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Official Demo Thread (No others, please - Jed) *SPOILERS*

Page: 1 of 4
 mariners2001
09-05-2003, 11:27 PM
#1
Post all your comments and thoughts on the demo here. Hehe....as you can expect I'm gonna play the demo now instead of talking but I'll post my comments here when I'm done. I'm stuck on the Jedi Temple mission. Can't find a way to open the huge door after the major duel with 3 sith.

PS. What happened to the awesome looking Force Push bubble we saw in the trailers and such. That looked cool but it's not in the demo...
 [My Name Here]
09-05-2003, 11:28 PM
#2
Force pull has a weird circle thing, is that what you're thinking of?
 Anakin1607
09-05-2003, 11:30 PM
#3
Wow, oh wow. :cool:

The demo has two missions from the game, Tatooine and Chandrila. You have access to ALL of the models in the game for creating your character, PLUS you get to pick single, dual or saber staff from the START! W00t! Rock on! Twirl for the dual sabers is freaking rad too. Going to try out the staff and single saber next.

Tatooine is fun, as you're fighting with Chewie against a ton of mercenaries. Chandrila ROCKS, you get to fight TONS of dark Jedi/Sith cultists. There's some really funny dialog between the mercenaries too. And Marka Ragnos from the Tales of the Jedi comic is mentioned as the leader of the cultists in a mission breifing. As any good SW fan knows, he's a dead Sith spirit. Oh yeah, dismemberments are MUCH more common and your sabers leave TONS of gaping scars on your opponents, and YOU (they force heal away quick though)!

Anyway! Back to playing! :D Release day can't happen soon enough!
 VanishingVision
09-05-2003, 11:46 PM
#4
Spoiler....


Use force seeing

Cheers,

-VanishingVision
 VanishingVision
09-05-2003, 11:48 PM
#5
Yah I like how nice the saber scars are... the combat actually takes skill! and there are a lot of specials to learn im gonna print out the readme it has all the moves catologed and explains how to use them....

Cheers,
-VanishingVision
 mariners2001
09-05-2003, 11:52 PM
#6
Yeah I used force seeing and see the symbols but don't know what to do beyond that. I tried a bunch of different force powers but nothing seems to happen
 VanishingVision
09-06-2003, 12:02 AM
#7
Spoiler... look below them after you use force seeing a block is revieled below them and you just force push the blocks

Cheers,
VanishingVision
 VanishingVision
09-06-2003, 12:08 AM
#8
Obvious spoilers ahead....


First off, I am playing with two light sabers. Ok im in the crystal lvl and i am fighting two reborn, I engage a saber lock with one of them to my left... while me and one of the reborn are grinding our lightsabers together I thaught wouldnt it be cool if i could throw my other lightsaber around and hit him from behind so i thaught id try it and low and behold my character did just that! and to my surprise on its way around it cut the other eborn in half and and stabed the one i was in a lock with in the back....ALL in SLOW MOTION i fealt sooo ausome.... plz post our fav moves you have pulled in the demo

hehe Enjoy,
-VainishingVision
 Rassick
09-06-2003, 12:11 AM
#9
I love the saber scars!
And the Cultists are pretty tough too, the fights with them are a challenge! They're not a joke like the Reborn were. :)
How the heck do you get dismemberments to work, though? I've managed to remove hands and arms, but that's it. The g_saberrealisticcombat command didn't seem to do anything, either. :(
 Anakin1607
09-06-2003, 12:18 AM
#10
It works, the code is slightly different though, or so I've been told.
 Tesla
09-06-2003, 12:42 AM
#11
The Demo was so cool, and i don't usually say that about demos, i started using the Staff Saber first and had a go at the Tattoine level, that was great fun but the crystal level was damn hard, after that i replayed the levels with the dual sabers, now they are awesome, then i started with the single saber, that is tweaked a bit, but it doesn't lose that JO feel i liked :)

I messed around in the console and figured out some cheats as well, cheats in a demo....how wierd :rolleyes: :p

Anyways, if you haven't downloaded this demo, you must your missing out otherwise ;)
 Zee890
09-06-2003, 1:05 AM
#12
ARRGH! The demo isnt working for me!
 El Sitherino
09-06-2003, 1:17 AM
#13
I LOVED what I COULD play. but due to my crappy computer integrated graphics, I wasn't able to play it very well.
My life sucks. :cry:
 jodiuh
09-06-2003, 1:19 AM
#14
Spoiler... look below them after you use force seeing a block is revieled below them and you just force push the blocks

Ugh...the return of the puzzle. Do you all remember the puzzle in the middle of JO that had you go on top of the door area to enter another room and flip off the lights, lol! Back to go pull those blocks.

Jod ;-)
 jodiuh
09-06-2003, 1:25 AM
#15
omg...block where that you push. Those 2 glowing yellow signs don't move anywhere. I hate puzzles.

Jod ;-)

Help!!
 Jed
09-06-2003, 1:27 AM
#16
If anyone wants to know what's going on, any more demo threads are going to be merged with this one, as I've done so far. ;)
 Rassick
09-06-2003, 1:42 AM
#17
I know that you type helpusobi 1 to enable the cheats, and you can use God, Noclip, and Give all. All those still work.
But I can't enable dismemberment like decapitations, cutting in half, etc... :(
The g_saberrealisticcombat command doesn't seem to do anything this time around. Advice?
 Zee890
09-06-2003, 1:51 AM
#18
Every time I start I level, I cant because it says "windows has encountered an error" GODDAMN! I HATE MY LIFE! WHY THE HELL ISNT IT WORKING! JESUS!
 taekwondo joe
09-06-2003, 1:51 AM
#19
how do i close the tomb at the end of the HUGE level?
 Darth]-[azard
09-06-2003, 1:59 AM
#20
Wicked awesome! One Small Problem, Why does the Rodian Sound Human? oh I know, THEY DIDN'T INCLUDE PLAYER SOUNDS FOR HIM! Same with the Kel Dorian, which I assume would at least have a Voice Mask or Radio Sounding voice due to his Breather.



Other than those Glaring Dillema(Which I assume will be non-existant in the Full Version)


IT'S WICKED AWESOME! Just having trouble disocovering all the moves.
 Tinny
09-06-2003, 2:00 AM
#21
u use force sense, u see these 2 glowy things on either side, push the blocks above or below ( i forgot) them and it should seal it


hey guys, do you know where i can learn the combos for this stuff? the kick is simply amazing in this game :D, oh and dun worry guys about it being abused, u can kick a guy when you get knocked down on your way back up :D
 TiBo
09-06-2003, 2:04 AM
#22
anyone know how to do the backflip attack with the saber staff? I read the instructions but it doesnt seem to work.
 Drivian Taluus
09-06-2003, 2:11 AM
#23
With the staff-saber, you can do a cool combo attack by pressing both primary and secondary fire at the same time. Do the same with dual sabers and, well, watch... ;) The wall grab will certainly have it's uses. I just wish there had been a tutorial level so you could get used to da moves.
 Kurgan
09-06-2003, 2:28 AM
#24
Spoilers.. of course, but I think its fair to say anybody who's played it has seen this...

I've only checked out Tatooine so far (the game took forever to install, plus I had to install DX 9.0b and it takes FOREVER to load as well.. sigh).

Random stuff I noticed playing around with the demo (including using cheats):



Where's the Inventory?? Maybe I missed something...

I was kind of hoping for more choices in the character creation department (the costumes and faces). Seemed like not a lot of selection (just a couple of haircuts and very subtle changes or simple pallete swaps for each person). But this is only the demo, so I'll refrain from judging that part of it. I used the sabercolor cheat to give myself a red and blue blade of course.. went right for the dual sabers.

Taunts make you freeze in place!

Ragdoll physics! Not perfect, but cool.

I killed a Rodian and then switched to the ST Rifle and blasted his body over and over.... it flopped around on the ground and into a corner (marks on the body of course) and an interesting thing happened. A evil red "glow" appeared on his head and on my hands for a few seconds, then disapeared!


Is this because I'm doing something Darksidish I wonder?

Checked out the Concussion rifle as well... STRONGLY reminds me of the Shock Rifle from UT. I noticed it gave off a "hum" when selected. That gun has some KICK to it!

BlasTech pistol is just a model swap for the Bryar, same sounds and same blast bolt colors, slightly disappointing. I'm sure that will be one of the first mods...


Didn't see any First Person Lightsaber at all... ; p

The give weaponnum 14/weapon 14 cheat works, and its called "melee" (crossed fists). Slightly more interesting animations for the punches than JK2, but you can't do the "Agent Smith beat-down(TM)" with Force Speed.. bummer.

Nice to finally have Seeing in SP!

I basically just messed around, I didn't get anywhere, because, sadly, my computer was SUPER SLOW and choppy. I got 9-15 FPS, even after turning most of the settings down (sad, because I could run JK2 at High Detail). : (

Very cool. Can't wait to see what Multiplayer is like... (*stares at Vision's JA CountDown program some more*)

Attachement (ghoulish treatment of poor Rodian that looked at me wrong) =)
 boinga1
09-06-2003, 2:33 AM
#25
/\ There will be a tutorial, I promise.


I must say, the sheer variety of skins/models...especially for the female models ;) is a huge plus. The saber moves are awesome, I LOVE the Matrix effect on the Katas. I already played through 2 1/2 times, very good. The cinematics ARE better, we see Kyle step over the dead guy on Tatooinne..."Did I miss something?"...haha.


I can't figure out how to pull off a dual saber forward or sideways stab, though...anyone help? I mean it says "Attack" + "Direction" but I can't get that to work.
 Reprehence
09-06-2003, 2:44 AM
#26
The for/back and side stabs will only work if the distance is right and your saber isn't getting pounded by attacks. I pulled it off once or twice. I also got the split kick going once, but the bad guys were just out of range.

Anyone figure out the cheat for switching saber types mid-battle? setforceall 3 seems to work, but doesn't seem to do anything for the sabers.....

I also noticed you could sometimes grip bodies once they're down. much fun slinging them around - using them to block blaster shots, etc.

Has anyone looked at the pk3's yet? I think to get consistent dismemberments you had to change the npc files to up the likelyhood - and to be able to lop heads off.
 Leo Soontar
09-06-2003, 2:48 AM
#27
Originally posted by boinga1
/\ There will be a tutorial, I promise.


I must say, the sheer variety of skins/models...especially for the female models ;) is a huge plus. The saber moves are awesome, I LOVE the Matrix effect on the Katas. I already played through 2 1/2 times, very good. The cinematics ARE better, we see Kyle step over the dead guy on Tatooinne..."Did I miss something?"...haha.


I can't figure out how to pull off a dual saber forward or sideways stab, though...anyone help? I mean it says "Attack" + "Direction" but I can't get that to work.

You need your enemy to be at the right position to pull it off. In this case, one in front, and one behind you at the same time. Then use "attack" + "direction". Also same technique for an enemy on the left and an enemy on the right at the same time.

P.S. Can't wait to play Multi. Single is already sooooooo f*cking good! :D
 Leo Soontar
09-06-2003, 2:50 AM
#28
I can't do the straight run-up wall thing, though. The datapad help doesn't, uhm... help. Any ideas?
 master_thomas
09-06-2003, 2:51 AM
#29
You need people in front of and behind you to do the forward and back stab and people on either side for the sideways stab. It can be hard to hit both targets, but it looks really cool when you succeed.

I took dual sabers and loved them. Took the saber staff, loved it. Took a single blade, loved it. They aren't as unbalanced as I had feared.

I can't wait to play the full game.

*goes back to play the demo more*
 Grets Sirob
09-06-2003, 3:03 AM
#30
Originally posted by VanishingVision
plz post our fav moves you have pulled in the demo

I wanted to get a screeny of it, but when I actually did the thing, I didn't have a key bound, and I couldn't replicate it.
So, no screeny.

But anyways, here's what I did.
I was fighting one of those cultist guys. Pushed him over, he fell down, sat there for a second.
So, being the quick little blue twi-lek with blue saber staff that I was, I went over there and did the ground stab.
Got him right... where... it... hurts...

Looked excruciatingly painful. :)
 Zod
09-06-2003, 3:09 AM
#31
I love the game but the only thing I think that needs some work on is the frame rate, like Kurgan said he did run JK2 at full but can't run JA on full, but anyways here's a screenshot I took on my computer.

CPU: Intel Pentium 4 3.2GHZ
Motherboard: ASUS P4C800 DELUXE-UAY
Memory: 1024MB DDR RAM
Video Card: MSI GeForce FX 5900 Ultra
Heard Drive: Western Digital 120GB
Sound Card: Sound Blaster Audigy 2
Operating System: Windows XP Professional

http://members.shaw.ca/macgyv3r/starwars/ja.jpg)
 snowman21
09-06-2003, 3:09 AM
#32
Originally posted by Kurgan




I basically just messed around, I didn't get anywhere, because, sadly, my computer was SUPER SLOW and choppy. I got 9-15 FPS, even after turning most of the settings down (sad, because I could run JK2 at High Detail). : (

[/B]

I actually had the same problem. I think you have already done this before, but i wanted to make sure i did my part and helped...
I could always play JK2 on the highest quality. When i tried it this time it was slow, but after a while i discovered the problem. In setup>more video, there is an option called dynamic glow. It really cuts back on your computer's performance. So now i'm playing it on highest quality just like before :D .
 Zod
09-06-2003, 3:16 AM
#33
Thanks for the tip snowman I just got up to 80fps
 Lightsaberboy
09-06-2003, 3:23 AM
#34
i played through the tatooine one with various models, and i noticed all the males you can play have the same voices, which is disappointing because i expected a variety of voices for each species. and why are the trip mine lasers so visible? doesnt that defeat the purpose of it? :confused:
 BloodRiot
09-06-2003, 3:38 AM
#35
I fell a disturbance in the force... like millions of voices cried out for a demo... and then suddenly they bursted in uproar.

I feel something terrific has happened.

;)
 Khier
09-06-2003, 3:50 AM
#36
I've only heard that it was available like 5 seconds within my visit to the forums just now, so I'm downloading right away here. Heh, I felt almost like as if I just heard about a party happening that started 2 hours ago :p. Do you think 350 mhz and 200-something (low 200s) SDRAM with a 16 mb graphics card could work without too much slow down as to make it unplayable? (Yes I realize I will have to set all video settings and such to the lowest quality :( )
 Zee890
09-06-2003, 4:50 AM
#37
For some reason, whenever I try to start a level, it says "program has caused an error in windows, send error report" type thing. ANY help would make cry with joy. On account of you guys are in Jedi heaven, and I have crap for crap.:mad:
 ImmolatedYoda
09-06-2003, 5:35 AM
#38
demo=sweetzorz. the Chandrila level was hard for me even on Jedi :( so i just cheated and screwed around :). and the conc rifle rocks...i love the secondary fire railgun-type blast. the ragdoll also surprised me. it definitely isnt flawless (ive taken many a screenshot already on it) but i think its better than SoF2, if not the same. slice marks on people = plus. however, i wish they would stay a lot longer. ive tried to start editing the files, but it seems now i cant make a pk3 thats not corrupted :(. once i get this problem fixed, you can bet ill be changing those things around. if any of you get a chance, look at the .sab files. some of the things mentioned in there are...interesting ;).
 ASk
09-06-2003, 6:01 AM
#39
To change sabers:

Single

/g_saber "single_1" (up to single_9 I believe)
/g_saber2 ""

/g_Saber_type "single"

Two sabers:

/g_saber "single_1"
/g_saber2 "single_1"

/g_Saber_type "double"

Staff:

/g_saber "dual_1" (up to dual_5 I believe)
/g_saber2 ""

/g_Saber_type "dual"


to change colors:

/g_saber_color
and
/g_saber2_color

then type
/map_restart

(these cvars are archive)

[edit]

ive tried to start editing the files, but it seems now i cant make a pk3 thats not corrupted


You can't edit the pk3 file in demo, from obvious reasons. It checks for the file's CRC against a hardcoded constant.
 BigMexican
09-06-2003, 6:10 AM
#40
i've tried all saber combinations, and so far i would have to say saberstaff is the best. the ability to kick as well as throw leaves the other styles for dead in my opinion. the crouch+forward+attack twirly moves with the staff and dual sabers are quite powerful aswell, just start one up and run into an enemy and they're toast.

the more blades you have the more you're able to block it seems. i found it a lot easier to hit the baddies with one saber than those with two.

some cool moves though, like the spin kick. i was fighting the three saber wielding baddies before the big door and i leapt off the floor and spun around, kicking them all. their sabers did something like 140 damage to me, but it was worth it to see em all fly back. i have to say however, the saberlock moves are the best. breaking the lock allows you to execute an awesome slash on your opponent's body as their saber is knocked aside, the ones i've seen so far are very stylish.

i didn't like the dual sabers much, i found they got knocked out of the way too much. for me the saberstaff was a lot more ... "solid". light stance wasn't as useless as i thought, the kata was quite good actually, as was medium's and heavy's. still, i dont think i'd ever use light stance for anything apart from the kata.

all in all a very good single player experience, i cant wait to see how multiplayer is.
 Archonon
09-06-2003, 6:18 AM
#41
I just ran through the 2 missions available in the demo and I was very excited with what I saw, definately has raised my anticipations for the final release.

The Mos Eisley level was pretty cool, though I was a tiny bit disappointed you are restricted only to the landing bay, but since there are clear pictures of Sandpeople, Shai-Hulud Sandworms (...Oops I meant Sarlacc :D) and open deserts at least I know there is a longer visit to Tatooine than what's in the demo.

The Chandrila level was very atmospheric which I liked, though I am not a big fan of levels filled with continous jumping, still no complaints. I liked the statues and the tomb, though I am still not quite sure what those crystals are...other than really pretty lamps that is.

I enjoyed seeing the different costumes on the Trandoshans and Rodians, made it feel a little less like fighting generic clones of the same character. Chewie looked nice and was fun to have around, albeit too briefly. Somehow Kyle's face did seem a little better in the cutscenes than what I expected, I don't know the beard looked more real to me for some reason, though he should really get a change of clothes. I hated the way the Reborn looked in JO but I have to admit that I really like the new Sith warriors. Their half ninja/half desert like clothing looked good to me, particularly on the red ones that had additional head dressings.

I also enjoyed very much how damn hard those freakin ninjas are. I tried sniping one from very far away and he just evaded it thinking he was Neo, then he raced upwards two high jump platforms just to face me and I had to quickly change to saber as he got to me. Shooting others also didn't work (which is good imo) they spiraled and aerial cartwheeled out of every shot I fired at them, only the Concussion rifle worked and it was at another platform far away. So in this aspect I also am pleased.

In spite of being a little trivial, I also was a bit down about the lack of variants (since it was something so emphasized about the game) but like Kurgan said since it's a demo it probably doesn't contain every option in the final product.

All in all I think they have done a superb job from what I can see and I have very high hopes for the game.
 ExcelsioN
09-06-2003, 6:20 AM
#42
Wohoo! The demo is finally out! :D

I'm still downloading it, but I'm sure it'll be great!
 Imperial_thug
09-06-2003, 6:22 AM
#43
H*ll yeah, it Rocks!!! It was kinda choppy for me at first, then I turned the anisotropic filter all the way down, and it runs beutifully now, and I have'nt noticed very much change in the graphics quality. So it looks good, plays good on my rig.

I like the new glow effects, and the way the weapons have shadowing on them now, very nice.

Before I played it I thought I was just gonna stick with the single saber, now that I have tried every different style I have to say that the saber staff has me hooked. I can't wait until the Full game comes out so that I can get online and Hunt some Wabbits Ja style.

I hope when the full game is released that there will be a way to save the player you have created and drop him/her straight into multiplayer.
 Anakin1607
09-06-2003, 6:24 AM
#44
Yeah, it rocks to have a gun that finally works on Dark Jedi. :D

Anyone catch that one Cultist line? "The Sith shall rise again" or something like that? Scary. :cool:
 Alzarin
09-06-2003, 7:03 AM
#45
Better models then i thought you can look damn cool espically as a Kel Dor or Human , the cutscenes are much better , and saber combat i find is vastly improved . I like Double bladed reminds me of light in someways but just has jel to it light dont got and thats not even mentioning the kick. As far as my comp gos , it did JKII with its testicles in a sling even on the highest settings , in academy i gotta cut back a tiny bit if i dont want my frames to dipe below 30 , which is all care about in single player anyways, and even on the highest its not too horrible most of the time
 Taran'atar
09-06-2003, 7:14 AM
#46
The cultists are definetely a big improvement over the reborn. Had the Chandrilla level been in JO with reborns, they would have been doing your work for you by jumping off the cliffs. I was half-expecting them to do just that my first time 'round. Imagine my surprise when one of them kicked me off.
 mariners2001
09-06-2003, 7:22 AM
#47
the double blade is incredible. by far my favorite. what's weird is that I like the "twirls" more than the "katas" and can see those beeing spammed more. I have to say I am disappointed with the dual sabers though. Not entirely impressive to me.

Has anyone figured out the npc's that are spawnable??

I got these so far:
Cultist (is awesome, uses gun but does tons of acrobatics)
Kyle (don't piss him off is all i can say)
Chewie
Weequay
Rodian (sniper version)
Gran (thermal detonators)
 flabajaba2213
09-06-2003, 7:27 AM
#48
Thats better! I love the staff. i tried the dual light sabers, but I just couldn't get any love out of them. The staff, however, is like a dream.


One last tip. I have found that the easiest way to deal with the dark jedi is to use force speed. Since it is at 3, you can easily kill the dark jedi before they can strike. =)

I can wait till the 17, I will just keep myself occupied with schoolwork......

now I am depressed.......:(

Oh well...there is always one thing that cheers me up...

:mrt: "I PITY DA' FOOLS, WHO TOUCH MY JEWELS!!"

later
 cheeto101
09-06-2003, 7:36 AM
#49
Demo=sweet

A few dissapointments. First off, i expected a few new single saber stances, with more moves like the kata (which are sweet, all flashy and fluidic movements like the movies). And i was hopin for multiple stances with the dual and ddouble blade sabers. But the best part of all that is when the full version is out, We can finally add our own freakin stuff, animations and all.

Second, how the hell do you get the dual saber kata to work??? All it ever does is the saber barrier, but ive seen the comp pullin off dual saber katas, any help?
 BigMexican
09-06-2003, 7:42 AM
#50
dual saber kata -> crouch+forward+attack

is that the one you're referring too?
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