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KMan

Latest Activity

Posted in: I need modelling tutorials
 KMan
05-18-2003, 12:12 AM
#2
I'm sure you didn't try checking here first. http://www.lucasforums.com/showthread.php?s=&threadid=88394...  [Read More]
Posted in: Plo Koon Skin
 KMan
05-06-2003, 2:43 PM
#2
This should be in requests....  [Read More]
Posted in: KMan's To Do List
 KMan
05-21-2003, 4:45 AM
#72
The Rocketeer is once again making progress. http://www.polycount.com/cottages/kman/images/projects/rocketeer640.jpg...  [Read More]
Posted in: KMan's To Do List
 KMan
04-25-2003, 2:37 PM
#66
http://www.polycount.com/cottages/kman/images/temp/link.jpg...  [Read More]
Posted in: KMan's To Do List
 KMan
04-25-2003, 2:36 PM
#65
http://www.polycount.com/cottages/kman/images/temp/terra_posed.jpg...  [Read More]
Posted in: KMan's To Do List
 KMan
04-17-2003, 3:44 PM
#63
CGCHAT - Game Art Competition (http://www.cgchat.com/board/showthread.php?s=&threadid=13213) Forgot other things I've been doing lately. I've been working on a sequelized rendition of Terra from Final Fantasy VI. You can see the progress in the...  [Read More]
Posted in: KMan's To Do List
 KMan
04-17-2003, 3:41 PM
#62
Big, finished picture of Sway- http://www.planetquake.com/polycount/cottages/kman/images/kman.gif (http://www.planetquake.com/polycount/cottages/kman/images/projects/ut/sway_posed.jpg) And her counterpart, Grim- http://www.planetquake.com/polycount/...  [Read More]
Posted in: KMan's To Do List
 KMan
03-21-2003, 10:25 PM
#58
Thanks. I've been a fan of the Street Fighter II series until they got into the Alpha & EX versions. I'm probably not enough of a fan to do any of those characters though. I liked TMNT, but I probably wouldn't have enough desire to make any of t...  [Read More]
Posted in: MGS2 Model Updates!
 KMan
08-10-2003, 7:46 PM
#251
Yes, needs much more work, and the skin is overly yellow. You gonna release an SDK for skinners (like me)?...  [Read More]
Posted in: MGS2 Model Updates!
 KMan
08-10-2003, 8:46 PM
#250
Yes, needs much more work, and the skin is overly yellow. You gonna release an SDK for skinners (like me)?...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 KMan
02-07-2004, 7:48 AM
#792
Originally posted by Kengo Could you possibly get this thread stuck up again? There is a link to this in the thread second from the top. That's why it isn't stuck anymore....  [Read More]
Posted in: Question regarding trailers
 KMan
05-30-2006, 3:02 PM
#4
This isn't jk2files....  [Read More]
Posted in: Question regarding trailers
 KMan
05-30-2006, 12:21 PM
#2
If you distribute it to other people, or make it available for other people to view/download- yes....  [Read More]
Posted in: Big problem with WinZip
 KMan
01-08-2005, 10:02 PM
#10
do a text search in all of the shader files....  [Read More]
Posted in: Big problem with WinZip
 KMan
01-07-2005, 10:07 AM
#4
it could be a name to a shader that references different named images as part of the effect....  [Read More]
Posted in: Hogwarts
 KMan
01-04-2005, 2:37 PM
#28
needs better lighting, and structural detail. glad to see a shot though. something besides whatever was going on before. :P...  [Read More]
Posted in: Skining fur or hair
 KMan
11-28-2004, 5:51 AM
#2
Here is one that is pretty good, and simple. http://www.poopinmymouth.com/process/hair_tutorial/hair_01.htm...  [Read More]
Posted in: Map-Review Contest Entry-Tropical Island
 KMan
11-04-2004, 8:41 AM
#16
Those trees look an aweful lot like the palm trees out of Battlefield 1942....  [Read More]
Posted in: Anyone up for UV mapping a Crazy 88 model?
 KMan
10-21-2004, 1:22 PM
#2
That lazy slack off didn't even unwrap it?!? I kill him! Yeah, I'll unwrap it....  [Read More]
Yeah, I'm still around. Been doing things for other games(some paying, most not). It's kinda sad though, that most of the people I've worked with (Toonses, Arco, Cheshire, Kinja) Have pretty much all dissappeared. :( I stick around to see if somebod...  [Read More]
Darth Maul - Adam "Cheshire" Lee (tried his @attbi.com email) I think real life has gotten the better of him. I know that he had a busy time as it is with his full time job, wife and kids. This was more or less a hobby for him. the last ti...  [Read More]
Posted in: Shader Question
 KMan
12-14-2003, 6:17 PM
#4
You can make an alpha channel for the texture that specifies where and how much that part will be affected by the shader....  [Read More]
Posted in: We need a multiplayer "honor" option for bots
 KMan
08-06-2003, 2:14 AM
#27
If someone doesn't have their saber on, then they are just asking to be sliced open. If the game didn't make it that way, then it is not in the way that I play....  [Read More]
Posted in: heavy lightsabers?
 KMan
07-30-2003, 11:08 AM
#3
Or perhaps the lightsaber weight determines the stance your player will use....  [Read More]
Posted in: Whatever Happened To Samus?
 KMan
06-21-2003, 2:36 AM
#3
Actually we just got done getting her in game. Although one half of her was screwed up, we are making progress. More news to come shortly. Good thing someone created a new thread and saved me the time of doing it myself. =D...  [Read More]