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jedijed

Latest Activity

Posted in: Required for new modules?
 jedijed
12-19-2007, 3:39 PM
#1
What is required for new modules, i.e. To take an existing module and 'copy' everything and edit it to form a new module? (P.S: Sorry about the other forum-> I was intending to edit the modules after I copied them.)...  [Read More]
Posted in: KOTOR1->KOTOR2
 jedijed
12-18-2007, 6:22 PM
#1
What all is required for converting modules, maps,*.mdx/*.mdl/*.lyt ect... from kotor1 to kotor2? :jawa: For example: :blast5: I have taken the entire 'danm13aa' selection (including layout files, mdl/mdx, *.lyt, various *.tga's ect... but it will n...  [Read More]
Posted in: Blank KT Window
 jedijed
12-19-2007, 4:23 PM
#2
I am going to assume that you have Kotortool set to the correct paths of your game. If kotortool crashes and 'loads-out' improperly, it may not record the 'last opened node' and 'treeview status' properly. Try disabling these options in the 'treevie...  [Read More]
Posted in: KOTOR TOOL POSSIBLE FIX ALL
 jedijed
12-18-2007, 1:50 PM
#2
One other thing... I do NOT reccomend that you use JIT-DEBUGGING :sithk: UNLESS YOU KNOW HOW TO EDIT THE REQUIRED FILES. It is a royal pain to make it work with Kotor Tool IF you mess with the wrong files. This requires a lot of editing...just a suge...  [Read More]
Posted in: KOTOR TOOL POSSIBLE FIX ALL
 jedijed
08-17-2007, 10:28 PM
#1
:king1: O.K. I have been getting a lot of errors and gliches in kotor tool. Here is one way to fix just about everything, run APLICATION VERIFIER for kotor tool and check EVERYTHING. i.e. stack size handling, unhandled exceptions, keylogger (if avail...  [Read More]
Posted in: KOTOR tool problem
 jedijed
07-26-2007, 1:28 PM
#2
Have you tried to get the LATEST version of Microsoft.net framework? Kotor Tool appears to have some functions to support older framework files but you should try to update it in case you have some corrupted files. -Older meaning 1.1 net framework....  [Read More]
Posted in: KOTOR TOOL PROBLEM #1
 jedijed
07-25-2007, 8:38 PM
#6
Yup, the xml info file probably was... after the error message, though. It was working fine before I tried to save it. This occurs within ALL of the modules I have ever used evuantualy. This error only occurs when I try to open or save this module bu...  [Read More]
Posted in: KOTOR TOOL PROBLEM #1
 jedijed
07-25-2007, 8:27 PM
#4
TO TK102 --> Well, I have been TRYING to only save a perfectly-fine-two-minutes-ago module editor project. -jedijed I get it a LOT....  [Read More]
Posted in: KOTOR TOOL PROBLEM #1
 jedijed
07-25-2007, 8:24 PM
#3
WHAT IS UP WITH THIS? Is Fred Tera's e-mail down? -jedijed This is an automatically generated Delivery Status Notification. Delivery to the following recipients failed. fredtetra@hotmail.com --------------------------------------------------- Repo...  [Read More]
Posted in: KOTOR TOOL PROBLEM #1
 jedijed
07-25-2007, 8:19 PM
#1
Hello, (formaly an e-mail to fred tera) I am a regular user of kotor tool and have been receiving the most absurd error messages (see below for ONE of the lot) and this particular one totally kills the project and makes it impossible to restore my pr...  [Read More]
Posted in: Kotor tool crash what am i doing wrong?
 jedijed
07-26-2007, 1:43 PM
#5
AH-HA! :ears1: This is also one of the many errors I have been receving, with the same or simmilar results. So, I am not alone after all... interesting. -jedijed...  [Read More]
Posted in: Module Editor Map Requests
 jedijed
12-19-2007, 4:44 PM
#28
Fred Tera you still alive? I am willing to pay to get the rest of the tsl maps done. or if anyone knows how to make them. Me too. I Really, REALLY, need all of the DRO*.map's. REALLY. (For a MAJOR mod.) I have not included the Droid Factory and P...  [Read More]
Posted in: Kotor Tool feature requests
 jedijed
12-18-2007, 6:43 PM
#50
Is there someway to be able to use to kotortool's module editor WITHOUT a map file, I don't care if it looks all black, but I REALY NEED TO USE THIS FEATURE FOR SOME 'UNSUPPORTED' MODULES (such as M4-78 and others...) Thanks, jedijed...  [Read More]
Posted in: Requests for New Mod Utilities
 jedijed
12-19-2007, 3:48 PM
#34
First, is there some way to use kotortool's module editor WITHOUT the 'proper' map files? I don't care if it is all black, as long as I can EDIT! Second, is there a *.jrl EDITOR? The file merger is great, but I realy need an editor......  [Read More]