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SithLordDrew

Latest Activity

Posted in: Mass effect style conversations?
 SithLordDrew
08-25-2010, 1:48 PM
#2
I have seen posts on this from old members that claim this is posoble, however, I have never goten it to work. Here is the post I made on the subject. Hope it helps....  [Read More]
Posted in: Why I won't be playing TOR.
 SithLordDrew
07-01-2010, 2:24 PM
#48
I have to disagree. Just because a movie is shot using live action does not make it more serious over a cartoon. IMO you can get the same attachment to a character when they love, cry, or are in pain no matter if they are an actor, or depicted as a c...  [Read More]
Posted in: Why I won't be playing TOR.
 SithLordDrew
07-01-2010, 2:06 PM
#45
When you have a dialog heavy game that you are supposed to take a bit seriously can you see how that can put people off? Some of the best stories I have ever seen told are cartoons. They don't put me off. But that's just me. Just to name a few: Mon...  [Read More]
Posted in: Why I won't be playing TOR.
 SithLordDrew
07-01-2010, 11:49 AM
#34
I won't be playing it because it is an MMO. Now, I don't have anything against MMOs, I have something against buying a game for $30 then having to pay for the game all over again every month. That's why I will NEVER in my life play WoW. If they decid...  [Read More]
Posted in: Why I won't be playing TOR.
 SithLordDrew
06-30-2010, 9:45 PM
#13
I guess I'm just a big kid, I still like cartoons. :giggle1: ~Sith Lord Drew...  [Read More]
Posted in: Why I won't be playing TOR.
 SithLordDrew
06-30-2010, 5:10 PM
#4
Blizzard’s Art department for Warcraft I/II/III/WoW has been very distinct over the past 10 years. Over sized hands and feet, bright colors, and over sized weapons. Even the towns and villages are colored with a bright color palette. I have yet to...  [Read More]
Posted in: Player Dialog Help
 SithLordDrew
07-01-2010, 8:12 PM
#6
I got it to work! ...kinda If there is a way to get the player character to have a voice over I don't know how. I had to give up on that quest. But for the purpose of just video capturing the player character's mouth moving I did this: Made a new...  [Read More]
Posted in: Player Dialog Help
 SithLordDrew
06-29-2010, 12:58 PM
#5
Not excatly. I want to pick what to say once, then make the player character speak the response I picked. The goal is to associate a .LIP file to the Player Character to make his lips move. It’s my understanding I can’t associate a .LIP file to a...  [Read More]
Posted in: Player Dialog Help
 SithLordDrew
06-29-2010, 11:17 AM
#3
The reason I have 2 “who are you” is because after the player selects the option “who are you” I want the player character to say “who are you”. If I don’t have the duplicate ENTRY after the REPLY the camera just focuses back to the NPC...  [Read More]
Posted in: Player Dialog Help
 SithLordDrew
06-28-2010, 4:42 PM
#1
Hello, I have decided to undertake a project to make a Fan Film based on SW:KOTOR. I know I'm not the first but watching ones out there it looks like a lot of fun. To that end I see some directors have been able to capture the player character’s...  [Read More]
Posted in: Sabers, races and class roles ohhh my!
 SithLordDrew
06-30-2010, 2:55 AM
#4
Taking practicality aside, and looking at it from a pure game mechanic, Bioware has approached the problem of class balance and came up with a very good solution. If your Sith Warrior wants to DPS as the main focus, you are locked out of the Tankin...  [Read More]
Posted in: how about a combination of mmo and sp?
 SithLordDrew
06-30-2010, 2:34 AM
#17
The trap Bioware can find themselves in with a solo focused MMO is it’s hard to make new friends. Meeting people and forming groups is what keeps people coming back night after night. When a person has no friends left online, there is a good chance...  [Read More]