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Al_Ciao

Latest Activity

So each Republic class has its Imperial counterpart. For example, the Sith Assassin is the counterpart of the Jedi Shadow, or the Sith Marauder of the Jedi Sentinel. Looking a bit on Torhead, there seem to be a LOT of duplicate powers for counterpart...  [Read More]
Posted in: How Do I Change This Force Power Script?
 Al_Ciao
12-20-2011, 3:31 PM
#2
Please, is there anyone who can help me? Thanks....  [Read More]
Posted in: How Do I Change This Force Power Script?
 Al_Ciao
12-10-2011, 10:33 PM
#1
For those of you who have played the excellent High-Level Force Powers mod by Stoffe, you may recall the power "Force Strike", which has that awesome lightning storm blast thing striking the target. I was curious if I could have a version...  [Read More]
Posted in: Can't get KOTOR 2 to open as game after modding
 Al_Ciao
10-16-2011, 6:36 PM
#2
Revenge of Revan is a total conversion mod, I believe, meaning it completely overrides the main quest. You'll have to uninstall it to play the regular game again....  [Read More]
Posted in: Two Questions
 Al_Ciao
10-16-2011, 12:11 PM
#3
Cool, thanks. Where is TimBob12's populate function?...  [Read More]
Posted in: Two Questions
 Al_Ciao
10-15-2011, 2:25 PM
#1
...that are probably answered somewhere that I couldn't find, but would be obvious in hindsight. Anyways. 1. I want to create two armbands. The first armband, when equipped, will warp me and my party to a new module. The second armband, when equippe...  [Read More]
Posted in: [TSL] Enemies Scaling to Player Level?
 Al_Ciao
08-09-2011, 12:10 PM
#5
One-hit kills. Maybe it was just Peragus and not Telos. Can't remember for sure, it's been a while since I did that. Because I leveled up at the beginning, I was still in that area, so that's why they didn't scale immediately? Huh. Oh well....  [Read More]
Posted in: [TSL] Enemies Scaling to Player Level?
 Al_Ciao
08-08-2011, 2:51 PM
#3
Okay, but that's weird, cuz when i went to level 50 at the beginning, for all of peragus and telos, the enemies were complete pushovers. Thanks for the clarification. :)...  [Read More]
Posted in: [TSL] Enemies Scaling to Player Level?
 Al_Ciao
08-08-2011, 8:45 AM
#1
How do enemies scale to player level in TSL? One time I decided to cheat myself to level 50 from the beginning of a playthrough. For the early part of the game, the enemies were pushovers because of this. But later on, it started taking the same am...  [Read More]
Posted in: [TSL] Eclectic Equipment (or, my first mod)
 Al_Ciao
08-09-2011, 12:13 PM
#3
Indeed you are right, Capibara (love the name! I saw a show about those animals once), but this is basically my first attempt at item editing, so I just wanted to see what I could do with it. I have also considered making more balanced items, and ha...  [Read More]
Posted in: [TSL] Eclectic Equipment (or, my first mod)
 Al_Ciao
08-08-2011, 8:22 AM
#1
For my first mod, I decided to do something simple, just adding a few new items. It IS a cheat mod. In TSL (and KotOR for that matter), you have to make some tough decisions when equipping characters. Do you want the Dominator Gauntlets that increa...  [Read More]
Posted in: Changing Critical Threat Range and Multipliers?
 Al_Ciao
08-05-2011, 5:45 PM
#3
Nevermind, I figured out my mistake. It does indeed work for critical threat range. As you said, however, there doesn't seem to be a way to edit the critical damage multiplier without changing for all weapons of the baseitem....  [Read More]
Posted in: Changing Critical Threat Range and Multipliers?
 Al_Ciao
08-04-2011, 5:37 PM
#1
Actually, you can have multiple nodes and it will increase the critical threat range. In other words, just enter this... ChanceAppear [BYTE] =100 CostTable [BYTE] =1 CostValue [WORD] =0 Param1 [BYTE] =255 Param1Value [BYTE] =0 PropertyName [WORD] =...  [Read More]
Posted in: ERF Editor?
 Al_Ciao
08-04-2011, 6:31 PM
#4
WOW! I got a reply from Chainz.2da! :D I've seen lots of your work around this place. It's an honor. I see you're playing Fable 3 atm. I actually had a mod request inspired by Fable 3. It's in the Swarm of Thunderbolts (Audiovisual Effect) thread un...  [Read More]
Posted in: ERF Editor?
 Al_Ciao
08-03-2011, 6:57 PM
#1
Hello, looking through the tutorials, there was a tutorial dealing with creating "new areas" I think it was called, saying the ERF editor was needed, with a link. But the linked page no longer exists! Where can I get the appropriate ERF ed...  [Read More]
Posted in: 2 Questions
 Al_Ciao
08-04-2011, 6:25 PM
#8
Cool beans. I'm new to modding, but I'm glad to help if I know how....  [Read More]
Posted in: 2 Questions
 Al_Ciao
08-04-2011, 8:39 AM
#6
The "Powered Battle Armor" in TSL is a_heavy_05, found under BIFs, templates, Blueprint items. Can't remember if it's blue or not. Edit: I'm not familiar with skinning yet, so I can't really help you find the blue skin. If you still have...  [Read More]