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Khaliban

Latest Posts

Page: 1 of 1
Posted in: Problem with Joystick
 Khaliban
01-04-2005, 1:22 PM
#7
Ignore the keyboard nazis. They pop up whenever this question is asked. Look in the jaconfig.cfg file and change or add the following lines to this: seta in_joystick "1" seta joy_xbutton "0" seta joy_ybutton "0" They m...  [Read More]
Posted in: Universal Model
 Khaliban
11-26-2004, 1:23 PM
#43
Originally posted by Shady-D they did? oh okay ill do some tails or whatever theyre called They're called lekku. (I played a Twi'lek in SWG and got attached to the race.) If you want to make everyone happy, you could also do some Zabrak horns. Tha...  [Read More]
Posted in: Universal Model
 Khaliban
11-25-2004, 4:10 PM
#41
How about Twi'lek head tails? Players have wanted a male Twi'lek since the game came out....  [Read More]
Posted in: What if you have a story idea?
 Khaliban
07-12-2004, 5:31 PM
#5
It takes me weeks to write a story, because I'm very detail oriented. I like to get everything right. I think my way through the parts of the story to work out all the inconsistencies. I can offer examples if you like. You may know level making, but,...  [Read More]
Posted in: What if you have a story idea?
 Khaliban
07-11-2004, 3:56 PM
#3
It's not one or two evenings. Writing a story, at least for me, takes many weeks. I'm picky about details. I'd like to take the time to learn mapping and coding, but I have too many other projects. I was just curious if anyone wanted a story. Because...  [Read More]
Posted in: What if you have a story idea?
 Khaliban
07-10-2004, 11:46 PM
#1
I'm not sure where this would go, so I put it in general editing. I'm more of a writer than a modeller. I know I'm known for some models, but, believe me, I'm a much better writer. I have an idea for a Sith single player campaign. (like everyone els...  [Read More]
Posted in: Metal textures
 Khaliban
07-03-2004, 7:54 PM
#3
Thanks, I'll try that....  [Read More]
Posted in: Metal textures
 Khaliban
07-02-2004, 9:06 PM
#1
What's the best metal texture for a saber hilt? I've tried simple, complex and photo-realistic. I'm never happy with the results. What texture do you think looks best and why?...  [Read More]
Posted in: WIP: Hilt Pack
 Khaliban
07-05-2004, 5:48 AM
#135
Alaris, after much effort, I finally got shaders to work. At least, I can make metal textures which is all I wanted. I tested it on your hilt pack, applying chrome to some of the hilts. Would you like a copy to see how they turned out? The pack I use...  [Read More]
Posted in: Saber off!
 Khaliban
06-16-2003, 11:38 PM
#15
The following is now available at jk2files: http://home.wi.rr.com/khaliban/images/Saber_06.jpg In a much reduced, CPU friendly form. Go here: http://www.jk2files.com/file.info?ID=15217...  [Read More]
Posted in: Saber off!
 Khaliban
06-06-2003, 5:21 PM
#12
Okay. This is a redesign of the single player saber. Obviously, this is not the in-game model. It's a high-res model I used to get the design and the textures right. I based the saber on a combination of the Yun, Qu Rahn, and Luke Skywalker sabers wi...  [Read More]
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