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wedge2211

Latest Posts

Page: 3 of 51
Posted in: An IMO slightly imba rebel strat
 wedge2211
11-14-2006, 10:19 AM
#2
I'd done that with infiltrators in the original EaW...those guys are pretty awesome if managed properly in a land battle. I think that the strategy has two weaknesses: (1) It's most effective against an AI player that doesn't adapt to your tactics....  [Read More]
Posted in: Orbital Bombardment
 wedge2211
11-13-2006, 1:16 PM
#10
And the only ion bolts we've ever seen in the movies are actually red. :) I haven't had a chance to try the bombardments yet, but I can definitely see an ion bombardment being useful (and I can't imagine Princess Leia or Mon Mothma ordering turbolas...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 wedge2211
11-10-2006, 3:18 PM
#77
I'm not sure if this was a bug, but I'm sick of this business when you clear corruption from a world and destroys your space station and all structures. That was silly. The game manual does mention that if you remove corruption on a world where the C...  [Read More]
Posted in: Camera Enhancement Mod and UI Hide possible?
 wedge2211
11-02-2006, 2:37 PM
#4
The only current way to control the angle/pitch of the camera is by selecting a unit and pressing "C" (if your controls are still int he default mode). Once you enter the camera mode, you may use the mouse to move around (and the wheel to p...  [Read More]
Posted in: Middle Class And Civilian Ships...
 wedge2211
10-30-2006, 1:45 PM
#2
Since there is going to be a second expansion Where did you hear that? Bulk Cruisers Assault Frigates Cargo Haulers (Like XW:A) Lancer-class Frigates Carrack-class Frigates Dreadnoughts! Strike Cruisers Are you calling for civilian ships, or just...  [Read More]
Posted in: Expansion pack...I think not
 wedge2211
10-29-2006, 1:21 AM
#15
More could always be added....  [Read More]
Posted in: Expansion pack...I think not
 wedge2211
10-28-2006, 11:17 AM
#5
How did Forces of Corruption "take away" anything? You know, I do remember not being able to play the original StarCraft campaign with the Brood War units, or the WarCraft III campaign with the Frozen Throne units, or the Total Annihilatio...  [Read More]
Posted in: The Eclipse
 wedge2211
10-29-2006, 11:50 AM
#19
I think this was another case of BS False Advertising, it was very disapointed to find out despite what we've been led to believe and all the hyping its recieved the eclipse is really not playable aside from this POS incompete version. Im annoyed Pet...  [Read More]
Posted in: Why does US always get the multi CD version??
 wedge2211
10-27-2006, 10:22 AM
#8
It could double the price of a game....  [Read More]
Posted in: Got the expansion? Post your first impressions!
 wedge2211
11-09-2006, 11:18 PM
#30
My first impression is that this game seems to push my graphics card way more than EaW did. Either that or a lot of processes snuck into the background on my machine when I loaded it up the first time... Oh, well, time to turn down some settings. Fel...  [Read More]
And why not? FoC definitely "extends" EaW significantly......  [Read More]
Posted in: Pathfinders and transports in fleet combat
 wedge2211
10-12-2006, 12:36 PM
#5
Personally I am very pleased if petro have made sure transports don't appear in space battles. After all there were a few times where I had a large combined fleet of Mon Cal Cruisers, Alderaan Cruisers, and ground troops. When my fleet popped out of...  [Read More]
Posted in: Pathfinders and transports in fleet combat
 wedge2211
10-12-2006, 12:59 AM
#1
First, I want to shout out to Petroglyph: while Empire at War wasn't necessarily groundbreaking, it created the foundation on which they could build Forces of Corruption, which looks like it's an order of magnitude deeper and better than EaW! Now, on...  [Read More]
Posted in: Lack of Rebel Units?
 wedge2211
10-12-2006, 11:52 AM
#20
I had assumed this only means stormtrooper fire, but now I'm not sure. It would be a bit silly if he could stand there healing while he's surrounded by AT-ATs. Funny though... I imagine he wont be able to heal himself from the artillery-grade lasers...  [Read More]
Posted in: Droidekas in space?
 wedge2211
10-12-2006, 12:49 AM
#22
This might be something where your boarding shuttle uses its special ability on an enemy ship and, if the shuttle gets in without being destroyed, a timer starts running and when it hits zero, the enemy ship blows up. The timer bar probably varies de...  [Read More]
Posted in: -Capital Ships-
 wedge2211
11-14-2006, 10:23 AM
#54
Rust_Lord's point about dedicated warships versus converted liners is an excellent one. ImpStar's should totally blow Mon Cal's out of space in one-on-one matches just based on that fact. At that close range we won't last long against those Star Des...  [Read More]
Posted in: -Capital Ships-
 wedge2211
10-21-2006, 5:28 PM
#44
Having the ability to disguise the kamikaze ship as any other vessel would give the Consortium a new level of sneakiness, though. And why not ram and explode at the same time? (Anybody see what happened to the Battlestar Pegasus last night? HO-LY cra...  [Read More]
Posted in: -Capital Ships-
 wedge2211
10-21-2006, 10:29 AM
#41
That was kind of what I was trying to say. The Consortium should be able to pick a ship at will and set it to ram/explode near enemy targets....  [Read More]
Posted in: -Capital Ships-
 wedge2211
10-18-2006, 7:56 PM
#35
Exactly. Just like in the original C&C where Nod didn't have anything that could go head-to-head with a Medium Tank or a Mammoth Tank, yet they could still win. Also like in 'Generals' where the GLA doesn't really have any heavy armour or airpowe...  [Read More]
Posted in: -Capital Ships-
 wedge2211
10-16-2006, 7:21 PM
#28
Besides, the "cheaper, smaller ship" philosophy is already used by the Empire. Imperial. Star. Destroyer. Ahem. Actually, I'd like to see a 'ramship' for the Consortium. They've already sort of got that, with the self-destruct ability on t...  [Read More]
Posted in: Demo Thread! (First impressions)
 wedge2211
10-12-2006, 11:36 PM
#66
Great demo. Mass drivers are wicked awesome. ;) I'm curious--I think the yellow line sweeping through a special ability, toggled by right-click, indicates that the unit will use the special ability at its own discretion. Why on earth would the auto-...  [Read More]
Posted in: Noghri
 wedge2211
10-03-2006, 10:48 PM
#7
So what abilities do the Noghri have? I'm assuming they have "take cover" but is there some other ability that they have? I bet their special is something along the lines of a "sneak" mode, in which they move slowly but undetectab...  [Read More]
Posted in: Galactic Conquest Coop
 wedge2211
10-02-2006, 10:08 PM
#2
It would be cool...but we have already been told that 1v1 is the only option for multiplayer Galactic Conquest....  [Read More]
Posted in: Who commands the Merciless?
 wedge2211
10-05-2006, 9:39 PM
#37
I thought in Dark Forces the Phase II troopers were entirely ground-based while the Phase III guys had the jetpacks....  [Read More]
Posted in: Mon Calamari Frigate
 wedge2211
10-02-2006, 11:06 PM
#71
"That small?" Of course, a ship a mere kilometer long couldn't possibly have a factory aboard...I mean, most factories today are at least twenty kilometers by fifty kilometers... :rolleyes:...  [Read More]
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