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mogga

Latest Activity

Posted in: problems(xbox)
 mogga
02-01-2006, 9:53 PM
#1
for some reason, my night vision turns on, but doesnt brighten up anything. It just looks blurry, but you cant see anything. My disk has been cleaned multiple times so I know that thats not the problem. Help??...  [Read More]
Posted in: Tusken Raiders vs. Jawas
 mogga
01-25-2006, 9:52 PM
#11
Maybe jawa's hight makes them harder to hit?...  [Read More]
Posted in: Do you play in 3rd person or 1st person?
 mogga
01-15-2006, 12:00 PM
#8
for infantry: 1st, for vehicles: 3rd...  [Read More]
Posted in: Vehicle Transportation
 mogga
01-16-2006, 1:49 PM
#42
It would definatly be a breath of fresh air to be able to pilot all the discarded landspeeders lyings around, the only problem is, the levels wu=ould have to be much larger,or else you could get through them in no time at all....  [Read More]
Posted in: Hardest level
 mogga
01-05-2006, 10:02 AM
#20
hoth is probably the hardest, but for me the most annoying level was death star prison break, not because of its difficulty, but by the fact if you died it took forever to get back to the combat....  [Read More]
on the at-at, why cant you just get in and get out of it as a regular soldier? (not as a pilot) The real at-at has room to transport dozens of soldiers. It would be alot more realistic if you could get in, wait till it reaches a command postm, and th...  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 mogga
01-01-2006, 4:27 PM
#42
List of improvements they should make... Increase turret power on capital ships Include all old maps Put more ships into space battles much larger land maps (at least make utapau bigger, the battle was huge!) Bring back flying ships on ground-based m...  [Read More]
Posted in: Opinions on Star Wars: Battlefront II
 mogga
12-17-2005, 7:03 PM
#10
1. Bring back flying vehicles on land. especially gunships. 2. increase the power of turrets on capital ships. in the movies, it was always entertaining to see two capital ships blast each other out of the sky. the turrets on capital ships seem to se...  [Read More]
Posted in: Where do you want to go in KotOR3?
 mogga
01-25-2006, 8:50 PM
#86
Manaan, ahto city pwns Coruscant (no-brainer) Alderaan (i guess it would kind of be like dantooine) Telos (You should be able to see it in its completed stage.)...  [Read More]
Posted in: best weapon
 mogga
12-13-2005, 5:10 PM
#13
chain gun watch jedi's fall...  [Read More]
Posted in: 501st campaign
 mogga
12-13-2005, 5:08 PM
#30
yeah, rebels should be outnumbered, but the AI should be excellerated to make them smarter, just to be realistic in respect to the movies....  [Read More]
Posted in: 501st campaign
 mogga
12-12-2005, 5:31 PM
#22
One thing i didn't like about the imps is that they always seem to be outnumbered by the rebels, but in the movies that was far from the case....  [Read More]
Posted in: 501st campaign
 mogga
12-06-2005, 9:39 PM
#10
i think the at-st has guided rockets too....  [Read More]
Posted in: 501st campaign
 mogga
12-06-2005, 5:17 PM
#1
in the 501st story mode, who do you like playing better as, clones or imperials?...  [Read More]
Posted in: Types of PLanets
 mogga
12-03-2005, 3:20 PM
#1
Just wondering, for kotor 3, would you rather see city based regions or planets (Taris, Telos Citadel Station, Manaan,Anchorhead) Or more sparsely populated or completely wild regions or planets ( korriban, Most of Kashyyyk, Tatooine dune sea, some o...  [Read More]
Posted in: Point system in space
 mogga
11-27-2005, 10:32 AM
#1
Can anybody tell me how the point system works in space combat? I've had battle were I have destroyed basically all parts of the enemy ship (shields, engines, sensor array, communications array, life support, heavy turrets, frigate support, auto-defe...  [Read More]
Posted in: Custom Maps you'd want
 mogga
12-01-2005, 5:56 PM
#38
Geonosis Arena, objective based (like rise of the empire), but only with heroes. 1st objective, kill pit beasts (acklay etc..),play as anakin, obi-wan, and padme (she would have a kick-ass blaster.) 2nd objective, Stay alive (with the reinforcement...  [Read More]
Posted in: Favourite Mode
 mogga
11-17-2005, 3:27 PM
#4
Space CTF is seriously addictive...  [Read More]
Posted in: FPS-style combat with a blaster?
 mogga
11-21-2005, 3:30 PM
#34
I dislike the idea of a FPS, but i think it that if if you have a high enough computer skill, you should be able to hack into and control turrets to some extent....  [Read More]
Posted in: Darktrooper - new weapon or old?
 mogga
11-17-2005, 10:22 PM
#16
I personally hate the new weapon (arc caster), i really enjoyed in BF1 the ability to jump in behind someone, take them out instantly, and jet away before anybody can notice. thats impossible now because have to charge up everything....  [Read More]
Posted in: Favourite Faction
 mogga
11-15-2005, 3:20 PM
#6
My personal favortie is the Clones, by far the coolest looking, also they have the clone commander, with the insane chaingun (my favorite jedi killing weapon.) Sadly, in the Kamino battle in the campaign, we saw how the Empire was so much more powerf...  [Read More]
Posted in: Kill to Death rate
 mogga
12-06-2005, 5:16 PM
#32
10.31 last time i checked....  [Read More]
Posted in: Bombers too powerful?
 mogga
11-15-2005, 3:09 PM
#32
I think scout craft is undoubtedly best in CTF, its so easy to get the flag and then boost toward the objective....  [Read More]
Posted in: Bombers too powerful?
 mogga
11-14-2005, 4:58 PM
#13
It depends what level of difficulty you have it set on, or the skill of the people you are playing against. Nobody want to get close to a ship in a lumbering bomber when you have all the AA turrets and enemy ships firing at you, you'll be killed ever...  [Read More]
Posted in: Jedi temple
 mogga
11-14-2005, 5:15 PM
#27
I just played as a clone commander, because the chaingun is harder to stop with a lightsaber, and the jedi went down fairly easily. i just stood next to 1 of the bookcases, and i also had dropped an autoturret in before as a sniper, which also helped...  [Read More]