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eloqui

Latest Activity

Posted in: Cocytan Interplanetary Auxiliary Language
 eloqui
05-05-2003, 3:13 PM
#1
I'm putting out a call for any info relating to the creator's language. One of my hobbies is conlanging, and I think it's about time someone brought some semblance of order to the "gibberish" spoken by the creator. I especially would like...  [Read More]
Posted in: The End Times
 eloqui
11-16-2002, 9:29 AM
#6
While we're on the subject... http://www.pottedmeatmuseum.com/ Anyone care for some hot tongue? ;)...  [Read More]
Posted in: The End Times
 eloqui
11-03-2002, 2:06 AM
#2
And the prize for relevance goes to... Unless I missed something....  [Read More]
Posted in: Sean Clark profile
 eloqui
08-27-2002, 1:40 AM
#1
http://www.lucasarts.com/20th/profiles_sean.htm A (maybe) interesting little read, though he doesn't actually mention The Dig anywhere. By the way, it mentions in his timeline that in 1991 he worked on an unreleased version of The Dig. On the dig.m...  [Read More]
Posted in: A Suggestion
 eloqui
08-20-2002, 2:10 AM
#1
Since there is hardly ever any news regarding The Dig, maybe the site would look a little less lonely if the front page had something else on it as well. For instance, perhaps a short introduction to The Dig would help new visitors. Even a selection...  [Read More]
Posted in: The Dig: Movie Script In Process
 eloqui
07-23-2002, 8:11 PM
#10
Hey TheFilmGuru, there's a lot more in the book that would suit a film. Both of these projects would probably take a lot of stuff from there, rather than only the game. The game provides a good guide to the atmosphere, but the real depth is in the no...  [Read More]
Posted in: The Dig: Movie Script In Process
 eloqui
07-16-2002, 3:11 PM
#3
Well, who'd'a thunk it? Two movie projects in one week! :D From what I've read in the past, though, LucasArts are very interested in their property, and especially in keeping it theirs. I'm not sure how much support they'd give to a movie out of hou...  [Read More]
Posted in: Enrico
 eloqui
07-17-2002, 9:37 AM
#2
Turn on the power: In the power room, you need to use one of the consoles to program in a sequence using the coloured shapes that directs the repair drone to the lens (which is lying on the floor), picks it up, then places it into the pinnacle that i...  [Read More]
Posted in: It's sad.
 eloqui
06-12-2002, 12:49 PM
#1
Could we have possibly run out of things to talk about with regards to The Dig?...  [Read More]
Posted in: I need help!
 eloqui
05-05-2003, 2:58 PM
#8
This little requirement must be the worst snag in the game. And the worst thing is, it's so obvious once you have the answer. How could Low possibly know how to activate the tomb entrance without having first seen it in the map room? Incidently, I...  [Read More]
Posted in: I need help!
 eloqui
06-06-2002, 3:36 AM
#6
Heh... I knew I had forgotten something. I remember I encountered that problem once as well, now I think about it....  [Read More]
Posted in: I need help!
 eloqui
06-04-2002, 3:35 PM
#2
Are you certain you have done everything that is required of you to descend to the crypt? There's at least four things you need to do before you can. Align the moons in the planetarium. Place the blue crystal from the power room under the nexus int...  [Read More]
Posted in: Where's the additional music??
 eloqui
06-16-2002, 10:11 PM
#8
No worries, SpaceMonkey. I've loved every one of the designs. I have to say the first one was brilliant, and the most recent one not far behind. I've been working on a site for about three years... I've been through about six different designs, and s...  [Read More]
Posted in: Where's the additional music??
 eloqui
06-04-2002, 3:39 PM
#5
YAY for Schmatz!!!...  [Read More]
Posted in: Where's the additional music??
 eloqui
05-28-2002, 6:37 AM
#3
Hehehe... those MP3's have been promised for a long time. Maybe now Schmatz has temporarily taken over the site from our intrepid ever-changing-his-mind-about-the-site-design webmaster SpaceMonkey (how many websites have three different designs runni...  [Read More]
Posted in: Some Questions...
 eloqui
05-02-2002, 6:52 AM
#3
Of course you can use Scumm Revisited (http://scummrev.mixnmojo.com/) to get the background art. I think the latest version doesn't read some of the object images or the sound files, though an earlier version certainly does. But the recent version ca...  [Read More]
Posted in: Avatar
 eloqui
05-03-2002, 12:47 AM
#6
Hear Hear! :wstupid:...  [Read More]
Posted in: Dig 2 Fan Game
 eloqui
07-14-2004, 11:11 PM
#24
This is a blast from the past. SST_Brink: Ahh, time travel. So easy to use, so difficult to make plausible. ;) I recommend to ColonelVogel to keep quiet about your work, since LucasArts have a history of protecting this property. Perhaps, though, a...  [Read More]
Posted in: Dig 2 Fan Game
 eloqui
09-20-2002, 9:48 PM
#20
Originally posted by TogaMario Didn't know they had those now! Really, I didn't! ... But the water idea came from a basic need of life idea. Other resources could've worked in the situation, though I had more plans for water than ANYTHING :) You k...  [Read More]
Posted in: Dig 2 Fan Game
 eloqui
09-18-2002, 11:19 PM
#17
Hi TogaMario I like your idea, though I don't think fresh water would be a realistic resource to get from Mars. Rather, I think desalinization plants would be used to convert salt water into fresh water, as they are used now. The only reason we'd ne...  [Read More]
Posted in: Dig 2 Fan Game
 eloqui
05-28-2002, 6:28 AM
#14
Hi guillepb! Welcome to the forum! I love your story idea! There's plenty of scope for a game within it. One question I have for you, though, is how does the Eye move to the moon? It seems to require the power that is only available at the starport...  [Read More]
Posted in: Dig 2 Fan Game
 eloqui
05-12-2002, 1:52 PM
#12
Brilliant! We have a basis. Now we just need someone to make it (and deal with the whole 'cease and desist' business ;) )...  [Read More]
Posted in: Dig 2 Fan Game
 eloqui
05-07-2002, 3:45 AM
#10
OK, I didn't think of that! Isn't it lucky for our intrepid crew that the starport was on the highest mountain and not a wide mountainless plain. I think the assumption can be made that the Cocytans would refreeze their ice caps once they'd returne...  [Read More]
Posted in: Dig 2 Fan Game
 eloqui
05-03-2002, 12:43 AM
#8
That is interesting. I don't have the strategy guide (yet, anyway) so I didn't know that. I have read the novel, though, so I assumed there were other continents. Does it say in the strategy guide how many Cocytans survived the ice cap melt? And how...  [Read More]
Posted in: XP or 95?
 eloqui
05-10-2007, 7:58 PM
#9
What about Mac? Is there a Mac-version of this game? I have successfully played the PC version on my Mac using either ScummVM or DosBOX, though I can't now recall which one specifically. They should both theoretically work fine. If there was a Mac...  [Read More]