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Darthchicken

Latest Activity

The module I'm trying to add a character too is ebo_m12aa. This module has no creatures in the creatures list so i can't use the method inside of Marrius fett's guide to place this character. Is there some way i could make a new struct and attach m...  [Read More]
Posted in: Adding new charecters to an existing module
 Darthchicken
07-22-2010, 7:36 PM
#9
How?...  [Read More]
Posted in: Adding new charecters to an existing module
 Darthchicken
07-21-2010, 4:12 PM
#7
You can find your answer in this tutorial: http://www.lucasforums.com/showthread.php?t=185199 I've read that tutorial (and it was incredibly helpful in making the mod that I'm working on.) The issue is that the area of the ebon hawk I'm adding the...  [Read More]
Posted in: Adding new charecters to an existing module
 Darthchicken
07-21-2010, 1:21 PM
#3
Extract all the files for the area. Make whatever edits and changes you need. (You'll need to add the new NPC's into the .git file and make utc's for them) and then pack all the files in a .mod file with the same name as the original module. So if...  [Read More]
Posted in: Adding new charecters to an existing module
 Darthchicken
07-21-2010, 11:24 AM
#1
How would i go about this? I need to add new characters to dantooine and to the ebon hawk. Oh and if possible without replacing existing characters!!...  [Read More]
Posted in: how do i add a script to dialogue
 Darthchicken
07-21-2010, 12:05 AM
#3
Your my hero...  [Read More]
Posted in: how do i add a script to dialogue
 Darthchicken
07-20-2010, 11:59 PM
#1
I was making a character that could change which side of the force you were on and i have everything worked out. I have the dialogue, the module, the charecter, and even the script for what im trying to do. My only issue is that i can't for the life...  [Read More]
Posted in: How to place new NPC's
 Darthchicken
07-20-2010, 5:16 PM
#1
**Im sorry if this question is answered on another thread, I just can't find it** I am relatively new to modding Kotor but i have created a merchant that i need for a mod I'm making. I'm trying to make it so he is placed near the Hyperdrive inside t...  [Read More]