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The Return of Kick (among other things)

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 JaledDur
09-21-2003, 5:15 PM
#101
Originally posted by Jah Warrior
duel se

Actually OmniMod had it, and Duel SE came after that. But I'm glad they decided to impliment that function as well.
 JaledDur
09-21-2003, 5:18 PM
#102
Originally posted by CaptainJackZ
This is what a lot of us have been saying all along. I still don't understand people's complaints about it. If it' an option I would think that would make everybody happy. Because as an option it gives people the choice. Kick or no kick. Dfa costs force, or it doesn't. As options in console I think this would be completely fair. Lets just hope the folks at lucasarts think so too:)

Yeah, I'm not sure what Raven was thinking not doing it this way. Other than maybe they wanted to force some kind of uniformity between servers.
 Rumor
09-21-2003, 5:22 PM
#103
Originally posted by Jah Warrior
right well let's dispell a myth here and now.

Being able to kick all the time and kill people laying on the floor did NOT make you a "skilled" player in JK2, What it did do is it made you a lazy player that was exploiting a weakness in the games coding.

The Jedi Knight series of games should be about saber skills not kung fu!

Wanna kick buy a PS2 and Tekken...:rolleyes:

quite funny how people like you complained about ground kills and how they weren't "meant to be there" but raven never touched it, and actually added a way to kill people on the ground :rolleyes:

also mentioned in the strategy guide is killing people after a knockdown...weakness...maybe, on your part.
 Rumor
09-21-2003, 5:24 PM
#104
Originally posted by t3rr0r
why not just learn to use the new kick... if anything, it's easier than the flip kick.

because there is nothing to "learn" you just hit a button and it happens...that and it has no real use in ctf.
 Spider AL
09-21-2003, 5:45 PM
#105
The clan i'm in is sponsered by a North American company and is organising a ladder with a cash prize. So in essence, yes.So in actuality, no. Ty.

The issue isn't whether kicking would improve your particular choice of game mode. The issue is that if Raven listened to every whiny person who wanted a patch that they were convinced would "improve" their respective ideas of the game, we'd be back in 1.03ville.

I loved FFA in JK and JO. If FFA was crap in JA I wouldn't go running to Raven to demand that they patch it, I'd accept it and move on to another darn game mode. It's a different game. You're not asking for NG CTF to be patched in to Grand Theft Auto, are you. :rolleyes:

CTY was crap in JO. Solution: Play something else.

NG CTF is crap in JA... (I'll leave aside the point that it was crap in JO too) Solution, learn to duel. Learn to run and gun. Learn to play Street Fighter, but learn SOMETHING else.

The constant. CONSTANT infantile demands for patches that change this and change that and change the other is driving me insane, personally.

Mod it if you must, though more mods would merely fragment the community. But don't whine about patching.
 t3rr0r
09-21-2003, 6:18 PM
#106
Originally posted by Rumor
because there is nothing to "learn" you just hit a button and it happens...that and it has no real use in ctf.
and this is different from the flip kick, how?
 the weiner dog!
09-21-2003, 7:14 PM
#107
Originally posted by Jah Warrior
right well let's dispell a myth here and now.

Being able to kick all the time and kill people laying on the floor did NOT make you a "skilled" player in JK2, What it did do is it made you a lazy player that was exploiting a weakness in the games coding.

The Jedi Knight series of games should be about saber skills not kung fu!

Wanna kick buy a PS2 and Tekken...:rolleyes:

I could also make the argument that people who never progressed beyond NF dueling only did so because they lacked the dexterity to compete in a game type that required more than the 4 basic movement keys and one attack button.


Jah no offense guy, but you self admittedly do not play Full Force saber only.

I can tell you with total certainty that if you and I were to meet in a server and I were to load up a bot in a FFA and then proceed to do several complex force based combos on that bot and then tell you how to do them and match what I just did, you would utterly fail if you tried to do the same.

It would take you quite a while to even be able to do the combos, let alone be able to develop the ability, reflexes and strategy so they could be used on a live human opponent with success.

Like anything, practice and experience makes perfect.

All game types, be it guns, ff/so, nf/so take practice to master and all game types require a serious level of skill to master.

Saying that just because you don’t agree with a persons usage of knocking you down then finishing you off makes them unskilled, really does come across as kind of ignorant and pardon the expression, “noobish”.


When I duel NF and kicks are enabled I know better than to initiate certain swings and lead-ins that leave me open against a kick user.

You should too if you call yourself skilled.
 Comm539
09-21-2003, 7:30 PM
#108
Its not a single whiny person. Its the enitre s/o ctf community.
And whining has a did work in the past with 3 patches for JO. We just want a patch to make our gametype (one that you don't play) playable. If your sick of reading our requests, don't read them, they're marked clearly enough. Pure and simple.
 Ildon
09-21-2003, 8:04 PM
#109
Kick wasn't abusive, it's just the fact that nobody knew that evasion is also a technique that can be used. Put it this way, when 2 idiots are in a saber fight, and one starts kicking, the guy being kicked could, and always could, run away. The damage didn't even need to be nerfed as much as it was. Problem is, the games, and Star Wars in general, attracts children and idiots alike, a general audience that makes up "people who suck at games". When they start crying "nerf", and when the people crying make up well over half of the people who play the game, then they patch it and make the game worse.
 Comm539
09-21-2003, 8:09 PM
#110
I agree that this is the unfortuante situation. But we want kicks to be toggleable, so competetive players can turn them on, and 'casual' players never need to see them again.
 [fk]myth.
09-21-2003, 8:13 PM
#111
"Move onto another gametype"

"CTY was crappy in JO, people moved on"

Was the CTY community as big as the S/O CTF Community? This is one of the most competetive gametypes in JO, and everyone was hoping in JA, but Raven screwed the gametype over. Now we're asking them to FIX that gametype, and that is considered whining? No my friend, whining is "Kick lamer!" "Saber down no attack!" "PULL THROW WHORE!!!" When a gametype in a game is COMPLETELY ruined to the point that the game is a stalemate everytime, it makes me wonder why raven even kept S/O CTF in the first place. Maybe they didn't test it well enough to realize how foolish removing kick and rage-dfa from a gametype that was solely dependent on them, and LOWERING the damage of normal sabers, and implementing eye candy moves that do **** for ctf really was.
 BloodRiot
09-21-2003, 8:33 PM
#112
How could they cry nerf if they didn't knew about it.

Raven didn't change a thing after the demo was out. It was removed long before.

Even though it IS a legal option... FF SO CTF is an error... it's a game that very easily ends in a draw. But there is a way to counter it...but only if you up the saber damage in the server config. By doing so you are making the saber effective in thsat particular game type without even the need for a patch or a mod.

No one cares for dramatic duels in ctf anyway.... the objective is the flag period.

To be honest I dont have anything against the kick being in personally. But I totally hate people whinning about a patch riht on top of the game release. It's benn done and it was proven to cause more ill than good. Communities broke apart, players left (some with were right and some were not).

I admit I didn't knew how customizable the game was until the later days I played JO. Just mess with the cvars for your own server.

I still think (personally) that FF SO CTF is lame cuz of its propensity for stalemates... the gun factor would change alot. It was quite diferent playing with gunz and servers in CTF... in fact it was the only game type I even used a gun... also liked the isntagib servers.

The people complaining surely at least realise that the saber is useless apart from being a shield in CTF FF NG. Abolish the SO servers and play with gunz... and If you come up with the "i dont like gunz" escuse...then my friends, you are scrubs (interesting reading back there about scrubs indeed) for you are denying your own victory.

But I will respect your POV's anyway... just respect mine as well and realise that whinning for a patch when it's not needed is a turd comming down the pike... and when a patch comes and the community gets divided and the game looses cuz of that.. that's when that same turd hits the fan.

IMHO... Raven are way too nice for their own good. They are in my book one of the best game companies nowadays. But they really should close their eyes to these requests and simply make their own decisions based on professional opinions.
 Ildon
09-21-2003, 8:39 PM
#113
Uh, the "I don't like guns" is all well and good, because Lightsabers and Force Powers are supposed to be, and always have been a better choice.

Fine. So Lighsabers aren't one-hit kills. Whatever.

You can/should be able to block every type of gunfire with either a Lightsaber, the Force, or a combination of both. It has ALWAYS been that way in the Star Wars universe.
If you suck at avoiding gunfire, that's one thing - but avoiding all gunfire with "Jedi Skills" cannot be done, because people think that guns are sweet. To well over half the people playing the game, they just wanted to play Counter-Strike with Star Wars skins. I'm appaled at the amount of people throwing up "No Force" servers, and the lack of "Saber Only" servers.
 SonGohanX
09-21-2003, 8:46 PM
#114
This thread went to hell pretty fast. lol

Its obvious that some people don't play Saber only CTF, and thats fine, but telling them to "move on to a different game type" is rather silly.

When there is indeed a community behind a mode of play, and that mode of play has a serious flaw, I don't think there's anything wrong with the community asking the developers for a solution. Especially when it wouldn't necessarily affect anyone outside the said community.

No, I don't think Raven should cater to every little piss and moan, that would only create more problems. I do however, think that they should investigate serious balance issues when they are discovered.
 the weiner dog!
09-21-2003, 8:57 PM
#115
Originally posted by SonGohanX
This thread went to hell pretty fast. lol

Its obvious that some people don't play Saber only CTF, and thats fine, but telling them to "move on to a different game type" is rather silly.

When there is indeed a community behind a mode of play, and that mode of play has a serious flaw, I don't think there's anything wrong with the community asking the developers for a solution. Especially when it wouldn't necessarily affect anyone outside the said community.

No, I don't think Raven should cater to every little piss and moan, that would only create more problems. I do however, think that they should investigate serious balance issues when they are discovered.

Thank you very much for that, no joke.

It's nice to see at least one person understands what is going on here with these posts all the competitive players are making.

And people that is all we are asking.

There is a whole great big competitive community out there and the bottom line is this game basically makes competition play impossible for us in it's current state.

To be played on a competitive level a game needs to be able to expand and have options for the players beyond simplistic button mashing flashy saber moves that are ineffective against smart and skilled players.



Think of it like this:

If in Jedi Academy there was only 1 saber stance and 2 basic swings (like in Jedi Knight) do you think people would be happy?

Of course not.

They would wonder why the hell the game was over simplified to the point of being almost child like.

Oh sure I could make the argument that it is now more "movie like" and it would "take more skill now because no one could spam one hit kill moves" but would any of you really buy that argument?

Of course not.

See our point now?
 Prime
09-21-2003, 9:19 PM
#116
Originally posted by JaledDur
Yeah, I'm not sure what Raven was thinking not doing it this way. Other than maybe they wanted to force some kind of uniformity between servers. But isn't this what competative players are asking for too? They want uniformity. Otherwise a mod would definitely be the way to go, because you would get exactly what you want, and it wouldn't interfere with other players. Isn't the only reason you want a patch because you want uniformity?

Whether you go with a togglable patch or a mod, you may still run into different servers with different rules. Especially if there is more than one toggable option. I'm sure there will be competative players that are going to want to be difficult and demand games be played with certain things off. You may end up right back to where you started with the mods. At least with the mods you have the control to get what you want. With a patch you get what is given to you, and you can be sure that the competative community won't be happy with everything that comes in a patch. I'm just not convinced that a toggable patch will solve all your problems.
 Ildon
09-21-2003, 9:19 PM
#117
Spamming one-hit kill moves is actually easier to avoid because of their predictability, than morons running in circles/circle-like patterns/random turns swinging their saber around. It doesn't take more skill now. It somehow takes less.
 Mordred
09-21-2003, 9:50 PM
#118
Originally posted by [div3rse.syn]
And to those who said "being in a clan doesn't make you good". You're right. Practicing this game with a team that knows what I'm capable of and I know what to expect from DOES make me better than you. Why? I put the time in. If you did you would become better too, but you didn't. So stop talking like you know what the deal is. You don't.

hmm u like to call other arrogant and yet u put a statment like that.

i said being in a clan does not make u good, which is true, but some people think it does.

but how can u say u are better than me, and that u put more time in. u have no idea who the hell i am, or how much i play my games.

so before u call other arrogant take a look in the mirror
 lllKyNeSlll
09-21-2003, 9:54 PM
#119
a great game but front kick and side kick would greatly improve it because in duels ff its very hard to kill another smart player. Sabers don't kill in 1 hit. One simply has to strafe jump around his opponent while draining to avoid death making endless matches for each point.
 Jello123
09-21-2003, 11:52 PM
#120
Originally posted by Mordred
hmm u like to call other arrogant and yet u put a statment like that.

i said being in a clan does not make u good, which is true, but some people think it does.

but how can u say u are better than me, and that u put more time in. u have no idea who the hell i am, or how much i play my games.

so before u call other arrogant take a look in the mirror

haha cuz everyone in the ctf s/o community knows him


you could go into a s/o server and say " MORDRED IS HERE" and theyd be like.."stfu"
 Mordred
09-21-2003, 11:52 PM
#121
Yeah but in a no force game sabers are fine as they cant heal, but if u put kick back in we will get the kick spam like before.

but what it boils down to is not being able to kill (or atleast damn long fights) because saber damage is to low and force powers to high.

so why add the kick back in?, just balence out the force powers and sabers.

tone down heals and drains a little and beef up the sabers a little

whats the point of a saber based game where kick is your main weapon.
 Mordred
09-21-2003, 11:55 PM
#122
Originally posted by Jello123
haha cuz everyone in the ctf s/o community knows him


you could go into a s/o server and say " MORDRED IS HERE" and theyd be like.."stfu"

Well for starts, whos saying i used the forum name in the game, plus i never mentioned anything about this game, i was speaking in general.

also just because i dont play ctf s/o makes me crap and i couldn't take him in a saber duel???

u presume to much
 [fk]myth.
09-22-2003, 12:06 AM
#123
Originally posted by Mordred
Yeah but in a no force game sabers are fine as they cant heal, but if u put kick back in we will get the kick spam like before.

but what it boils down to is not being able to kill (or atleast damn long fights) because saber damage is to low and force powers to high.

so why add the kick back in?, just balence out the force powers and sabers.

tone down heals and drains a little and beef up the sabers a little

whats the point of a saber based game where kick is your main weapon.

Kick isn't the main weapon, but when faced with a good FC and an energizer, it's the ONLY weapon. We just wan't this gametype balanced out the simplist way possible and screwing with all the sabers and forces.... why not just add kick. And about kick whoring? There are ways to block it you know. Try trick rolling, or push when he comes at you if you want to avoid kick. It's not like kick is an uber cool move that is unblockable and that when someone means to kick you, they are GOING to kick you. Kicks are S/O CTFers way of life, we know them inside and out, and there ARE ways to counter them.
 Spider AL
09-22-2003, 12:08 AM
#124
And whining has a did work in the past with 3 patches for JO.Yeah, look where that got us. Ha, you prove my point so well...

If your sick of reading our requests, don't read them, they're marked clearly enough. Pure and simple.Personally I'm sick of your requests existing at all.

Its obvious that some people don't play Saber only CTF, and thats fine, but telling them to "move on to a different game type" is rather silly.

When there is indeed a community behind a mode of play, and that mode of play has a serious flaw, I don't think there's anything wrong with the community asking the developers for a solution.

Let's make this clear once and for all: There's a Jedi Outcast No Guns CTF community. Since NG CTF is apparently rubbish in JA (It was in JO as well, but who's counting) there should be NO Ng CTF community in JA. JA is not a mod for JO, it's another game. Let them go and play JO NG CTF.

There IS no JA NG CTF community, just a bunch of people who can't let go of what they happened to like about JO.

Especially when it wouldn't necessarily affect anyone outside the said community.It sets a bad precedent, and rewards insipid whining. Nuff.

Nice post Bloodriot.
 the weiner dog!
09-22-2003, 12:31 AM
#125
Al no offense but you really need to stay out of this unless it directly concerns you.

I know you like to pick apart peoples posts and dissect every little detail of them for the sake of the argument but this is really a topic that you both know little about nor are involved in.

I'm sure you have been the great and glorious leader of [FW] for many moons but the bottom line is, if you and [FW] tried to play these teams on their turf you would be utterly crushed due to a total lack of knowledge in this game type.

That goes for both Jedi Outcast and Jedi Academy.

I play all types of Full Force saber only.

All types being duel, CTF, FFA and TeamFFA.

I can say without a shadow of a doubt that I have forgotten more about the mechanics and strategy in that game type than you will ever know.

But on that same token, I would never dare to tell someone who was a gunner with the same level of dedication and skill to his game type how things should be in the would of guns, if for no other reason than he's far beyond my level of experience in that game type.

In North America, Full Force saber only was (and was primed to be again) far more popular in competitive leagues than all weapon game types.

Now while you may not agree with that in your view of what things should be like, but in this thing we call reality that’s simply how it was.


Over here the full weapon ladders dried up and died due to a lack of players/clans yet the full force saber only community was having company sponsored multi-clan tournaments up until just a few weeks back.

AL normally I agree with a lot of what you say, but in this case you are commenting on something you have no serious experience or vested interest it.

And as such your opinion holds 0 weight this time around.
 Pyro
09-22-2003, 12:38 AM
#126
in other words stfu and emf b4 i swift kick u 2 ur fagt fase
 Prime
09-22-2003, 1:14 AM
#127
Originally posted by Pyro
in other words stfu and emf b4 i swift kick u 2 ur fagt fase You can't swift kick him in JA. It has been taken out of MP. :)
 Mordred
09-22-2003, 1:24 AM
#128
lol what about if they put in the Debugmelee 1 grabs for use?

lol u could grab the little flag carrying bugger, give him a couple of hit and throw him on the floor.

and u would look cooler than bouncing like a nutter.

would also keep the flag carrier down longer as u have to go through the whole animation plus being on the ground, giving time for your team to catch up and pin him in
 the weiner dog!
09-22-2003, 1:39 AM
#129
The thing is guys, it's ALL THERE.

We don’t need new animations or anything.

We just need things unlocked.

I can double tap kick off walls in sp, side kick off them too.

Unlock it.

I want to use a saber, trust me I do.

But when my basic swings do almost NO damage and my specials ALL cost 25-50 force (and really don't do much more damage) what is my incentive to deplete my pool and put myself at risk?

Unlock/remove the special force usage restrictions.

Simple fix.

Grip?

Why grip a guy or even put points in it for that matter when there is no way I can prevent him from breaking it.

It’s a waste of time.

Remove the line of sight restriction.

Fixed.
 [div3rse.syn]
09-22-2003, 2:29 AM
#130
AL - The entire point of playing this game over the other ones out there is the fact that this game has sabers, and it has force powers. That's what makes the JK series of games different. Raven acknowledged it simply by letting you start the single-player campaign with a saber, instead of having to play through a few missions like in JKO. Now, seeing as anyone who enjoys Saber-Only games has more or less realized that without kick and without damaging moves, this game is pointless...maybe as a company you would like to fix that.

However, all of us have remained relatively civil to you, but all you've done is try to flame us. You've said it multiple times - you don't like S/O CTF to begin with - so why are you commenting on any of these posts? We don't care what you have to say because you're disregarding what we're saying. So why don't you shut your ignorant pie hole and let us try to repair an already damaged community? Look at games like CS, Q3A, or anything else. What keeps them alive? What made a ****ty little mod to HL (not a particularly popular MP game to begin with) become a HUGE success? One word for you: competition. Considering the fact that CS has, without any big company support for a long while, become basically the most popular game online...simply because it's balanced, fun, and easy to be competitive in....maybe Raven would be wise to take a lesson from that game...

To anyone who's been busying anally pleasuring themselves and saying that we should find a new game type, well guess what. JKA's gun system isn't good enough to be big in the tournament ladder. Why? Because other games do guns better. As I said before, this game is about sabers and force, and the only leagues that will live for THIS game will take that into account. I.E. S/O FF dueling, team dueling, CTF, and that's it. Never underestimate the drawing power of word of mouth. JKA's launch is already a ****ty one to begin with.

Anyways, do us all a favor Al - shut your ****ing mouth because frankly, I won't be reading any more of your posts because they're a waste of time.


One more thing - Mordred, if by some chance you're actually a JKO player that could kick my ass, I apologize. However, the only players I know that could are in my clan, or in FK, and considering I've been playing these last few months and unless you're in a clan and not mentioning it, you haven't. Therefore, you didn't put the time in. K thx.
 Spider AL
09-22-2003, 3:15 AM
#131
AL - The entire point of playing this game over the other ones out there is the fact that this game has sabers, and it has force powers. That's what makes the JK series of games different.Why thank you for gifting us with your 100% unbiased opinion on what makes the JK series of games worth playing. :D

What you're saying in a roundabout way is: "Ha, my favourite game mode is really the only one worth playing. It's the only TRUE jedi game mode, for TRUE jedi, which I am." News: your favourite game mode existed in JO. It doesn't exist in JA in the same form. Go back to the former. And you're not a Jedi. It's a game.

Now in MY opinion, the reason the JK series of games have been worth playing is because they're GOOD GAMES. Fun.

However, all of us have remained relatively civil to you, but all you've done is try to flame us.Really? If so, your abortive attempts at civility are merely prideful and snobbish arrogance. I'd hate to see you try to be insulting. But that's coming later in your post.

You've said it multiple times - you don't like S/O CTF to begin with - so why are you commenting on any of these posts?I should have thought that was obvious. You're the most recent in a long line of people with their begging bowls pointed in Raven's direction, and when Raven has dropped some coppers into such bowls, it's ruined the game for the rest of us. Sure, you believe that your game mode should be ported into JA. Sure, you wheedle with promises that "just a little patching can't hurt anybody now can it, and it won't affect anybody but us, honest honest" but that's just so much nonsense. Whenever another useless mod, a gameplay-altering patch and/or more server-side variables to confuse frankly uninitiated admins are brought out, it degrades the community for the rest of us.

We don't care what you have to say because you're disregarding what we're saying.Actually I think you'll find that I'm addressing what you're saying. I'm calling it selfish and dangerous tosh. :) Nothing personal. As a person I'm sure you're very nice, but as a lobbyist for gameplay changes you leave something to be desired.

So why don't you shut your ignorant pie holeWhy don't I? Glad you asked... it's because, as your compatriots are so fond of spouting: this forum is for the expression of opinion. My opinion is that you should all cease your dangerous meddling in things you were not meant to comprehend.

To anyone who's been busying anally pleasuring themselves and saying that we should find a new game type, well guess what. JKA's gun system isn't good enough to be big in the tournament ladder.Your opinion is duly noted, and dismissed. Nice talk btw, sugarmouth. :rolleyes:

As I said before, this game is about sabers and force, and the only leagues that will live for THIS game will take that into account.The prognosticator extraordinaire. Well mystic meg, why don't you tell me which horse will win the 4:50 at Braintree tomorrow...

I expect you think you're experienced enough to make predictions like that though.

The game is about what the game is about. The game is not about what YOU want it to be about. The game is not about what people THINK it's about. It's not about sabres, it's not about force, it's not about guns. It's about Jedi Academy. Perhaps you should wake up and realise that you own a brand new game, not a patch for JO.

Never underestimate the drawing power of word of mouth. JKA's launch is already a ****ty one to begin with.Never underestimate the drawing power of using your clan forums to recruit your "friends" to come to this thread and parrot your opinions endlessly.

Anyways, do us all a favor Al - shut your ****ing mouth because frankly, I won't be reading any more of your posts because they're a waste of time.OH NOS MY LIFE IS OVAR!!11

Did you censor your own swearing there, or was it the server? :p

And how about... No.

One more thing - Mordred, if by some chance you're actually a JKO player that could kick my ass, I apologize. However, the only players I know that could are in my clan, or in FK, and considering I've been playing these last few months and unless you're in a clan and not mentioning it, you haven't. Therefore, you didn't put the time in. K thx.Translation: If you can't beat me in NG CTF I am within my rights to insult you in a childish fashion.

***

the weiner dog!: I don't know you, and your support or lack of it is irrelevant to me. In addition, you are in error. I've posted nothing debating the mechanics of NG CTF, or NG in general.

No, I've posted about the possible negative impact of whining to Raven for a patch for ANY reason, less than a month after anyone's started playing the thing. Please read more carefully, perhaps you've confused my posts with someone else's. Not an easy mistake to make, but hey. ;)

As for your assertions that your preferred game mode would be very popular in JA circles, what a load of speculation. And frankly who cares. In JO, I was a dedicated gunner but also a FF sabre duel tournament champion. In JK I was a FF sabres champion. So even if by some freak accident of fate you have "forgotten more about the mechanics and strategy in that game type than (I) will ever know", (taste the ego) remember that JA is a new game, and we'll all have to adapt to it and its new strategies. A concept rapidly becoming foreign in gaming circles.

The ethos of today: "Something, nay, anything you don't like about the new game you bought? Don't bother adapting to it, ASK FOR A PATCH!"

I'd rather Raven ignored everyone who asked for a patch even if their claims bore any legitimacy, than try to appease separate groups of players, opening the floodgates to all those with purely personal, subjective non-bugfix and entirely illegitimate claims. It's that simple. I will not sit back and say nothing while I watch the campaign for "1.03: The return" gathering momentum. This is almost exactly how it started the last time.
 [div3rse.syn]
09-22-2003, 3:40 AM
#132
1) Is it me, or did Raven include CTF in their recently released game Jedi Knight: Jedi Academy? Should this game be playable in all permutations in the build sold to the public?

2) Has anyone found a way that a game between 2 equally matched will have a Flag Carrier die in any way not relating to lag or stupidity?
 Spider AL
09-22-2003, 3:49 AM
#133
1) Is it me, or did Raven include CTF in their recently released game Jedi Knight: Jedi Academy? Should this game be playable in all permutations in the build sold to the public?It is playable. It's not very good, that's all. ;) There's always one mode in every game that's a bit pony, anyway.
 [div3rse.syn]
09-22-2003, 3:51 AM
#134
when said one mode was the most popular mode of competitive play in the previous iteration of said game, wouldn't it make sense for the company of said game to appease those players? Isn't insulting a large portion of your community considered a bad judgement call by anyone concerned with PR?
 Side
09-22-2003, 3:53 AM
#135
2) Has anyone found a way that a game between 2 equally matched will have a Flag Carrier die in any way not relating to lag or stupidity?

This question still got 0 answer
 Spider AL
09-22-2003, 3:54 AM
#136
Isn't insulting a large portion of your community considered a bad judgement call by anyone concerned with PR?You appear to be still stuck in JO. The JA community hasn't arrived yet, and nothing Raven can do to JA could possibly insult the JO community. Your mode resides in another game entirely.
 the weiner dog!
09-22-2003, 3:55 AM
#137
Good point side.

Here you go "omg learn the game and give it some time" people:

tell us how to do it since you all are so wise and were the best in the previous game and since this game is 80% the same content tell us how...

oh wait, you guys are umm so-so skilled at best.

ok I'll be quite now.

;)

AL do you even have the damn game?

I'm serious.

It's 80% the same dynamics and game play.

Remove foot from mouth, stop trying to dissect every post bit by bit and pay attention.

It
is
not
an
entirely
new
game
to
learn.
It
has
one
new
gun
and two
new
stances
with
limited
moves
and
a
hell
of
a
lot
of
nerfing.

Can you grasp this?

Can you?
 Spider AL
09-22-2003, 3:59 AM
#138
Oh grow up sausage dog, that post belonged in a schoolyard. If that's the height of your maturity perhaps you should indeed be "quite". Besides, it's irrelevant to the argument of the people you're referring to whether there's an answer to that question at all. The issue is not whether JA NG CTF is a good game mode, the issue is that it's a NEW game mode, and whether it's good or not, doesn't mean an abortive, foetal patch should be rushed out to once again doom us all.
 the weiner dog!
09-22-2003, 4:17 AM
#139
Answer my question AL.

Do you have the Game?

You don't live in North America, so I'm going to guess no (I admit I could be wrong though but most euro's including the ones in our clan say it's not out over there).

Am I correct?

Then how the hell can you even FORM an opinion?

Not to mention you DON'T play these game types as you have stated.

Please, oh yee of great wisdom, bring the mighty [FW] clan to the [div3rse] or FK server and teach us.

You know as well as I do you and your clan would be made fools of in a match, so you sit here and chime in on things you know nothing about and try to dissect posts bit by bit to belittle people but all the while not having to actually ever be in a situation where you have to back up your arrogance.

As I stated before, full force saber only was (bold letters here AL, pay attention) the most popular competitive game type in the history of Jedi Outcast in the States, much more so than any other including any gun based games.

There are more active North American clans ready to compete than any other game type.

All we want is a non fan boy RPG game with some serious thought put into the dynamics to compete in.

Can you grasp that Al?

Can you?
 [div3rse.jello]
09-22-2003, 4:29 AM
#140
Originally posted by the weiner dog!

All we want is a non fan boy RPG game with some serious thought put into the dynamics to compete in.



OMGOMG shouldnt there be a hyphen between non and fan!!!11one

OMGS your dog looks pregnant
 the weiner dog!
09-22-2003, 4:32 AM
#141
I like weiner dogs.

I had one for 18 years.

it died.

:(

oh yeah, just a side note about kicks to Hex:

you may want to tweak the knock back a little (sometimes the kicker flys back farther than the kicked person) and watch out for a nasty "wall walk on a guys face" bug that is in single player when it is enabled via melee command.

both were very annoying and random in single player but did happen at the worst times.
 fk | screed
09-22-2003, 4:45 AM
#142
I cant get kick to work in single player either. I tried that melee cheat in the console but it does nothing..............
 the weiner dog!
09-22-2003, 4:50 AM
#143
enable cheats first dood.

actually to be honest I have not tried it in my retail sp.

I did it in the demo thing but have not messed with it since I got the cd's.

I remember it was funny how you could "super mario" jump off the tops of their heads in the sp demo and knock them down.

I never really played jk2 sp so this could have been in there for all I know but it made me go "wtf was that" the first time I did it.

good for a chuckle.

:p
 Khier
09-22-2003, 5:02 AM
#144
I just hope that something is done for the competitive community, I don't really care what. As far as I can tell, as long as there is a way to slow down the FC in ff s/o CTF then they'd at least be minimally satisfied. Putting kick back in would be the easy way, of course. Another decent idea IMO, is for the FC to recieve a speed penalty. It's kind of sad, because I was planning on getting a new computer, buying JA, practicing on FF s/o servers, and then signing up for TWL to try my hand at the competitive business. Now my question is: is it worth it? Not only is Raven upsetting the current competitive community, but as well turning away any future competitive players.
 [div3rse.jello]
09-22-2003, 5:10 AM
#145
ja needs stop signs

maybe even traffic lights and a police station so they can arrest players for "x" amount of minutes for speeding and bunny hopping like a maniac
 the weiner dog!
09-22-2003, 5:17 AM
#146
heh



Khier Serakk relax dude.

we may not get anything in the form of official help but it looks like =X= mod is going to put the "game" back in the release so to speak.


right now =X= and div3rse both have servers up or are soon to be up, and FK will have a server or two up soon.

Once you get the game come play with us and I'll personally help you out (this is the guy who posted that demo of me beating the crap out of those [RYA] guys that were messing with you way back in case you don't know who I am).

With a little help we will have you kicking ass and taking names in no time.



;)
 [div3rse.syn]
09-22-2003, 5:34 AM
#147
who are you again weiner? I could ask some div people, but they're probably not up right now...and I just finished my engineering work, so it's pretty late
 Rumor
09-22-2003, 5:40 AM
#148
thats swift...
 [div3rse.syn]
09-22-2003, 5:44 AM
#149
hmm...side says it's unnamed...but be it unnamed or swift, Good day to you, and nice arguements ;)
 CaptainJackZ
09-22-2003, 11:09 AM
#150
The kick does wrk in sp, and I'm pretty ure you don't need cheats. tried it and you just have to have jump at lvl 2 or 3. Idon't understand y they couldn't just take that and put it into mp...although, you do fly back too far when u kick ppl... Oh well, I guess HeX will be fixing that stuff. Thank god for HeX. =)
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