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HapSlash

Latest Posts

Page: 3 of 10
Posted in: The Evil Dead Total Conversion needs playermodellers
 HapSlash
03-08-2004, 10:39 PM
#13
With a lot of the stuff I haven't released, it's simply because I'm just not happy with them yet. I'm still working on them though. And I'd still like to hear more about this mod,......  [Read More]
Originally posted by tFighterPilot That's because you're not a modeler. :lol:...  [Read More]
Some of the people in these forums have really twisted ideas on what does and doesn't belong. An entire forum reserved for people looking for help from other modelers,...? If asking for help isn't considered a request, then I don't know what is. The...  [Read More]
Yeah,.... Because no one reads the request forum. I know I don't,... :dev7:...  [Read More]
Posted in: No Vader skin anywhere?
 HapSlash
03-08-2004, 5:03 PM
#3
Lucasfiles doesn't really have squat for files, but they do have the old Vader model made for Outcast. http://www.lucasfiles.com/index.php?s=&action=file&id=3 JK Files is a great site, but I haven't been able to get in to it in days....  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-17-2004, 12:28 AM
#218
The problem with release dates is that I tend to go back and tinker with something even after I've already considered it finished. Just yesterday I added new boots to the Imperial, and a few days before that, I retextured the cartoonish code cylinder...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-12-2004, 9:44 PM
#207
Well, that's something you'd probably need to take up with monsoontide, because it's his model....  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-12-2004, 6:54 PM
#204
Originally posted by AlphaleX Hey, with the scout trooper model of duncan, it's possible make this model?Uhm,.... okay. I suppose it could be done, but what does that have to do with anything,...? Originally posted by t3rr0r i take it that you'd b...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-12-2004, 1:53 AM
#198
I tried posting this around 4pm, but my server went down. I'll probably release the JA versions around midnight tonight(CST), which is in just a few hours, as I haven't heard of any other bugs with it. I've redone a few of the textures fixed the shad...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-09-2004, 12:13 AM
#188
I don't know,... if you watch 'Jedi' a whole lot of them little suckers get whacked,... Mwaaa, haa, ha, ha, haaaa!!! :dev7: The Imperials were just severely outnumbered....  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-08-2004, 9:32 PM
#184
:lol:...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-08-2004, 6:50 PM
#179
Ok,... Thanks....  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-08-2004, 5:47 PM
#177
Nah,... TK-8252 had that idea and has already started setting them up. I just want to get these two finished. I'm not really looking for any new ideas, just what I need to do in oder to get this thing released....  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-08-2004, 3:47 PM
#175
Did anyone have to make any modifications to the E-11 to get it to work with outcast, such as renaming anything, or did it work as it is? I'm pretty much ready to pack this thing up, and wanted to know if there's anything I should add or change....  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-08-2004, 10:46 AM
#173
Thanks! http://wat.midco.net/eggnog1/throw-it.gif I just couldn't help myself....  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-05-2004, 5:22 PM
#171
Originally posted by t3rr0r you can bolts items/weapons/whatever to tags in modview. How do you do that? hap, you should try adding glow to the final JA spec shader. it makes it just a little bit nicer. What kind of effect does it add?...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-05-2004, 12:42 PM
#169
Arggghhh,.... I caught another mistake. There's been something bothering me about the E-11's in the shots that have been posted. After I took a look through the pk3 I see what it is,... Here is the one that was released,... and then the correct on...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-05-2004, 11:58 AM
#168
Yeah,.. it's just as detailed as the base textures. It pulls off the semi-gloss sheen pretty well, but I don't think it would work very well for a high-gloss shine. Oh yeah,... I was looking at the first pic you posted of the black trooper and it l...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-04-2004, 1:18 PM
#166
:dev7: One of the reasons why the JA trooper wasn't already completed is that I've been finishing the images for a specular shader that Infinity Blade set up for me. Here's a picture of the shader at work on the model with only flat black textures...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-02-2004, 12:34 PM
#146
Originally posted by TK-8252 Putting *off in the skin file only makes the surface appear invisible, unless it is sniped, glowing, etc.. That's odd,... I was just told by several of my team mates on the Dark Forces mod that it does remove the model...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
03-01-2004, 3:55 PM
#139
Yeah exactly the same flaw I've noticed with NeoMarz1's and Psykosith's Clonetroopers ... you can also edit the npc files in assets1.pk3/ext_data/npcs You have to turn a surface off in an npc file to avoid this. I thought that might be the case,...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
02-29-2004, 11:15 PM
#132
I want to thank everyone for all their kind words and encouragement during the creation of this project. Sorry that I haven't been able to respond to each of you individually, but I'm still working on those models. As far as the JA officer skin is...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
02-29-2004, 12:28 PM
#125
Originally posted by Pahricida Well I just want you to know that there is a bug with the stormtrooper/officer Skin. The helmet and hips are untextured if you chose the officer Skin and the pauldron is compleatly missing. Officer skin?... There is...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 HapSlash
02-29-2004, 8:19 AM
#122
Arrghhhh,.... I just realized that I forgot to write down the commands to change the pauldron color into the readme.txt of the Sandtrooper. For those who want to, just open the console then type either,... model sandtrooper/sand-w for the white pau...  [Read More]
Posted in: HapSlash's Website - UPDATED
 HapSlash
03-01-2004, 3:35 PM
#154
I just thought I'd let everyone know that the new website is up and running. WWW.HAPSLASH.COM (www.hapslash.com/base.html) Thanks to Delmar (http://www.lucasforums.com/member.php?s=&action=getinfo&userid=15694) I have a new easy to remember...  [Read More]
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