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Noxrepere

Latest Threads

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Posted in: Invisible Caps!?!
 Noxrepere
03-25-2004, 9:33 AM
#1
The caps on my model are all working except for the caps that appear on the hips when one of the legs gets cut off. The caps on the severed legs appear properly but I just get the see-through holes on the hips. I had linked the model according to S...  [Read More]
Posted in: Assimilate Giving "_humanoid.gla" Error
 Noxrepere
03-21-2004, 10:19 AM
#1
I don't know what I'm doing wrong. I followed Psykosith's tutorial and I set up everything the way I believe it's supposed to be and when I take my newly exported .XSI and try to run Assimilate, I end up with a problem. When I click on "Add Fil...  [Read More]
Posted in: Basic Brainstorming: Siege Jetpack
 Noxrepere
03-15-2004, 6:15 AM
#1
I don't know what other people think about it, but I found the jetpack in the Tatooine siege map (used by Boba Fett, Scout class) rather difficult to control. Unless I'm missing something as far as the controls go, it's really hard to go down with th...  [Read More]
Posted in: Basic Brainstorming: Team Skins
 Noxrepere
03-15-2004, 6:00 AM
#1
Would it be possible\reasonable to make an menu option that allows players to decide whether or not they want to see the team red/blue skins during team games. I'm not really familiar with the code, but it could function like this: one player turned...  [Read More]
Posted in: Segementing Model/Map Distortion
 Noxrepere
03-13-2004, 9:17 AM
#1
Quick Question: I'm preparing to unwrap my model, and after a little experimentation, noticed that after I unwraped the head and I went to detach some of the faces to give them a seperate name (i.e. head_face) there was severe distortion on the edit...  [Read More]
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