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Taunger

Latest Posts

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Posted in: Slow Down KotOR for Motion Blur?
 Taunger
07-01-2011, 4:12 PM
#5
I have a question about the Camera Keyboard thing. Does it work in Kotor II? And how do you add it in swkotor2.ini then activate it in game? I don't really know about TSL, but for KotOR I edited these entries (which were already present) under [Game...  [Read More]
Posted in: Slow Down KotOR for Motion Blur?
 Taunger
07-01-2011, 3:06 PM
#3
Well I'm not exactly sure what you're trying to accomplish, but couldn't you just edit the cutscenes themselves? And once again, I'm not sure how cutscenes work, but if you can get the cutscene file into a format compatible with a film editing progra...  [Read More]
Posted in: Slow Down KotOR for Motion Blur?
 Taunger
07-01-2011, 2:46 PM
#1
Hi, is there any way to slow down KotOR 1, specifically cutscenes? Say, to make them 2% their original speed? "Why, oh, why?" you rightly ask. Well, using the Camera Keyboard settings in kotor.ini, I've been able to slow down the in-game c...  [Read More]
Posted in: Editing Cutscenes
 Taunger
10-04-2010, 5:46 PM
#4
Well, I found that the fade ins and outs are handled by the 'SetGlobalFadeIn' and 'SetGlobalFadeOut' command in certain scripts. So my question now is: does anyone know how or where I could find these commands for the individual (live rendered) cuts...  [Read More]
Posted in: Editing Cutscenes
 Taunger
10-03-2010, 3:03 PM
#3
I think it is possible to change camera angles in normal conversation. But I don't think you can do anything with the rendered ones because they are... well pre rendered. :) Thanks for replying! I know I can't change the pre-rendered cutscenes, tho...  [Read More]
Posted in: Editing Cutscenes
 Taunger
10-01-2010, 8:52 AM
#1
Hi, I'm new to these forums (and pretty new to modding). I have a couple of questions. I tried to find answers through Google, but couldn't find them, though this might have been discussed before: Is there any way to remove the 'fade ins' and 'fade...  [Read More]
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