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RoxStar

Latest Posts

Page: 19 of 25
Posted in: Traffic?
 RoxStar
06-12-2004, 12:32 PM
#4
I think I'll use the tunnel idea. Or if I can't get it to work I'll just put a trigger_hurt and then have an ROQ of some taffic....  [Read More]
Posted in: Traffic?
 RoxStar
06-11-2004, 11:24 PM
#1
I'm making a big city map and I've got a question. How do I make traffic on streets? The kind that can hurt you....  [Read More]
Posted in: JKA Bespin Maybe?
 RoxStar
06-11-2004, 2:37 PM
#9
Alight then. I'll have a go at it....  [Read More]
Posted in: JKA Bespin Maybe?
 RoxStar
06-11-2004, 10:58 AM
#7
You could always create yuor own and use the ffa_bespin as reference....  [Read More]
Posted in: Scripting Tutorial
 RoxStar
06-11-2004, 1:04 PM
#5
Haha ya, Dave Grohl is my idol. Kengo, do you know where I can find a good Icarus tutorial?...  [Read More]
Posted in: Scripting Tutorial
 RoxStar
06-10-2004, 10:36 PM
#3
Thanks....  [Read More]
Posted in: Scripting Tutorial
 RoxStar
06-10-2004, 5:49 PM
#1
Can someone link me to a good scripintg tutorial for JA mapping? I haven't had any practice in ages and I need a good refresher....  [Read More]
Posted in: Problem
 RoxStar
06-09-2004, 4:33 PM
#2
Are you using modview to make sure that you are indeed sucessfully reskinning?...  [Read More]
Posted in: Sky from Halo?
 RoxStar
06-08-2004, 11:00 PM
#4
So I should buil din the ring and then pain ta sky in the background? What about the subtle blue sky to outer space feel?...  [Read More]
Posted in: Sky from Halo?
 RoxStar
06-07-2004, 2:41 PM
#1
Hey. I was wondering how I could make a sky like the following pic from Halo and use it in Jedi Academy. Any suggestions? http://halo.ogresnet.com/screenshots/albums/Gameshots/Sky.sized.jpeg...  [Read More]
Posted in: Call me a noob, What what is the OJP?
 RoxStar
06-07-2004, 10:38 PM
#6
*stumbles onto forum* Whoa. Well its gotta be impressive just look at whos working on it!...  [Read More]
Posted in: Yavin Water
 RoxStar
06-07-2004, 2:38 PM
#6
I forgot their names. It was the level where Jaden destroys the cloaking device on teh primitive planet....  [Read More]
Posted in: Yavin Water
 RoxStar
06-07-2004, 2:33 PM
#4
Hmmm... the moving water shader was also used in the level with the blue guys in JA I believe....  [Read More]
Posted in: Stupid stupid notepad...
 RoxStar
06-07-2004, 2:36 PM
#3
If you would like to open the GLMs with your modeling program by default then you should just right click on the file adn click "open with..."...  [Read More]
Posted in: jetpack? in MP?
 RoxStar
06-06-2004, 1:43 PM
#4
I think that zeimi means that item_jetpack is the entity name to place in a map....  [Read More]
Posted in: okay im making a huge map, is it too big?
 RoxStar
06-07-2004, 2:25 PM
#8
Hmmm.... three times the size of Hoth? I don't think you're gonna get many downloads cause its gonna be huge and take a lot of your PC to keep it running on the fastest settings possible. If you make a lot of detail brushes and 86 the rides for just...  [Read More]
Posted in: electric effects? how do i make them?
 RoxStar
06-07-2004, 2:30 PM
#16
Originally posted by wedge2211 I don't know what he's talking about, but you can't mix two kinds of entities. I think a moving fx_runner could be scripted, though. Thats what I meant....  [Read More]
Posted in: electric effects? how do i make them?
 RoxStar
06-06-2004, 2:09 PM
#12
Try to give the fx_runner and function_train value....  [Read More]
Posted in: Good Modeling Program?
 RoxStar
06-01-2004, 11:19 PM
#1
Hey I was looking for a good modeling program and I don't know what to use. I downloaded the Half-Life 2 version of Softimage by mistake thinking that it could work for Jedi Academy. Could it? Or should I look for something better? Any suggestions?...  [Read More]
Posted in: Old Pilot
 RoxStar
05-31-2004, 11:15 PM
#3
Thanke sam. Thats why I like to release beta files first. And why isn't your little brother on the mod scene? With someone like you to teach him I'd think he'd be all over....  [Read More]
Posted in: Old Pilot
 RoxStar
05-31-2004, 9:09 PM
#1
This is my second skin. Its an old pilot form the 1930s. Its only available at PCGamemods for the moment because its only in beta stage. http://www.pcgamemods.com/5530/...  [Read More]
Posted in: Large Hills
 RoxStar
05-28-2004, 10:00 PM
#1
I need to make some large hills/cliffs to surround my gulch in a map I'm making. how would I do that? I just want to have it surround the map....  [Read More]
Posted in: My second skin and I need some help
 RoxStar
05-28-2004, 9:57 PM
#3
Ok thanks but what about the skin color. The neck should look like the face but I don't know how to do it....  [Read More]
Posted in: JA mod: Jedi Fighter
 RoxStar
06-03-2004, 5:48 PM
#33
So...when is this gonna be released?...  [Read More]
Posted in: What kind of character weapons?
 RoxStar
05-31-2004, 11:20 PM
#11
It'll be balanced I'd hope. I think that they'll have the major stuff formt he major battle scenes....  [Read More]
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