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DeTRiTiC-iQ

Latest Posts

Page: 2 of 4
Posted in: Location! Location!
 DeTRiTiC-iQ
04-04-2003, 4:32 PM
#21
As much as I want to see Coruscant, I don't want them doing it unless they can really pull it off. I'd also like to see Kashyyyk, that would be pretty cool, an entire mission taking place above the forest floor....  [Read More]
Posted in: Star Wars:Jedi Knight:Jedi Academy
 DeTRiTiC-iQ
04-03-2003, 8:35 PM
#23
says who? If JK3 turns out to be part of the Dark Forces series as opposed to Jedi Academy, then surely its likely that guns will play a larger role?...  [Read More]
I got sick of JK2 when I got kicked off every FFA server I joined for... killing people. What's worse is that I was deliberately not taking cheap shots, I was giving people a chance, I let them take the first shot/slash... yet within 5 minutes of joi...  [Read More]
Posted in: JA Interview with Raven at GamesDomain
 DeTRiTiC-iQ
04-02-2003, 5:25 PM
#26
Yes, but consider that even with a weak attack with a lightsaber, if it hits your neck, you're gonna die. The effect of a lightsaber as often been equated to a warm knife through butter. Sure a more powerful strike is going to go further, but even a...  [Read More]
Posted in: JA Interview with Raven at GamesDomain
 DeTRiTiC-iQ
04-02-2003, 3:37 PM
#24
it would make a cool bonus to unlock after say completing the game on Jedi Master...  [Read More]
Posted in: JA Interview with Raven at GamesDomain
 DeTRiTiC-iQ
04-02-2003, 2:49 PM
#19
I'm worried about how they are adding even more special moves... Sword-Fighting isn't Pro-Wrestling, there is no reason why jumping upside down should cause unblockable fatal damage when a slash to the neck merely knocks off a few health points. The...  [Read More]
Posted in: JKIII News on PC.IGN.COM!!
 DeTRiTiC-iQ
03-31-2003, 7:51 PM
#8
Originally posted by mariners2001 Also...official word: http://www.ravengames.com/jediknight3/ YES! ;) PS. But check the story/world section...lol hahaha Not strictly true, Ravengames is a community dedicated to Raven games (oddly enough), now...  [Read More]
Posted in: JK3 seems like KOTR
 DeTRiTiC-iQ
03-29-2003, 8:33 PM
#5
Well character generation is a fundamental to the classic CRPG as KotOR is slated to be. Additionally the screenshots of the saber combat look similar to the KotOR screenshots, inclusion of dual-lightsabers. The ability to choose "quests/mission...  [Read More]
Posted in: JK3 seems like KOTR
 DeTRiTiC-iQ
03-29-2003, 8:03 PM
#2
yes...  [Read More]
Originally posted by oasisfan Maybe implement the Q3:Team Arena bonus system in the JK3 MP plus being able to see where a fellow player is using team overlay. Maybe a voice radio system like Q3 has would be nice. It would enhance gameplay. Three...  [Read More]
Originally posted by WarteX I think the advantage for using a single saber is that u hit harder with it bcoz u wield it with 2 hands, which makes it easier 2 break somebodys defense. This seems logical 2 me. Try breaking a crate with a stick, weild...  [Read More]
Originally posted by C'jais I don't know if we should apply this to multiplayer as well, but they do mention that the game will be primarily focused on the saber - something about 70% to 30%, I believe. Make of it what you will. my entire post wa...  [Read More]
As far as i'm concerned, they can do what they like with the multiplayer saber system provided it remains balance. But I don't want to see a repeat of Guns vs Sabers like in JK2. I played JK and JK2 for Full Force Guns, its what I like, and its what...  [Read More]
Can we expect many more maps for exisiting gametypes, especially CTF? JK2 was sorely lacking with just four in CTF....  [Read More]
Originally posted by ChangKhan[RAVEN] The other issue here is that the game code was in a DLL and not the Quake 3-style VMs that are nice and safe. That's probably one of the biggest issues. That actually makes a lot of sense, thanks :) Since i'm...  [Read More]
Originally posted by The_One Actually Emon, the Dark Forces source code was never released. They still don't have it, even after 8 or 9 years! An SDK isn't needed for Dark Forces, both Dark Forces and Jedi Knight use non-compiled data structures,...  [Read More]
If you're referring to my post. I thought it out to deliberately not be insulting. I ammended what I was going to say after reading the later posts that ChangKhan supports modders quite keenly. The only part of my post which could be considered insul...  [Read More]
Originally posted by ChangKhan[RAVEN] We did release multiplayer. Single player was not released, but that's not our decision, it's not our game, it's LucasArts. But, I have to say, I agree with their decision. You don't release a game then release...  [Read More]
Originally posted by Solo4114 Intriguing... If this is real, here's hoping Raven doesn't screw this one up. A few hints on how to make JKIII more fun than JKII in multiplayer: 1.) MORE GAME MODES. And more DIVERSE game modes. Don't just stick us w...  [Read More]
Originally posted by AB_Legion Even if the dominating weapon turns out to be the saber? :\ meh, can't win 'em all :) but you never know, saber combat may turn out to be balanced AND fun......  [Read More]
Sounds interesting, i'm worried about the state of multiplayer with all these "improvements", seems to me its going to become too complex for its own good... But, if Raven actually use the concept of multiplayer tests prior to release, we...  [Read More]
Posted in: Why did the game die/is the game dying?
 DeTRiTiC-iQ
03-27-2003, 4:53 PM
#257
KotOR looks to be the Baldurs Gate 2 of Star Wars games. BG2 had an insane level of replayability, I know people who have played through both the good and evil paths for every single player class. To be honest, i'm hoping the sequel/expansion to JK2...  [Read More]
Posted in: Why did the game die/is the game dying?
 DeTRiTiC-iQ
03-20-2003, 9:29 PM
#241
here, let me remove that staple....  [Read More]
Posted in: Why did the game die/is the game dying?
 DeTRiTiC-iQ
03-17-2003, 9:18 PM
#154
yes, we see it all the time in your posts....  [Read More]
Posted in: Why did the game die/is the game dying?
 DeTRiTiC-iQ
03-13-2003, 12:41 PM
#98
I generally take the view that a sequel (in gaming) should be an evolved and improved version of the original. To make a sequel for JK2 into a CBOM game wouldn't be evolution, it would be starting from scratch. I'm all for a Star Wars Team/Squad Obje...  [Read More]
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