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NeoMarz1

Latest Posts

Page: 2 of 9
Posted in: WIP: Saesee Tiin
 NeoMarz1
03-10-2003, 10:30 PM
#110
Originally posted by Psyk0Sith Yeah well i went a bit over the top...i've removed some of the folds (cuz it was a bit high in polycount) and after watching AOTC, i've noticed obi wan's had very few. Saesee has not progressed much since im keeping m...  [Read More]
Posted in: Falcon is ingame
 NeoMarz1
11-25-2003, 4:56 AM
#1
Ok, I was really bored today, so I thought wouldnt it be cool to put the Millenium Falcon ingame. I mean the model is already finished right? So I quickly put it together, and it actually turned out to be pretty fun to cruise around in. Anyhow here i...  [Read More]
Posted in: WIP: Anakin's Speeder
 NeoMarz1
11-25-2003, 12:46 AM
#15
Well, for some reason I cant get the driver to show on flyer models. I'm using the same text lines from the swoop vehicle file, but it doesnt seem to do the same thing for flyers... so as it stands, Anakins speeder does not show a driver for the flye...  [Read More]
Posted in: WIP: Anakin's Speeder
 NeoMarz1
11-22-2003, 12:49 PM
#10
Originally posted by seks03 awsome job marz, i think you should make both skimmers and flyers but play them in seperate downloads since the mappers are going to choose which to use in there maps. any eta, next week next month? Well, I just need...  [Read More]
Posted in: WIP: Anakin's Speeder
 NeoMarz1
11-22-2003, 2:56 AM
#7
Ok the speeder is ingame, we are beta testing it at AOTC/TC. Its not posted yet, so just hang tight! Of course the driver model does not line up very well to the model's seats, but it still look pretty good. I added a couple blasters to the bumper fr...  [Read More]
Posted in: WIP: Anakin's Speeder
 NeoMarz1
11-15-2003, 7:31 PM
#1
Ok, so I'm pushing forward my 3rd model this month. I guess ill probably just add it as a speeder pack, with Zam's. Anyhow here are the first mesh shots. Mars out! http://www.aotctc.com/forums/files/anispeed1.jpg http://www.aotctc.com/forums/files/...  [Read More]
Posted in: WIP: "Republic Gunship"
 NeoMarz1
11-15-2003, 1:22 PM
#8
Originally posted by Usurpo Look'n good...gota say a few things though. 1) The front should be a little more rounded, and the cannon tubes should be just a tid-bit shorter...[ http://www.starwars.com/databank/vehicle/republicgunship/img/movie_bg.j...  [Read More]
Posted in: WIP: "Republic Gunship"
 NeoMarz1
11-15-2003, 1:17 PM
#7
Originally posted by DarkLord60 Wow I haven't seen the new skin update. Have you showed anakin this. He'll be impressed. Well I decided to use some new techiques that I have picked up as of recent. It does look better eh? I discovered why no one...  [Read More]
Posted in: WIP: "Republic Gunship"
 NeoMarz1
11-15-2003, 3:23 AM
#4
well we got it ingame, and I must say that it isnt as bad as you might think (at least as a speeder bike model)... The scale may be a bit small so I may tweak it up later, unfortunately I havent got it to work as a ship yet, i think the size has some...  [Read More]
Posted in: WIP: "Republic Gunship"
 NeoMarz1
11-14-2003, 1:11 AM
#1
Well the Zam Speeder is pretty much done, so I'm now going to put the Republic Gunship ingame. 1) I dont know if it will be very playable due to its size. 2) There probably isnt any way to put passengers in it, but will see. 3) I will probably have...  [Read More]
Posted in: WIP: Hellfire Droid
 NeoMarz1
11-11-2003, 1:09 AM
#21
Originally posted by DarkLord60 Wow that does look great you ever think about working for us at AOTC:TC we could us another good modeler. email me at J_hamp60@hotmail.com Yeah Duncan! We sure could use your talents, You helped me out with the Zam...  [Read More]
Posted in: Where is the kel dor Soldier??
 NeoMarz1
10-23-2003, 1:40 AM
#8
Originally posted by The Cheat they look very sweet, are you only planning on having one with a jetpack? Oooops, I guess you can blame that screenshot on me. I put the pack on (using "Give all" cheat). I know Psyko wanted to add a few ac...  [Read More]
Posted in: I need to compile a saber into JA
 NeoMarz1
10-11-2003, 11:42 PM
#9
Originally posted by Scouttrooper you mean to change the direction of the tag ? you have to point the green line of the axis to the direction you want :) 3d studio max must be more complicated than it needs to be. I changed the pivot points for th...  [Read More]
Posted in: I need to compile a saber into JA
 NeoMarz1
10-11-2003, 5:51 PM
#8
Originally posted by Aaron Smith Yes apply the skin in MD3veiw and then export, once that is done when you zip it up into a pk3 you shouldn't need the skin file in it, the skin paths will be set as part of the GLM. Marz send me or post a pic of you...  [Read More]
Posted in: I need to compile a saber into JA
 NeoMarz1
10-10-2003, 10:53 PM
#6
Originally posted by Scouttrooper you'r right.. so what do you want to do with it neomarz ? are you making some kewl sabers or what ? :p well yeah, I do plan to do a set. Here is another question, if someone can answer this. (keep in mind I'm us...  [Read More]
Posted in: I need to compile a saber into JA
 NeoMarz1
10-05-2003, 10:43 PM
#1
Ok... I need help trying to get a saber handle compiled into a glm using assimilate. I'm starting a saber handle, so I can get a feel for this. Eventually I will import "Zam's speeder" into JA. Does anyone out there have a tutorial (not for...  [Read More]
Posted in: speeder bike and STAP vehicles
 NeoMarz1
10-15-2003, 12:41 PM
#85
Originally posted by Duncan_10158 the skins NeoMarz made for the stap and speeder bike are realy great. i made a misstake with the stap skinmap, so NeoMarz was so kind to do his skin for that again. i hope to release these reskined versions soon. b...  [Read More]
Posted in: speeder bike and STAP vehicles
 NeoMarz1
10-11-2003, 4:20 PM
#82
dang I missed you! (before you posted)... I just sent the new skins to your mail. Mars out...  [Read More]
Posted in: speeder bike and STAP vehicles
 NeoMarz1
10-10-2003, 10:46 PM
#80
Originally posted by Duncan_10158 NeoMarz1, sure i can sent you an other format version of the swoop. but i use 3ds max 4.2, so i could sent it you as max file if you want. about the skins, i can sent you the skinmaps of my models, its much easier t...  [Read More]
Posted in: speeder bike and STAP vehicles
 NeoMarz1
10-10-2003, 12:10 AM
#65
Originally posted by InsaneSith that was my screenie :p. Anyways if you need help with your vehicles Monsoon I could help a bit. I'm going to mess around with the .veh files some more duncan see if i can make it anybetter :p sure! any help woul...  [Read More]
Posted in: speeder bike and STAP vehicles
 NeoMarz1
10-10-2003, 12:06 AM
#64
Originally posted by Duncan_10158 NeoMarz1, there is a >JA models and skinmap< pack releasd by raven, there is a swoop in XSI frmat in it, the reference you request. if you have any other questions, go ahead, we all are learning here. and abo...  [Read More]
Posted in: speeder bike and STAP vehicles
 NeoMarz1
10-08-2003, 11:39 PM
#47
Hey Duncan, I noticed you used my "Obi Sith variant" in one of your screenshots ;) Thanks for the publicity! Hey the reason I'm making a post here, is I need some help. I am working on putting both Zam, and Anakin's speeder in the game. I...  [Read More]
Posted in: New PloKoon and Shaak Ti skins
 NeoMarz1
08-16-2003, 2:58 PM
#1
Ok here is my latest Plo Koon and Shaak Ti skins, I just released these to Jkfiles.com... should be up in a few days. Mars out http://forums.aotctc.com/files/plokoonscrn.jpg http://forums.aotctc.com/files/shaaktiscrn.jpg...  [Read More]
Posted in: NLS/ Kartoon's Darth Vader
 NeoMarz1
08-16-2003, 4:21 PM
#37
I have to say the model is cool, and the skin is very detailed. The model is well represented! Mars out!...  [Read More]
Posted in: WIP Coleman Trebor
 NeoMarz1
05-28-2003, 12:21 AM
#32
[i] On another note, looks like the JK2 community is dying...this could be my last model released but im still working on other characters (for AOTC:TC and my own pleasure) [/B] Well, I think these models will see the light in JK3. I'm sure they wi...  [Read More]
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