Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Pimpgoofy

Latest Posts

Page: 1 of 1
Posted in: give npc items
 Pimpgoofy
04-26-2002, 2:16 AM
#1
does anyone know how i would be able to give an npc an item so that they would drop it after i kill them...  [Read More]
Posted in: :)
 Pimpgoofy
04-26-2002, 1:19 AM
#5
thanks...  [Read More]
Posted in: :)
 Pimpgoofy
04-26-2002, 1:08 AM
#3
do you know where you might have saw that mod...  [Read More]
Posted in: co-op sp
 Pimpgoofy
04-26-2002, 2:25 AM
#5
sweet thanks...  [Read More]
Posted in: co-op sp
 Pimpgoofy
04-26-2002, 1:00 AM
#3
cooperative single player...  [Read More]
Posted in: co-op sp
 Pimpgoofy
04-26-2002, 12:47 AM
#1
does one know if this is possible...  [Read More]
Posted in: Good tut on adding buttons for doors
 Pimpgoofy
04-26-2002, 12:41 AM
#1
does anyone know a good place to find out how to make buttons work for doors and elevators...  [Read More]
I have not actually tried it yet but i was told the readme we tell you how to do it...  [Read More]
no you have to add the info_player_start point my right clicking on the grid and then going to info and then add the player start. after that use the window that has the ingame look to make sure that the start point is where you want it. next hit the...  [Read More]
in that case be sure to check your info_start_point on you map. Make sure that it is all the way in the map and that it is not through the floor or anything like that....  [Read More]
Hey man under the menus use BSP and then just ckick on FullVis. this will convert it to a bsp....  [Read More]
Posted in: Dumb question?
 Pimpgoofy
04-26-2002, 12:30 AM
#4
to bring up the console just hit the shift key and then the ~ key. Also be sure to load the map in either single player or multiplayer depending on wheither or not you made a single or multiplayer map...  [Read More]
Posted in: Multi and SP maps
 Pimpgoofy
04-26-2002, 12:28 AM
#5
Hey i was told by someone if you read the readme it explains how to do this. Something to do with the file project...  [Read More]
Posted in: My first Jedi knight 2 map (Screenshots inside)
 Pimpgoofy
04-26-2002, 12:38 AM
#23
inlacrimas, that is a real nice map. I sure hope it comes out tonight or tomarrow morning. Good job and i thnk it looks sweet the way it is....  [Read More]
Page: 1 of 1