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Pahricida

Latest Posts

Page: 3 of 7
Posted in: Hogwarts
 Pahricida
01-03-2005, 5:24 PM
#18
Originally posted by Zappa_0 Why dont you two just shut up if you cant say anything good? I think Mongo can do a pretty good hogwarts, you arent the only person thats able to do that Eldritch so dont go around acting so cocky, because you think your...  [Read More]
Posted in: Imperial Outpost part 3 released!
 Pahricida
01-01-2005, 1:05 PM
#2
keeps on up with the other two ... now the trilogy is complete. I suggest you send them to http://www.map-review.com/ They review maps of all kinds and currently the SP section is a little empty....  [Read More]
Posted in: Making Alpha Skin Channels.
 Pahricida
01-01-2005, 3:44 AM
#2
well basically it's just a 32 bit .tga file and a shader. Create your texture... now switch to the channels tab and create a new Chanel called "Alpha 1" Now this works like this: everything that is white in the alpha Shader will be opa...  [Read More]
Posted in: Which one is better GTk-1.4.0 or GTk-1.3.12
 Pahricida
01-01-2005, 5:17 AM
#9
Yeah it's beta though http://zerowing.idsoftware.com/files/radiant/nightly/1.5/GtkRadiant-1.5.0-2004-12-05.msi...  [Read More]
Posted in: .dm_26?
 Pahricida
01-03-2005, 6:19 PM
#5
2 ways wich make sense: You go into COnsole and type: /cl_avidemo x whereas the x defines the frames taken per second. now do: /g_Synchronousclients 1 and /record blabla Your base/screenshots folder gets now filled up with single shots of th...  [Read More]
Posted in: Ac1dLord's Space Station
 Pahricida
12-15-2004, 5:14 AM
#8
well the basic architecture is alright. But it's a little monotonic in the way the textures are used. I'd also add some kind of "furniture"....  [Read More]
Posted in: Star Wars Jedi Academy: Bounty Trail.
 Pahricida
12-15-2004, 4:28 AM
#17
I digged 'em out! These few pieces remain from a collection wich used to be REAL big: http://home.arcor.de/pahricida/images/SW_actionfigures.JPG And some Reference for that Jetpack: http://home.arcor.de/pahricida/images/Boba_EU_jetpack.jpg...  [Read More]
Posted in: Star Wars Jedi Academy: Bounty Trail.
 Pahricida
12-14-2004, 1:20 PM
#15
Originally posted by MadCow1989 i still got an Xtended Jango/Boba jetpack model i made from the EU http://img.photobucket.com/albums/v124/MadCow.AkA.Mr.Hahn/Jango_jett.jpg if you want you can use it Haha I know that one, I've got a Boba Fett Ac...  [Read More]
Posted in: Star Wars Jedi Academy: Bounty Trail.
 Pahricida
12-08-2004, 6:56 AM
#9
Originally posted by darthVADER hmmm i gues we'l just have to put the jetpack in cutscenes then i dont supose it would be possible to make duel wielding in SP? ... you mean guns ? If so I dont think it's possible....  [Read More]
Posted in: Endor Siege
 Pahricida
12-20-2004, 3:56 PM
#65
Socks Tutorial on Simland: http://www.planetquake.com/simland/pages/articles/terrain1_1.htm What GothiX is talking of is the "DotProduct2 + Alpha Fade Terrain" Function. I'm also fiddling around with it ... it's by far the most advanced...  [Read More]
Posted in: Endor Siege
 Pahricida
12-14-2004, 12:48 PM
#45
after all where are the pictures? :D...  [Read More]
Posted in: Endor Siege
 Pahricida
12-09-2004, 9:28 AM
#35
Originally posted by monsoontide I'm gonna try a combo of real trees (ie. 3D models) combined with a layer of 2D trees then a portal sky featuring more 2D trees and a sky shader with a dense forest background image!!! Still in the testing stages. E...  [Read More]
Posted in: misc_turret & misc_G2turret
 Pahricida
11-22-2004, 2:41 PM
#7
exactly ... Maybe even add some new animations for the turrets .. It's kind of a new territory to me (the animating) but I want to advance a lil' bit. But for now new models would also do fine :D...  [Read More]
Posted in: misc_turret & misc_G2turret
 Pahricida
11-22-2004, 12:20 PM
#5
yes I saw the bones in Modview ... but I don't have a root file. Do I just have to build the model around self placed bones wich are placed at about the same coordinates as the original ones?...  [Read More]
Posted in: misc_turret & misc_G2turret
 Pahricida
11-22-2004, 10:25 AM
#3
thanks! Now I just need to get the bones for it....  [Read More]
Posted in: misc_turret & misc_G2turret
 Pahricida
11-19-2004, 10:02 PM
#1
I'd really like to know wether anybody can help me out on this one. The misc_turrent and misc_G2turrent entities place some NPC static turrets. Now what I wonderd about was the location of their model files. I browsed the whole assets but couldn't f...  [Read More]
Posted in: Imperial Outpost part 3
 Pahricida
11-09-2004, 10:19 AM
#2
YAY !...  [Read More]
Posted in: Demo!!!
 Pahricida
10-28-2004, 10:17 AM
#17
overall really nice! And a great improvement to the first demo. I liked almost all the new features. And there were just a few bugs ... like kyle repeating that he has "to get to the other side of that channel" over and over again. :D I ju...  [Read More]
Posted in: Gift to the DF2E Team
 Pahricida
10-29-2004, 9:44 AM
#7
Originally posted by jp-30 Do the DF2E & SOTE mods have websites? yes I'd also like to know that ... there already was a DF2:E Website some time ago but it didn only show a webbanner. SO far DF2E is http://shamusworld.gotdns.org/df2mod...  [Read More]
Posted in: Map Review Contest 1 : FFA WIP
 Pahricida
10-23-2004, 7:19 AM
#28
thats no portalsky ... it's a render if it was a portalsky he wouldn't have used high-poly models....  [Read More]
Posted in: Map Review Contest 1 : FFA WIP
 Pahricida
10-07-2004, 4:49 AM
#11
so will you just use these models in the skybox or will they actually be placed as mapobjects?...  [Read More]
Posted in: New Dark Lord Skins
 Pahricida
10-24-2004, 7:54 AM
#18
nice skins! I especially like Darth Bane!...  [Read More]
Posted in: Imperial Walkers On The North Ridge
 Pahricida
10-28-2004, 11:44 AM
#193
hell this is huge! I just ask myself how long will it take you to get from the spawn right into the battle? And how will you prevent everyone from using aircraft instead of infantry cause they are simply lazy and don't want to walk. Other than that...  [Read More]
Posted in: WIP: Crash On Tatooine
 Pahricida
01-01-2005, 6:50 AM
#18
loved it! Nice atmospheric cutscenes and voice acting. just a pity there were no interior areas where you two could have shown off some nice brushwork. But nevertheless a quality map!...  [Read More]
Posted in: The Rising Empire: Chapter 1, Part 1 (Almost done)
 Pahricida
10-09-2004, 7:32 AM
#18
well this looks like it will be a quality release. Move along ... continue to work :trooper:...  [Read More]
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