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tFighterPilot

Latest Posts

Page: 10 of 27
Posted in: The answer to the most asked question
 tFighterPilot
04-30-2004, 1:26 PM
#8
You gotta admit that 10ml per cm and 100cm per m and 1000m per km makes more sense than 12 inches per foot and god knows how many feet per mile same thing for weight...  [Read More]
Posted in: The answer to the most asked question
 tFighterPilot
04-30-2004, 6:25 AM
#6
Originally posted by StormHammer Well, at least that's something. A playable demo for certain platforms is better than nothing at all. :p As for dates... UK = dd/mm/yyyy US = mm/dd/yyyy Best method (in my view) = yyyy/mm/dd That way you go fro...  [Read More]
Posted in: The answer to the most asked question
 tFighterPilot
04-29-2004, 2:13 PM
#1
Yes, the x-box demo will be playable, but since the DVD will be out in the 21/9/04, I don't see the point. http://www.starwars.com/episode-iv/news/2004/04/news20040420.html...  [Read More]
Posted in: Naboo! gungans?
 tFighterPilot
04-19-2004, 8:19 PM
#9
Originally posted by Gukkjo actually, there is a topic named: Kamino! Clone Makers? :( :o...  [Read More]
Posted in: Naboo! gungans?
 tFighterPilot
04-18-2004, 7:48 PM
#6
Originally posted by jasperw :D Don't forget Hoth! Tauntauns? and Kashyyyk! Wookies? (if it's in the game) I won't I thought of Tauntauns, but they are more of a creature than species. If anything then Wampa...  [Read More]
Posted in: Naboo! gungans?
 tFighterPilot
04-18-2004, 4:17 PM
#4
so far we got three threads (correct me if I'm wrong) Naboo! gungans? Endor! ewoks? Tatooine! tuskens? Now we need Geonosis! geonosians? Kamino! kaminoans?...  [Read More]
Posted in: starship battles
 tFighterPilot
04-26-2004, 11:56 AM
#11
The only multiplayer Star Wars space game is x-wing vs tie fighter, and I don't have a joystick, so I can't play it. Games like battlefront and jedi academy can't really have the space feeling, cuz there are up and down. Real space games (Tie fighter...  [Read More]
Posted in: starship battles
 tFighterPilot
04-18-2004, 1:51 PM
#7
Originally posted by Lt. Havoc all of xwing alliance only takes up 420 megs, that's with all the single player storyline voices and what-not. Honestly, space flight sims are the least resource taxing type of action sim. A huge majority of the mode...  [Read More]
Posted in: Realism
 tFighterPilot
04-19-2004, 10:35 AM
#14
Originally posted by Taran'atar It's been a while since I've played it, but as I recall, the AT-AT's in the old N64 game Shadows of the Empire fell over when they were tangled up. They didn't just explode. I don't see any reason why Battlefront woul...  [Read More]
Posted in: weapons for the rebels
 tFighterPilot
04-16-2004, 8:44 PM
#16
The name is Bothan, James Bothan :007:...  [Read More]
Posted in: What's your fav ground vehicle?
 tFighterPilot
04-23-2004, 8:45 PM
#26
Originally posted by GlobalStrike posted by tfighterpilot __________________________________________________ Only the COOLEST IMPERIAL VEHICLE EVER! __________________________________________________ It seems pretty much the same as the AT-ST, tho...  [Read More]
Posted in: What's your fav ground vehicle?
 tFighterPilot
04-18-2004, 8:06 PM
#22
Originally posted by jasperw I believe sometimes lucasarts just designs some new vehicles because the need some for a game. (I've seen another two-legged republican unit in galactic abttlegrounds clone campaigns) I hope those won't be around in bat...  [Read More]
Posted in: What's your fav ground vehicle?
 tFighterPilot
04-18-2004, 8:04 PM
#21
Originally posted by GlobalStrike Ultar Terragorn, what's the AT-PT? I've never heard of it. :jawa :jawa :monkey4: Only the COOLEST IMPERIAL VEHICLE EVER!...  [Read More]
Posted in: SW: Episode III release date announced!
 tFighterPilot
04-25-2004, 1:04 PM
#18
Originally posted by VanLingo What, you didn't see The Phantom Menace or Attack of the Clones? :o You didn't go to the theater, buy the DVDs, or even rent them? Man, what are you doing on a Star Wars video game forum if you've never given LucasFilm...  [Read More]
Posted in: SW: Episode III release date announced!
 tFighterPilot
04-19-2004, 6:22 PM
#13
Originally posted by jasperw Well, I'm just hoping it won't be the last one. :( (it probably won't, those guys raise a lot of money with star wars) Yeah, with people like you around that give them money I said nothing...  [Read More]
Posted in: SW: Episode III release date announced!
 tFighterPilot
04-16-2004, 11:03 PM
#11
Can't say I'm surprised about the date, I knew it will be out in mid 2005...  [Read More]
Posted in: Tutorial: Importing Vehicles into JA
 tFighterPilot
04-19-2004, 1:49 PM
#38
You can change the X Y and Z of the models in assimilate...  [Read More]
Posted in: Tutorial: Importing Vehicles into JA
 tFighterPilot
04-18-2004, 4:28 PM
#35
Ok, that's easy, you forgot to delete c:/base from the gla properties...  [Read More]
Posted in: Tutorial: Importing Vehicles into JA
 tFighterPilot
04-18-2004, 1:45 PM
#33
Originally posted by -]Holoman[- yes, Iґve moved it a little bit... but Iґm not sure because It Max 5 not Max 4 .. and the animate button was not there... Also the assimilate say : ...frames = 31, but I read in 1!! ... I too use max 5, the auto k...  [Read More]
Posted in: Tutorial: Importing Vehicles into JA
 tFighterPilot
04-17-2004, 12:07 PM
#31
Did you animate the pelvisend?...  [Read More]
Posted in: droideka model
 tFighterPilot
04-28-2004, 7:06 AM
#153
Originally posted by Doomgiver can't find server :eek: :confused: :( duh You need to make a server, or solo. :rolleyes:...  [Read More]
Posted in: droideka model
 tFighterPilot
04-28-2004, 6:50 AM
#150
For a side note, do you think it would be possible for the droideka to open doors? Cuz it's rather irritating to need to exit the droideka to open a door....  [Read More]
Posted in: droideka model
 tFighterPilot
04-28-2004, 6:27 AM
#149
The death animation worked well for me, although the flames made it hard to see it :p...  [Read More]
Posted in: droideka model
 tFighterPilot
04-22-2004, 2:32 PM
#146
Sweet! Phunk, when I try to walk backwards, it only go backwards if I first turn around in place. EDIT: it doesn't happen anymore, so forget it...  [Read More]
Posted in: [WIP] Agent Smith-The Matrix
 tFighterPilot
04-17-2004, 12:34 PM
#80
Originally posted by GothiX That line there sums up this whole damn modeling forum. Yeah I know. It's because a lot of project seem to just die....  [Read More]
Page: 10 of 27