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megatron

Latest Activity

Posted in: SCRIPTS here (post & request thread)
 megatron
10-09-2002, 5:00 PM
#666
I know how to do some hidden moves in normal JKII. Do you know them? I have been told that a backspins is a roll and toggle the speed rotate button script. I have also tried out jedimodv1.2 where you get extra stances and can change hilt alwell as us...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 megatron
10-08-2002, 10:44 PM
#662
Originally posted by JaraDaj Haemon; Anyone wanna try this one? set fdkick "+forward; +moveup; wait; -moveup; wait2; +moveup;wait; -moveup" set kdfa "+attack; -attack; wait 15; +forward; +attack; +moveup; wait 5; -attack; -forward;...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 megatron
10-08-2002, 10:15 PM
#660
I have been practicing on botmatch using scripts and agree that move scripts are a bit lame. I do not think that they give any advantage. You can execute the same moves from keyboard with the same accuracy. I am talking about the light lunge, just cr...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 megatron
10-08-2002, 10:08 PM
#659
just deleted a double post, sorta ;/...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 megatron
10-08-2002, 3:25 AM
#655
I am well chuffed with this - I was trying to do it the wrong way round by assigning two commands to a key bind. You can have two keys bound to a single command but not the other way round. It is a elegant solution which makes alot of sence. To cha...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 megatron
10-07-2002, 5:06 PM
#653
Above uses 6 which is jedi knight and apparently it should be 7. I find that only certain combinations of special force powers work in the same game. I can have a game where I cant use lightning and also drain. As for the light side power - to me the...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 megatron
10-07-2002, 4:20 PM
#652
This is what I've got so far: I use wasd and these are all positioned at how I like them. unbind b unbind i unbind U unbind o unbind h unbind j unbind l unbind n unbind m unbind q unbind r unbind g unbind t unbind y unbind del unbind MWHEELDOWN unbi...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 megatron
10-07-2002, 7:52 AM
#651
Well I just read that you need executable config files named with the .cfg extension (you didnt need this in rtcw), and have to be in \base dir. Also I cant use the above config for non - jedi mod games. So I still want to know how people do backspin...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 megatron
10-06-2002, 10:47 AM
#650
In tactical ops (UT) you get double binds like this: Aliases[33]=(Command="speech 4 4 0 | OnRelease xTeamSay Falling back from #l!",Alias=Retreat) f=Retreat It may be nice to configure a special move and a speech taunt or a text one to m...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 megatron
10-06-2002, 8:01 AM
#649
Ok I came here to find how to do a backspin and how to spin your light saber. I found this, but I will put my question below: // JediMod Taunts bind n "vstr prv_taunt" bind m "vstr nxt_taunt" bind b "vstr set_taunt"...  [Read More]
Posted in: g_Sabermorerealistic issue solved
 megatron
10-10-2003, 6:01 PM
#2
I am a noob and I was looking for where to put an autoexec file. You have inadvertatly told me so thx. I was going to add the commands: seta g_dismember "100" seta cg_dismember "3" from here: http://strategy.jediknightii.net/jk...  [Read More]
I use the intellimouse optical and version 4.1 of the driver software. I bind delete to left thumb button and tab to the opposite one after a reinstall. Then all my games are set up to use these keys. I don't use the buttons outside of games. I suppo...  [Read More]