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Terve! Would anyone happen know how the data in CYCL, BOXM, ZP0?, EPAL, SCAL and NLSC -blocks of MI2 should be interpreted or do I have find it out myself? and remember, keep on pushing the culture! //Antti... [Read More]
I've made a tool to view the character sets of Scumm versions five and six (for example MI2 and Sam'n'Max). It's nice for it runs in 320x200 mode (which gives an authetic feel). So, if someone likes to have it, just let me know... I'm not sure if it... [Read More]