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Bullobrien

Latest Activity

Posted in: Modding KotOR v1.3.8 for Mac
 Bullobrien
06-04-2011, 6:32 AM
#2
Darth I am also modding using the new mac version of KOTOR. Here is a thread where I went through the process of discovery http://www.lucasforums.com/showthread.php?t=206833 I think this may help. Check out the last post....  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
10-01-2011, 8:52 PM
#44
Hey folks. It has been a while since I posted. Life has gotten complicate and I am not really going to be in a position to package these things up. I am completely willing to hand the original files to anyone who wants to package them up right. I jus...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
06-24-2011, 9:51 PM
#42
ok that makes a lot of sense now. I tried this last night without success after you mentioned it but I did not think about the number of characters. I will rework the names and try again. And yes that was the 5th caucasian head as a start point for...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
06-24-2011, 12:29 AM
#40
No. I was not aware I needed to. Was not in the tutorial I looked at. Where might I find out how to do that? Edit: WHy PFHC05? This is a female twilik head model....  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
06-23-2011, 10:03 PM
#38
I don't think i missed any 2da entries. I have checked several times and they seem right. I called the head mdx and texture files the following: PFHD01.tga PFHD01.mdl PFHD01.mdx the head.2da entries are as follows Row Label Head Headtexvvve Headte...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
06-22-2011, 11:45 PM
#33
Hey there folks. I need a little help. I am working on packaging the Darth Talon mod as a PC as my first attempt. I followed the tutorial that Darkkender did, but when I put the files in the override folder and start a new game the head shows up as m...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
05-25-2011, 4:24 PM
#28
IMO, the ones that work the best are the: original silver/cyan green/white bluish silver/yellow (except the eyebrows) The red/cyan is ok, but the green/purple & baremetal/green don't really work for me. The problem with all the eyebrows is that...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
05-24-2011, 11:45 PM
#26
I think that the monotone colour scheme is problematic and dull. Everything blends into itself. I find that the green one is the most interesting, simply because her eyes are a different colour, so they stand out. If you're going to use pinstriping o...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
05-23-2011, 3:01 PM
#24
You can overcome it if you remap the head so that it no longer mirrors the face. Not as efficient a use of texture space of course, but that's the price you pay. Oh! I had not thought about that. Yet another reason to force myself to learn gmax i su...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
05-23-2011, 2:04 AM
#22
Tip on recoloring: It looks like you just adjusted to color balance. To make a good alternate color skin, use precision editing. Paint over certain parts, add a little variety. Don't stick with one shade or tone. And don't just paint over everything...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
05-22-2011, 3:18 PM
#17
Here are some alternate colors for the droid Green (http://imageshack.us/m/859/4217/greenh.jpg) Red (http://img703.imageshack.us/img703/8020/reddw.jpg) Purple (http://imageshack.us/m/233/9421/purpleua.jpg)...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
05-18-2011, 8:34 AM
#8
WOW! That android is amazing! Great, great job! The Talon is good, but the lekus seem disproportionately dark to the rest of the skin. I do see what you mean. and it is somewhat on purpose. One of the problems with the Kotor Twilik head model vs th...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
05-18-2011, 8:25 AM
#7
Maybe if you put some glow on the blue lines it would add that more technical look. Although they look awesome. Yes that would be nice. I am not sure how to do that. Is there a tutorial on that somewhere?...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
05-18-2011, 1:47 AM
#4
You could always replace Juhani. That seems like a safe bet as most people seem to dislike her for whatever reason. Also, does the droid head have the face hooks that allow for things like shades/sunglasses? Talon could be both the PC and probably a...  [Read More]
Posted in: female android and yet another Darth Talon
 Bullobrien
05-18-2011, 12:24 AM
#1
2 things I have been playing with. 1st project I decided to make a female looking android model for Kotor. Something metropolis esq. Not sure where most people would want to use this. I replaced HK47 with it in my current game. I will admit the voi...  [Read More]
Posted in: Holster weapons mod request for KOTOR 2
 Bullobrien
05-14-2011, 1:57 PM
#6
there are a couple mods that hide weapons when animations are occurring. Possible starting point?...  [Read More]
Posted in: Question about female models in KOTOR and TSL
 Bullobrien
05-14-2011, 12:13 AM
#3
in TSL, all of the armour bodies are the same size as the medium bodies from K1; they also have the same uvw maps, so reskinned armour textures will work in both games. To avoid porting issues, always start with a texture that is available in both ga...  [Read More]
Posted in: Question about female models in KOTOR and TSL
 Bullobrien
05-12-2011, 6:47 PM
#1
From what I can tell there are 3 separate models for the PC in KOTOR but only one in TSL. Is this correct or am I missing some? Also... if this is the case does the one model for PCs in TSL overlap with one of the models from KOTOR? I am thinking a...  [Read More]
Posted in: Torgruta Skin feedback
 Bullobrien
10-01-2011, 8:57 PM
#34
Same as the other thread really. I am not going to be able to finish this stuff up into a final product but I am completely fine if someone wants the original files and wants to run with them. Just send me a PM and I will get them to you....  [Read More]
Posted in: Torgruta Skin feedback
 Bullobrien
05-24-2011, 11:48 PM
#33
I left a note over at Deadly Stream on Bob's WIP thread. If either of you PM me there, you can zip & attach the model files. I find it saves on not having to e-mail small files. I can't promise anything, but I can at least take a look. My only re...  [Read More]
Posted in: Torgruta Skin feedback
 Bullobrien
05-17-2011, 11:01 AM
#30
Good work. I know how much of a pain it is to work with limited polygons, so massive props to Bob Ta'aar. If I may offer some tips though, in order to make the head look smoother, and less like a couple polys have just been jutted out along the z-axi...  [Read More]
Posted in: Torgruta Skin feedback
 Bullobrien
05-16-2011, 7:59 PM
#25
Just thought I would show these screenshots of the model that Bob Ta'aar made for this project. Image 1 (http://imageshack.us/m/51/9010/togruta1.jpg) Image 2 (http://imageshack.us/m/825/1174/togruta2.jpg) Image 3 (http://imageshack.us/m/850/9742/tog...  [Read More]
Posted in: Torgruta Skin feedback
 Bullobrien
05-12-2011, 6:41 PM
#24
Hey folks I need some help. I got some spiffy new models back from Bob (they look great!) and after experimenting with texturing them I realize that for them to look right I will need a altered texture map. Bob sent me these links on how to do that:...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Bullobrien
05-28-2011, 6:38 PM
#735
Hello Silver. I was playing through Kotor and finally got to use your mod. Very nice. I have gotten all the way to just after talking to Kobayshi on Koriban. I leave to follow him to the residential area. Once I enter the residential area there is a...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Bullobrien
05-13-2011, 6:21 PM
#1260
So the torgurta head you are showing will be playable? It kind of looks like it was derived from the Kreia head. Was that the case?...  [Read More]