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Comet

Latest Activity

Posted in: Multiple FFA Duels
 Comet
12-01-2003, 7:15 PM
#2
Well my teams been working on this and theres nothing sure yet, theres a bunch of things in g_cmds.c about just over half way down.. its far to easy tho, i would have expected the more experienced modders here to have done it already if that was the...  [Read More]
Posted in: Making you 100/100 at begining of duel?
 Comet
12-01-2003, 6:19 PM
#4
hmm would there be any way you'd tell me how to do it? if not thats fine i understand you probably don't want people bothering you with requests for info.....  [Read More]
Posted in: Making you 100/100 at begining of duel?
 Comet
11-30-2003, 9:47 PM
#1
Lo, i've been working on a mod and i want to make it so when you start the duel your 200 hp and when you end it you are 200 hp, i found the one for powerduels but not for single, and i know it exists cos after the end of a duel you come back with 100...  [Read More]
Posted in: dll/qvm problemo
 Comet
11-30-2003, 9:44 PM
#8
It works i have done most of my mod now i need to get a few things sorted, will post new thread bout that :P...  [Read More]
Posted in: dll/qvm problemo
 Comet
11-30-2003, 12:55 PM
#6
Ok i've done that, it makes a prjconverter in the same folder as it is in, what do i do with this?, it still says "visual c++ version 7.00" if i look inside.....  [Read More]
Posted in: dll/qvm problemo
 Comet
11-30-2003, 9:26 AM
#4
:) thanks for the advice, i have it fixed, im now using visual c++ 6.0 i got off a mate, getting other stupid errors now like: "g_weapon.obj : error LNK2001: unresolved external symbol _RegisterItem g_weapon.obj : error LNK2001: unresolved exte...  [Read More]
Posted in: dll/qvm problemo
 Comet
11-29-2003, 1:20 AM
#1
I've been learning c and c++ for a bit, and i decided to make a mod. however when i try to view the testmod (thought it wise to do what the thing gave me for a test) i get an error, this happens when loading a map with the mod. Heres the pic for you....  [Read More]
Posted in: Creating new vehicles.
 Comet
10-07-2003, 11:55 AM
#19
how do i make it so that the thing only respawns when the other dies?...  [Read More]