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Knights of the Old Republic : The Jedi Masters

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 Trex
08-10-2008, 11:28 AM
#1
http://img295.imageshack.us/img295/6213/forumposteroz9.gif) (http://www.d-ex-d.com/TJM.html)

Well, I believe the time has come to announce my forthcoming mod to the world. The Jedi Masters is a total conversion mod which adds an all new chapter to the Old Republic story. It is designed to work with TSL.

To view the trailer please click HERE (http://www.d-ex-d.com/WHICHTRAILER.html).

Added it to Youtube for those who find it easier :http://www.youtube.com/watch?v=CRZhzqFucZY)

The mod itself is a totally separate storyline to TSL and adds around sixteen hours of gameplay. It takes place just under two decades after KOTOR 2, includes my own answers to the 'what happened to Revan?' question and even has me taking a stab over the identity of the True Sith (see guy with big horns in the trailer).

As the WIP (http://www.d-ex-d.com/WIP.html) on my site states, I'm getting near the end now. The main story is fully completed, from the recap-training first module to the final boss fight. As of now, I'm going back through the game and finishing up the various subquests. This is turning out to be a fairly fast process (most dialogs etc are already there, it's just a case of matching them up to the characters and adding the correct scripts), and I'm expecting to release the mod roughly at the end of the month.

The reason I'm posting this now is that I am looking for people who are willing to do a bit of voice acting. I'm after as many as I can get, mainly for minor characters and one liners to add something extra to the mod. Specifically, I'm after people interested in playing :

-1 Male Jedi Master,
-One of 3 Female Jedi masters,
-Several Merchants,
-Any amount of commoners (the more the better),
-One of 3 barflys,
-1 Female Secretary,
-1 Male Secretary,
-1 Male guard,
-2 'posh homemakers', one male, one female,
-1 Mandalorian male,
-1 Farmer, either gender,
-1 Male Toydarian,
-1 Male scientist,
-1 Insulting Computer, either gender.

If anyone wants, feel free to volunteer for more than one. I've also probably missed some out, so I'll update the list when I discover the rest.

If anyone is up for it, please either reply in the thread or send me a PM. I'm easy about how you want to send the audio file, whether it be as an email attachment or uploaded onto something like rapidshare.

Finally, if anyone has any questions at all about the mod and it's content, please feel free to ask them. :)
 EnderWiggin
08-10-2008, 12:25 PM
#2
Wow. You must've been working on this for a very long time. It looks really impressive.

_EW_
 TriggerGod
08-10-2008, 12:33 PM
#3
*shakes uncontrollably*
You sir, appear to be a demi-god.
Now, a question. Do you plan to make another version of this mod, with completely new modules (as in, not using currently existing modules, more like what Doc is doing with his mod) after you learn to use GMax better?
 zbyl2
08-10-2008, 12:48 PM
#4
Wow, looks interesting. Can I ask you how many time you worked on it?
These all module reskin from trailer are really cool. I'm waiting for more. Good luck.
 JBomber499
08-10-2008, 12:50 PM
#5
Is this the greatest K2 mod of all time? Or is the on that Doc making better?
 jonathan7
08-10-2008, 1:02 PM
#6
This shows great promise - normally I'm highly sceptical when it comes to Total Conversion mods; they are so often announced here and come to nothing - only Doc V has ever produced a large scale new story. However this does look interesting, and nearly finished - so I'm hopeful for a release - good work sir! :)

Is this the greatest K2 mod of all time? Or is the on that Doc making better?

Personally I think;

1. TSL:RP (fixing a bug ridden game is harder than making a new one IMHO)
2. Doc V's new mod
3. Possibly this - will have to play it and see ;)
 Istorian
08-10-2008, 1:11 PM
#7
Great work, Trex!! It seems you've put much work to it!!:)

Hope to see it complete!!

P.S. I think I can do the male Toydarian pretty well. PM me for details if you'd like!!;)

|I|
 whatthehell
08-10-2008, 1:39 PM
#8
i can voice act in my free time if you need me. PM me
 Darth InSidious
08-10-2008, 1:51 PM
#9
Looks very interesting. :)

Did you record new VOs for Bastila?
 Giant Graffiti
08-10-2008, 2:19 PM
#10
Ah, so that's what the sound-editing was all about. Looks pretty good from the trailer, though I think a few skins need touching up.
 Pikmin
08-10-2008, 2:42 PM
#11
Wow! You must have spent a lot of time on this. Wait, why is Nihilus alive ten years after I killed him?
 Marius Fett
08-10-2008, 2:46 PM
#12
Uh, WOW.

You must have spent a HELL of a long time on this!

Kudos! :D
 Jedi Master Sharon
08-10-2008, 5:43 PM
#13
Sounds like an awesome 'expansion' mod. Keep it up!:D
 Revan 411
08-10-2008, 6:05 PM
#14
Wow, this mod looks very impressive, great job. ;)
 Trex
08-10-2008, 6:10 PM
#15
Woah, that's a...few questions.

First of all, the main one, I'm not too sure how long I worked on it. I started modding Empire at war last year and intended to do a conversion mod turning it into the KOTOR era...only to find that someone had already done it.

So, around Christmas, I started working on a KOTOR mod where TSL would continue on to an extra two module planet where you would meet/find Revan, discover that he had turned evil, then a) Duel and kill him, or b) Join with him to conquer the galaxy. The conquering would be the main emphasis and include killing the four main heads of the main planets ; Vogga on Nar Shadda, Vaklu/Talia on Onderon, Azkul/Adare on Dantooine and Carth on Telos. After all of which you would have conquered the galaxy...or something like that.

Anyway, I never liked the idea too much, but it eventually evolved into this here mod.


Now, a question. Do you plan to make another version of this mod, with completely new modules (as in, not using currently existing modules, more like what Doc is doing with his mod) after you learn to use GMax better?

I may release something a little later, but for now all existing modules are just reskins. My area of expertise is scripting, but I'm getting better and better at Gmax, so you never know. I will however add that walkmeshes are still a complete mystery to me.



P.S. I think I can do the male Toydarian pretty well. PM me for details if you'd like!!;)

|I|

Thanks. I'll probably PM you through the week sometime.

i can voice act in my free time if you need me. PM me

Again, thanks. Will PM through the week.

Looks very interesting. :)

Did you record new VOs for Bastila?

The Bastila Voice is spliced from her different lines in TSL. It was a little awkward since she only has 25 voice files or so, but it was fun.

Ah, so that's what the sound-editing was all about. Looks pretty good from the trailer, though I thinks a few skins need touching up.

It was indeed all about this, and yes I'm afraid texturing is my weakest area. My last big job on this might be a week long touch up session (which actually sounds pretty good when I phrase it like that).

Wow! You must have spent a lot of time on this. Wait, why is Nihilus alive ten years after I killed him?

Ah, now that I would hate to spoil. :)

It's mainly to do with a reference Darth Krayt made to Nihilus escaping death when he discovered a holocron with said figure. I'll let you look it up yourself : http://starwars.wikia.com/wiki/Nihilus) (see 'legacy'). Basically, he gets resurrected for this. And he's not the only one...:)

EDIT : TECH QUESTION
When viewing the trailer, could everyone see the 'medium resolution' button. It doesn't always work for me.
 EnderWiggin
08-10-2008, 6:20 PM
#16
I used the Medium Resolution button, so it works here.

_EW_
 Trex
08-10-2008, 6:26 PM
#17
I used the Medium Resolution button, so it works here.

_EW_

Thanks. I think it's just my connection. It can be a little temperamental.
 nine.roses
08-10-2008, 6:31 PM
#18
Wow. Quite an effort you've put in here... I'm very impressed.
 ForeverNight
08-10-2008, 7:50 PM
#19
It looks very impressive! Who's going to VO Revan? Or is (s)he going to be VO'd?

Anyway, if you want a voice actor with a flat mid-western US accent, I'll do it... If you want some rather hokey sounding accents done on top of said Mid-west accent I'll also do it. Just drop me a PM.

Oh, and the Medium Resolution button worked just fine for me.
 Pikmin
08-10-2008, 7:58 PM
#20
Medium Resolution was how I viewed the trailer.
 Trex
08-12-2008, 5:40 AM
#21
It looks very impressive! Who's going to VO Revan? Or is (s)he going to be VO'd?



For most of the main characters I've been playing with free voice generator softwares. I can use it then tweak up the sound files with an editing program I have.

I also decided a while ago not to have every line of dialog voiced. For certain main characters, notable Bastila and HK-47, it would simply take far too long to edit together every line in the way that I'm doing it. Instead, what I decided to go for was something more like Baldur's Gate (and similar), where the most important lines are all voiced, but the lesser 'in conversation' lines aren't. After playing through, I think it works quite well.

Anyway, I thought I'd add some screenshots here I've been cycling as wallpapers for the last month or so :



http://img43.imagevenue.com/loc732/th_33793_BATTLERV_122_732lo.jpg) (http://img43.imagevenue.com/img.php?image=33793_BATTLERV_122_732lo.jpg)http://img239.imagevenue.com/loc125/th_33799_CANDANDMAN_122_125lo.jpg) (http://img239.imagevenue.com/img.php?image=33799_CANDANDMAN_122_125lo.jpg)http://img193.imagevenue.com/loc497/th_33800_ettidocks_122_497lo.jpg) (http://img193.imagevenue.com/img.php?image=33800_ettidocks_122_497lo.jpg)http://img193.imagevenue.com/loc407/th_33806_Factory_Floor_122_407lo.jpg) (http://img193.imagevenue.com/img.php?image=33806_Factory_Floor_122_407lo.jpg)



http://img249.imagevenue.com/loc176/th_33879_HK50S_122_176lo.jpg) (http://img249.imagevenue.com/img.php?image=33879_HK50S_122_176lo.jpg)http://img219.imagevenue.com/loc550/th_33880_MAGICDROID_122_550lo.jpg) (http://img219.imagevenue.com/img.php?image=33880_MAGICDROID_122_550lo.jpg)http://img243.imagevenue.com/loc456/th_33882_NIHILUSDUEL_122_456lo.jpg) (http://img243.imagevenue.com/img.php?image=33882_NIHILUSDUEL_122_456lo.jpg)http) ://img31.imagevenue.com/loc879/th_33883_readytofight_122_879lo.jpg (http://img31.imagevenue.com/img.php?image=33883_readytofight_122_879lo.jpg)
 Druganator
08-12-2008, 4:39 PM
#22
what kinda armour is she wearin in the 7th screenie?
 Trex
08-12-2008, 5:13 PM
#23
what kinda armour is she wearin in the 7th screenie?

That's actually the default female clothing, which is a retexture of the Mira outfit. The eighth shot shows the default male, although I think I might redo that one some time. I don't like it as much.

You might also want to ignore the PC portraits. I'm redoing the 30 or so PC head textures all the time, so the portraits will be one of last things done.
 Lord Dagron
08-12-2008, 5:47 PM
#24
Wow !!!!!!!!!!!!!! It looks the best mod I've ever seen. I'm willing to beta test for you in my spare time.
 The Betrayer
08-13-2008, 9:36 AM
#25
Good job doing all this work! The first screen is awesome. Large-scale battles ftw!
 Marius Fett
08-13-2008, 10:10 AM
#26
This may seem like a daft question, but does this mod kick in after you complete the main TSL game?

Or does it 'overwrite' the actual game?
 Trex
08-13-2008, 11:18 AM
#27
Wow !!!!!!!!!!!!!! It looks the best mod I've ever seen. I'm willing to beta test for you in my spare time.

I might have to take you and someone else up on that sometime actually. Playing through every single variation to make sure everything works solo could take a while.

This may seem like a daft question, but does this mod kick in after you complete the main TSL game?

Or does it 'overwrite' the actual game?

Once everything is installed, the mod takes over everything in game. The menus are a little different, you get the choice of the thirty or so new PC characters, and when you press 'new game' you'll instantly go into the mod from the first module.
 voltes5
08-13-2008, 11:24 AM
#28
Will you still be able to play the original game after we finish the mod?
 Trex
08-13-2008, 11:48 AM
#29
Will you still be able to play the original game after we finish the mod?

Absolutely. All the files files will either go into : Override, streamvoice, movies or modules. As soon as you want to play the game normally again, just delete everything (or move them all into folder somewhere else instead).
 Marius Fett
08-13-2008, 12:05 PM
#30
Once everything is installed, the mod takes over everything in game. The menus are a little different, you get the choice of the thirty or so new PC characters, and when you press 'new game' you'll instantly go into the mod from the first module.

Ah, good. I've played through the original game so many times, I don't think I could take it again. :p

I might have to take you and someone else up on that sometime actually. Playing through every single variation to make sure everything works solo could take a while.

I'll beta test for you, should you require it.
 EXzSoldier
08-13-2008, 8:29 PM
#31
this is a very complex mod very nice
 correllian_thug
08-13-2008, 8:40 PM
#32
wow! now thats awesome! i'll take this over the main game any day lol
 SevaC
08-13-2008, 9:14 PM
#33
Sounds good so far. I've never done voice-acting before, but if you still end up needing some people I'd be willing to try it.
 Arбtoeldar
08-13-2008, 9:23 PM
#34
:drool1:tastic
 Malpense
08-14-2008, 12:06 AM
#35
Certainly looks like an interesting project... good luck with finishing it off!
 Revan_Pwn_Malak
08-14-2008, 4:33 PM
#36
This looks pretty awesome! I hope you succeed where other full conversions have failed.
 logan23
08-14-2008, 6:12 PM
#37
Hey this looks great!

I look forward to playing the mod:)

keep up the great work!

Logan
 Trex
08-14-2008, 6:39 PM
#38
Hey this looks great!

I look forward to playing the mod:)

keep up the great work!

Logan

Thanks! Been looking through your mod too. Looks pretty sweet.
 Mandalorian01
08-15-2008, 6:13 PM
#39
I would like to do the Mandalorian male voice.

"FOR MANDALORE"
 Chevron 7 locke
08-15-2008, 7:19 PM
#40
I am so looking forward to this mod. Great Job
 bane's fist
08-15-2008, 8:37 PM
#41
this will be a great mod
 xxMalic3xx
08-16-2008, 4:53 PM
#42
Yeah, I can't wait!
 Sidias.R
08-16-2008, 7:00 PM
#43
I'm looking forward to this mod. Sounds awesome. :)

-JM_Bane
 Trex
08-19-2008, 8:46 AM
#44
Just thought I'd swing by and let everyone know where the mod is. I've just updated the WIP (http://www.d-ex-d.com/WIP.html) and current build is up to 86% or so. Which is nice considering it was 69% eight days ago.

To 'celebrate' here's a few wallpapers I made a month or so ago for my own amusement. Use them as wallpapers if you want, or just see what some of the characters look like.



http://img214.imagevenue.com/loc511/th_45350_villians_122_511lo.jpg) (http://img214.imagevenue.com/img.php?image=45350_villians_122_511lo.jpg) http://img149.imagevenue.com/loc748/th_45354_heroes_122_748lo.jpg) (http://img149.imagevenue.com/img.php?image=45354_heroes_122_748lo.jpg) http://img221.imagevenue.com/loc239/th_45443_poster_122_239lo.jpg) (http://img221.imagevenue.com/img.php?image=45443_poster_122_239lo.jpg)


Thought it would also be a nice idea to explain what the storyline premise was (just noticed I haven't really done it yet) :

Following the events of KOTOR II, the Republic have outlawed the Jedi, fearing that another may turn to the darkside and bring about as much destruction as Revan, Malak, or Nihilus. This was not for the best, as the people began to panic in light of no heroes to follow. As the Supreme Chancellor began more and more to distance himself from the public eye, the people fell for the promises of those others with power.

The Republic split itself into the five great factions ; The Republic loyalists, the Czerka followers, the Exchange workers, the droid revolutionaries, and a fifth enigmatic faction, known only as 'the company'. Over nearly two decades, each faction has maintained loose ties to each other, but also enhanced themselves as a separate state.

On the simple grounds of research, a lone archaeologist doctor and their assistant, take it upon themselves to help the galaxy by answering the infamous question : What happened to Revan? On their journey, they join with those most deeply affected by the general's life and disappearance, and ultimately discover the greatest threat ever known to the galaxy, and the true origins of the Sith.

Highlights of the mod include :

- An all new playable storyline (obviously)
- Numerous new planets to visit (Nine planets and three space stations. All are reskinned versions of other modules. Some are only one module in size, while one actually goes up to fourteen).
- Fourteen possible party characters (you can still only have ten per playthrough, but different choices will allow you to recruit different people, giving a slightly better replay value).
- Six romances (Three for male PCs, three for female)
- All new PCs (Sixteen male, sixteen female. Rather than trying to come up with thirty-two completely new models, there's three male and four female, but with various options towards hair colour/skin tone/beards etc).
- The ability to train new apprentices (You can do this in KOTOR II, but I always thought it was a bit under done. This time around, you take your apprentice away briefly and put them through trials etc)
 Pikmin
08-19-2008, 9:04 AM
#45
Sweet! Man I wish you worked at LucasArts and this was the real K3. But still it might end up being the only k3.
 zbyl2
08-19-2008, 9:08 AM
#46
- Fourteen possible party characters
Uhh? And you wrote a story and dialog for fourteen party member? Wow, it's sound amazing. I can't wait to play this... maybe even more than one time. Really, it can be even better than TSL :D
 Druganator
08-19-2008, 1:15 PM
#47
uhhh is Master Kae gonna be in this? jw
 Trex
08-19-2008, 1:59 PM
#48
uhhh is Master Kae gonna be in this? jw

Hadn't planned on it. Sorry if you're a fan.

The titular Jedi Masters themselves are a group of twelve you sort of 'collect' on your travels, then unite more towards the end. Some are obvious (Bastila for instance), some are my own, and some I've actually tried to make from those featured in the comics.
 TriggerGod
08-19-2008, 2:40 PM
#49
Hadn't planned on it. Sorry if you're a fan.

The titular Jedi Masters themselves are a group of twelve you sort of 'collect' on your travels, then unite more towards the end. Some are obvious (Bastila for instance), some are my own, and some I've actually tried to make from those featured in the comics.

So people like Damien Craay are gonna be Masters in this mod?
 Trex
08-20-2008, 4:30 AM
#50
So people like Damien Craay are gonna be Masters in this mod?

Are you thinking of Lucien Draay? I can't remember a Damien, but I haven't read all of them yet.

I don't think it gives too much away to say which ones I have tried to make, so (spoiler cover for anyone who wants to be surprised):

Celeste Morne, Quanilia, Haazen, and Vima Sunrider.
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