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El Sitherino

Latest Posts

Page: 80 of 114
Posted in: Water and Fire Maps.
 El Sitherino
10-19-2003, 9:36 PM
#11
what i mean is like take both the maps. put them in the same map and add a little middle area and the fire can be red base and the water be the blue base :)...  [Read More]
Posted in: Water and Fire Maps.
 El Sitherino
10-19-2003, 1:45 PM
#9
Originally posted by ZBomber Yeh, I plan on making the rocks more curvey, but blocky too, and once I figure out where the pipe will go, I'll try to make it more of a circular shape, instead of a 9-Sided Polygon. :p I dunno if you can see it good in...  [Read More]
Posted in: droideka model
 El Sitherino
10-11-2003, 6:46 PM
#16
ok well i'm looking at the games animevents.cfg file and animation.cfg file. I must say this is incredibly huge... some of it I cannot make out what it does. I'm gonna play around with some stuff in the veh file since that's the stuff i mostly know r...  [Read More]
Posted in: droideka model
 El Sitherino
10-11-2003, 1:30 AM
#12
It would be quite an exciting experiment for me so go ahead and send it. who knows I might figure somethig out, atleast through dumbluck, ;). (atleast I'm honest :p )...  [Read More]
Posted in: droideka model
 El Sitherino
10-10-2003, 3:13 AM
#7
well I have a three day weekend and no money so I'll just be spending it at home so if you want you could send it to me and i can try my hand at fixing it up some, and the turn while stop only works in SP, not MP. I don't know why they didn't add it'...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 El Sitherino
10-14-2003, 10:27 PM
#36
Originally posted by Buffy did you add new speeder bike & stap too ?? in kotor_flight_school map ... this bikes Turbo can fly over to othere side of base so we can play CTF now... here is pics http://www.hostmysig.com/data/buffy/Speeder&Sta...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 El Sitherino
10-13-2003, 6:04 PM
#33
Originally posted by SkinWalker It might be your connection between you and he.. I tried and it worked for me... Of course, Insane and I are like 20 miles from each other at most. ;) :). something that makes me think is we might have seen eachother...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 El Sitherino
10-12-2003, 1:11 AM
#23
Originally posted by |GG|Carl Your link is wierd... what makes my link weird?...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 El Sitherino
10-11-2003, 4:07 PM
#19
>_> if anyone wants it, it'd be nice if you had it so that you could see me and so that i have the option of using it. my skin for my character http://www.boomspeed.com/insanesith/Qi_Na.pk3...  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-10-2003, 3:04 AM
#67
Originally posted by NeoMarz1 sure! any help would be great! can you help with importing to md3? I can send you a finished Zam speeder, but I want to see how it gets set up (so I can learn). what modeling program you use? milkshape. i can't find my...  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-09-2003, 9:53 PM
#60
well i've been playing with them in both mp and sp. I'm very pleased with them. :) you have my approval :D...  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-09-2003, 7:26 PM
#56
Originally posted by monsoontide Where can I send you the file? sirfobos2021 at yahoo.com yes i know it's spelt phobos but it's from sealab 2021 you'll just have to have seen the show to understand ;) Oh and I really love your dewback ^-^...  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-09-2003, 6:39 PM
#54
Originally posted by NeoMarz1 Hey Duncan, I noticed you used my "Obi Sith variant" in one of your screenshots ;) Thanks for the publicity! that was my screenie :p. Anyways if you need help with your vehicles Monsoon I could help a bit....  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-08-2003, 8:30 PM
#43
If you want you can send it to me. I could take a look at it....  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-08-2003, 6:46 PM
#41
Originally posted by Duncan_10158 i just sent the newest versions to the testers, you should have it in your mailbox now :) i think its pritty close to release version. the lookPitch and mousePitch does not affect firing direction, at least not in...  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-07-2003, 7:15 PM
#37
i know the parameter lemme dig it up. also uhmm how do you make a shader i could make a rust look i just don't know how to make shaders >_<~ ATST_vehicle { name ATST_vehicle type VH_WALKER numHands 2 hideRider 1 killRiderOnDeath 1 lookYaw 45...  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-07-2003, 2:51 AM
#33
Originally posted by mariners2001 ooooo i wanna test!!! send me an e-mail here (robinhawk@yahoo.com) maybe we should use it to blackmail you to release your uber sweet rock fisto :D i'm sorry i'm evil aren't i XD...  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-07-2003, 2:04 AM
#31
http://www.boomspeed.com/insanesith/sabers.pk3 :)...  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-07-2003, 1:06 AM
#29
Originally posted by Duncan_10158 InsaneSith, i just tried your settings, but i cant see any difference. what should mouseYaw and turnWhenStopped change? Hi t3rr0r, nice to see you again. good idea with the flying STAP, i gone have a try if it wor...  [Read More]
Posted in: speeder bike and STAP vehicles
 El Sitherino
10-06-2003, 11:19 PM
#26
yeah well lucky me you already had most of the stuff set at excellent settings :D. I'm not sure about the shader tuts. Can't wait to see this finished :)...  [Read More]
Posted in: Acklay References
 El Sitherino
10-12-2003, 1:57 AM
#14
http://www.geocities.com/sirfobos2021/ click the first image to download the spider. It's animated well because the way it's weighted. You could probably pull off something like this with your acklay. :)...  [Read More]
Posted in: Tutorial: Replacing Jaden with custom model
 El Sitherino
10-15-2003, 8:20 PM
#80
Originally posted by Prime You don't need the .surf file at all. You can turn off everything in the .skin file. For whatever entries you want to turn off (which can be determined by the .surf file), just replace the specified path with *off. For exa...  [Read More]
Posted in: Tutorial: Replacing Jaden with custom model
 El Sitherino
10-13-2003, 1:18 AM
#73
ok I'm having an issue with my model not using the surf file, I'm using my custom skin for the ep1 obi model from JO. I want it to not have the ponytail, braid, and robe. How do I go about getting it to use the surf file?...  [Read More]
Posted in: JKII model to JA model...
 El Sitherino
10-11-2003, 6:04 PM
#27
could one of you perhaps do some of this stuff for us poor unfortunates that have no clue what the hell is being said, or how to do it? just curious of course ;)...  [Read More]
I have a hard time understanding why people would still go to hell for worshipping god but not jesus. (according to christianity)...  [Read More]
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