cool for the render)

http://ut2k3net.com/cazor/chateau/shot0010.jpg)
Hellcat made me some models for the staircase, so i fixed that up and added the lamps.

http://ut2k3net.com/cazor/chateau/shot0011.jpg)
(lamp texture not final)

http://ut2k3net.com/cazor/chateau/shot0012.jpg)
A shot of the ceiling. I dont think ive shown it yet.


Hope you guys like it! and hey... register on the forums, will ya? :) http://ut2k3net.com/cazor/phpBB/)
 Manquesa
10-05-2003, 6:01 AM
#7
Damn man, that's just plain NUTS!

Hate to ask this (I know it's the most annoying question you can ask about a mod like this) but when do you think you'll have something to release.

And what's the FPS like on those maps.
 Kain
10-05-2003, 7:48 AM
#8
so um...is this for JO or JA? Please say JO since it can just move over to JA like with the quickness. And I wanna see some models! NEO! TWINS! C'MON!!
 king yoda
10-05-2003, 12:55 PM
#9
the sword looks so cool.
 Cazor
10-05-2003, 1:48 PM
#10
Its for JA, im not gonna code weapon animations for JO and JA, that and everything else would have to be literally made again. And the framerate is quite good, accualy. i can make it better when i fix it up.
 Cazor
10-07-2003, 7:28 PM
#11
ACEhole added the interior to the back.

http://69.31.78.181/delta/b212_02.jpg)

http://69.31.78.181/delta/b212_03.jpg)

Also. a shot i forgot the post that shows the propellers:

http://69.31.78.181/delta/b-212-2.jpg)
 Miko Reglia
10-07-2003, 9:14 PM
#12
i know someones gonna ask this sometime, so i might as well ask it now...

is the helicopter going to be a rideable vehicle in ja?
 Cazor
10-07-2003, 9:46 PM
#13
Yup. You can have one pilot, have people ride in the cargo area, and have one person man the minigun.
 Miko Reglia
10-07-2003, 10:38 PM
#14
....awsomeness...:D
 Manquesa
10-08-2003, 4:36 AM
#15
Originally posted by Cazor
Yup. You can have one pilot, have people ride in the cargo area, and have one person man the minigun.

How the hell are you gonna accomplish that?
 king yoda
10-08-2003, 10:26 AM
#16
cool
 Cazor
10-08-2003, 11:12 AM
#17
Originally posted by Manquesa
How the hell are you gonna accomplish that?

Anything is possible with C++. Just add a moveable/usable turret entity to a vehicle.
 CaladienJedi
10-08-2003, 10:23 PM
#18
Im currently working on an agent smith model(convert from hl, to jka, but ive changed many things).

Anyway, im not that great at getting stuff ingame, never done it b4, if you could get it ingame, Ill let you use it for your mod :P

heres a pic:

http://phoenix.mildsoft.net/smith.jpg)


Any questions,

Email: Caladien@msn.com

AIM: Caladien2337
 Cazor
10-09-2003, 12:17 AM
#19
Cool, you will be getting an IM soon :)
 DarkLord60
10-09-2003, 12:33 AM
#20
OMG That sweet!
 Cazor
10-09-2003, 9:55 PM
#21
Video of some kung fu in our burly brawl map:

http://ut2k3net.com/cazor/TMU_KungFu.wmv)
 DarkLord60
10-09-2003, 10:42 PM
#22
Haha that is so cool dude. Cazor can you actually get it to slow down and do a jump kick like in movie or was that down with video edidting and scripts in game?
 Cazor
10-09-2003, 10:50 PM
#23
Thrawn bound keys for timescale .1 and 1 i believe.
 Cazor
10-10-2003, 1:48 AM
#24
 king yoda
10-10-2003, 10:17 AM
#25
wow itґs cool. isthere a way to make all npcґs like luke ,desann and the other rebornґs and jediґs so that they fight with fistґs and kick and thos stuff?
 recon
10-10-2003, 1:05 PM
#26
omg cool, you guys look like u have put alot of effort into this mod :) and i also love that sword :D
 Miko Reglia
10-10-2003, 9:44 PM
#27
those movies are freakin awsome!!!!

have you guys done any character models yet?:rolleyes:
 Cazor
10-10-2003, 11:10 PM
#28
Made/are making a couple. Havent got any ingame.
 CaladienJedi
10-10-2003, 11:19 PM
#29
smith is close to being done.
 king yoda
10-11-2003, 12:28 PM
#30
are you going to release smith when itґs done or do you release all modelґs with the mod when itґs finished.
 CaladienJedi
10-11-2003, 12:51 PM
#31
I might release it when i get it ingame...

But for now, Tweaking time :eek:
 Tesla
10-11-2003, 1:34 PM
#32
Nice mod guys, i look forward to this :)

Have you thought about converting some of the Enter The Matrix models ?

But if your making your own then, im sure they will be awesome, keep it up guys. :)
 GothiX
10-11-2003, 1:40 PM
#33
EtM? I hope they won't. That'd mean they're doomed to have models with a <100 poly count!
 CaladienJedi
10-11-2003, 1:59 PM
#34
You must mean 100k because 100 polys is nothing, the glasses on agent smith are bigger than 100 polys. About 300 lol.
 GothiX
10-11-2003, 3:49 PM
#35
What I ment was that the EtM models are EXTREMELY low-detailed. That game sucks anyway.
 Cazor
10-11-2003, 5:04 PM
#36
And that would be illegal.
 Miko Reglia
10-11-2003, 8:02 PM
#37
yeah, just having a self-made ghost and niboe models would be cool:)
 Cazor
10-11-2003, 10:44 PM
#38
Ruth's reskinned and higher poly beretta:

http://ut2k3net.com/cazor/guns/beretta.JPG)
 DarkLord60
10-11-2003, 10:50 PM
#39
Those look pretty real!
 Miko Reglia
10-12-2003, 3:28 AM
#40
oh...my...god...:D
 Cazor
10-12-2003, 3:45 AM
#41
 Miko Reglia
10-12-2003, 6:44 AM
#42
:drop2:


that is amazing...the one thing i have been waiting for for any matrix modification:)
 king yoda
10-12-2003, 2:38 PM
#43
wow wow wow wow.......................
amazing.
 DarkLord60
10-12-2003, 3:09 PM
#44
That is awesome who made that model? did you?
 Miko Reglia
10-12-2003, 4:23 PM
#45
I'm guessing this guy named thrawn, and Jedi_Salvation, who gave us that excellent Neo reskin based on the Jedi Model:)
 CaladienJedi
10-12-2003, 4:28 PM
#46
There both quite tallented modelers/skinners.
 JEDI_Salvation
10-12-2003, 7:47 PM
#47
 CaladienJedi
10-12-2003, 10:42 PM
#48
Quite an awesome model salv. Good work!
 Miko Reglia
10-13-2003, 12:02 AM
#49
i love it, i love it, i love it!!!:D

just make sure you include a no sunglasses version of the model too using a surf file...;)
 DarkLord60
10-13-2003, 6:43 PM
#50
Originally posted by Alexi Vocheski
I'm guessing this guy named thrawn, and Jedi_Salvation, who gave us that excellent Neo reskin based on the Jedi Model:)

haha I didn't even see that at the bottom :D
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