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Hubris

Latest Activity

Posted in: Coruscant ships
 Hubris
04-28-2002, 12:45 AM
#2
For the ships, dunno, a TON of the sky shaders just don't work (at least for me). I've actually only gotten three working. For the ships what you could try doing is getting three or four large but low poly count models and running them on tracks on t...  [Read More]
Posted in: Experiences on using GMAX/ GMAX-TEMPEST
 Hubris
04-27-2002, 9:04 AM
#6
This isn't first hand info, I've heard this so take it for what it's worth. Tempest doesn't port models well to JKradiant, so just do up your level, then go back into Radiant and when inserting your textures then drop your models in and play with t...  [Read More]
Posted in: First map ever... help!
 Hubris
04-28-2002, 1:25 AM
#40
Read what the dos prompt is saying while it is compiling, I guarantee there's error messages there....  [Read More]
Posted in: 25,000+ Members but no Search Function?
 Hubris
04-16-2002, 7:15 PM
#2
Forum searching is major processor and bandwidth overhead, and these forums are very iffy, one day they load in an instant, the next it takes me ten minutes if it loads at all. So they probably have disabled search until they can allocate more reso...  [Read More]
Posted in: Recording/Playing up demo's
 Hubris
04-02-2002, 12:37 PM
#2
Try this, open up the console (shift + `) Type g_synchronousclients 1 record yourdemoname g_synchronousclients 0 You should now be recording. To stop open the console again, and type stoprecord....  [Read More]