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about MI2 blocks

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 Antti
11-13-2002, 4:14 AM
#1
Terve!

Would anyone happen know how the data in CYCL, BOXM, ZP0?, EPAL, SCAL and NLSC -blocks of MI2 should be interpreted or do I have find it out myself?

and remember, keep on pushing the culture!

//Antti
 jannar85
11-13-2002, 5:53 AM
#2
I'm not sure, but I think you can find them in the SCUMM rev sourcecode @ LucasHacks. Try it out! (It's made in Delphi)
 bgbennyboy
11-13-2002, 6:57 AM
#3
ScummRev doesnt do anything with those blocks, they arent supported.
 Ender
11-13-2002, 7:04 AM
#4
Use the source, luke! Use the source!

http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/)

Check InitRoomSubBlocks (or somesuch) in scumm/scummvm.cpp for general info, more info can be found in resource.cpp, boxes.cpp and gfx.cpp.

You only want a full description of 80% of a rooms resources, and I'm not going to write that up here. *grin*
 Antti
11-14-2002, 4:18 AM
#5
Thanks mate, the source has it all.

//Antti
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