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Trex

Latest Threads

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Posted in: Two questions
 Trex
04-04-2011, 6:44 AM
#1
Two hopefully straight forward questions ;- How do you add a pause during a conversation? Basically, so that the character says nothing but the camera still focuses on them for a few moments. How do you edit the gui menus? I've seen a few people ed...  [Read More]
Posted in: Creating layout files
 Trex
03-18-2011, 5:45 PM
#1
Hi all. What’s the best way to work out the coordinates for the individual models/rooms required for a layout (lyt) file? Specifically, I am trying to create a working module using Quanon’s donations here http://www.lucasforums.com/showthread.p...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters 2.0
 Trex
11-29-2010, 5:08 PM
#1
http://img43.imageshack.us/img43/376/tjmposter.jpg (Original mod : http://www.lucasforums.com/showthread.php?t=195653) Well, it's about a year and a half since TJM was released, so I think it's about time to show everyone who keeps emailing me wher...  [Read More]
Posted in: Gaps in textures
 Trex
11-25-2010, 7:10 AM
#1
So, I've created a new level using 3dsmax. It works fine, it loads and the walkmesh fits. The problem is that some of the textures seem to have invisible gaps in them : http://img826.imageshack.us/img826/4073/swkotor2201011251200026.jpg There are m...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Trex
02-08-2009, 6:45 PM
#1
http://img104.imageshack.us/img104/107/forumposteroz9bh8.gif The Jedi Masters is a total conversion mod which adds an all new chapter to the Old Republic story. It is designed to work with TSL. http://img23.imagevenue.com/loc981/th_34798_1_122_981l...  [Read More]
Posted in: Remove Clothes Script
 Trex
12-15-2008, 2:01 PM
#1
Hopefully this is a straight forward request. Can anyone give a script to remove the PC's clothes (such as when taken prisoner in Kotor1). I can't seem to find one on the forum or in the source scripts. It's for Kotor2 if it makes a difference. T...  [Read More]
Posted in: Bik Movie Issues
 Trex
12-03-2008, 1:07 PM
#1
I stated a little while ago in my TJM that I was having a few problems with this, but I still haven't been able to solve it. Basically, my Vista PC plays the custom BIK movies when I run through my mod, but my XP laptop doesn't. It plays the movie t...  [Read More]
Posted in: Making new heads (modeling)
 Trex
10-16-2008, 6:36 PM
#1
Original Thread (http://www.lucasforums.com/showthread.php?t=193025) Okay, here we go. First ever tutorial. Mods feel free to move it to the tutorial section if they like. BTW : This does not contain typos. It contains 'English spelling.':xp: Tuto...  [Read More]
Posted in: Porting Concern - Does footage count as porting?
 Trex
08-22-2008, 1:48 PM
#1
Basically, my question is this : If I were to mod a section of KOTOR 1 then film whatever was happening there by capturing it (with Fraps or similar) and turn it into an AVI file (then converting it to a bik), then using it as a movie in a KOTOR II m...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Trex
08-10-2008, 11:28 AM
#1
http://img295.imageshack.us/img295/6213/forumposteroz9.gif (http://www.d-ex-d.com/TJM.html) Well, I believe the time has come to announce my forthcoming mod to the world. The Jedi Masters is a total conversion mod which adds an all new chapter to th...  [Read More]
Posted in: Legal Question about sound editing.
 Trex
07-15-2008, 10:14 AM
#1
Hi all. For my latest mod, I've been playing around with sound files. I have a decent amount of skill with audio editing, so I thought it might be interesting to try using the already existing voice files, take samples, and then try to create new d...  [Read More]
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