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Comm539

Latest Activity

Posted in: SP running is like ice skating?
 Comm539
10-31-2003, 10:19 PM
#24
Whats wrong with bunny hopping? After they nerfed rolls to become useless (they're not faster than running and they're not enough to move you out of an attack) bunny hopping is the only way to travel. I couldn't stand walking a level its just too slo...  [Read More]
Posted in: SP running is like ice skating?
 Comm539
10-30-2003, 3:16 PM
#12
Originally posted by Prime And every action movie since :) Exactly. Where've you been killabilly, in some locked padded room?...  [Read More]
Posted in: SP running is like ice skating?
 Comm539
10-30-2003, 3:11 PM
#10
Originally posted by killabilly Whats bullet time technology? never heard of it... Like the scenes out of the matrix when the world slows down. Copied in Max Payne too :P Only in Jk2/Ja sp. The jk2/ja mp speed just speeds up your character like j...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 5:37 PM
#198
If kicks work, admins will use them (if the community wants them too). If it breaks gameplay, admins will turn them off. You don't want kicks (for whatever reasons, your not good enough to use them, evade them, counter them etc.), but you cannot and...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 5:25 PM
#194
hehhe you ran out of arguemnt. If we were selfish, we would say "We want kicks back"[/fullstop] Truth is, we want to give the option to put kicks back. If people like them back, they can have them, in your opinion they wouldn't be good,...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 5:16 PM
#191
No we want toggleable kicks. If it ruins the game for s/o ctf then so be it (although it will do nothing more than aid it). AsI said, it might ruin the game in your opinion. Who are you to decide for everyone? If it messes up gameplay, then obviousl...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 5:12 PM
#189
BTW i think you realised you shot yourself in the foot by admitting many people want kicks back and is subsequently the reason why you editted your post. :D...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 5:08 PM
#188
Runined in your opinion. You already admitted many people want kicks back, so who are you to decide for them? Surely if kicks don't work (and there no reason why they shouldn't since 80% of the game is the same code from JO) then they would be disabl...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 4:57 PM
#184
We play s/o ctf becuase it is fun. And it can still be fun as long as kicks are reimplemented. And Nope. You have not suggested any ways to stop an fc who doesn't want to be stopped. None are archived. Stop changing the subject and making excuses. I...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 4:52 PM
#181
Well please begin to make a point of how to kill an fc who doesn't want to be stopped....  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 4:47 PM
#177
You posted zero ways to stop an fc who doesn't want to be stopped. How do you stop an fc who doesn't want to be stopped? is the question you have avoided yet again....  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 4:43 PM
#175
haha. Look at the code. Its JO with nurfing. You still didn't answer the question: How can you stop an fc who doesn't want to stop?...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 4:39 PM
#173
This is JO with nurfing. Nothing has been added but a few new saber swings and styles. All of the ways to stop an fc have been removed. No matter what strategies you learn, there's no ways to stop and fc to finish him with your saber. In essence, fc'...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 4:25 PM
#169
Originally posted by Spider AL Many fools wanted to remove all guns from JO entirely, or nerf them all. Doesn't make them right. Doesn't mean I shouldn't "stand in their way". By your own agrugment, I could say Many fools wanted to re...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 4:19 PM
#167
All this 'risking damage' crap. You survived with kicks throughout JO, why couldn't you survive now? And why would kicks 'just be reenabled?' If people are so against kicks, they won't turn them on. If they turn them on, then its because people want...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 4:16 PM
#165
many people who simply don't care about this topic, but would like kick re-enabled in FFA and duel Please save it. You admit many people want kick, so why should you stand in their way? If a toggleabl;e patch is released, aswell as fixing ctf, it'l...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 4:07 PM
#163
k sorry, must be someone else. But all we're asking for is kick to be toggleable, so it is only readded to s/o ctf. There's also the argument 'kick shouldn't be the only way to kill'. Its not, we don't have kick there to just kill. Sure you can get...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 3:49 PM
#160
Its the same engine with updates, therefore does not affect gameplay. The weapons (incl. saber) have been nurfed. Saber timing is pointless, you just need to spam duel sabers while someone hacks down with red (which has a 3 hit combo) and duel saber...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-22-2003, 3:36 PM
#158
Get over yourself AL. Take time to read our request. We want the kick (thats already in the game) to be unlocked with a toggle\ble command. You don't even play s/o ctf. It won't affect your gamemode, but will resolve all the problems with ours. JA c...  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-21-2003, 8:09 PM
#110
I agree that this is the unfortuante situation. But we want kicks to be toggleable, so competetive players can turn them on, and 'casual' players never need to see them again....  [Read More]
Posted in: The Return of Kick (among other things)
 Comm539
09-21-2003, 7:30 PM
#108
Its not a single whiny person. Its the enitre s/o ctf community. And whining has a did work in the past with 3 patches for JO. We just want a patch to make our gametype (one that you don't play) playable. If your sick of reading our requests, don't r...  [Read More]
Posted in: A serious review of MP problems (no flames please)
 Comm539
09-21-2003, 3:17 PM
#157
You need to catch up / overtake to the fc (he's going at the same spped as you) There is no 'control' over the kick. It's easily evading by running evasively. The fc can just jump over your kick. Although it seems a good method, it might work on a...  [Read More]
Posted in: JO skins and custom taunts
 Comm539
09-21-2003, 3:19 PM
#7
Isn't just: /model <skin name> or in a team game: /team_model <skin name>...  [Read More]
Im on last level and i haven't ever picked it up. I always carry it. Use saber on everything but turrets and robots. It comes in handy in the later levels. :P...  [Read More]
hmmm just get the demp emp gun and it just takes 2-3 shots of that. Plus, once you got the first shot, the droids disabled for a few seconds so he can't fire back....  [Read More]