My question pertains to is it possible to have voice overs play after selecting a conversation line and if so, how?
I have seen posts on this from old members that claim this is posoble, however, I have never goten it to work. Here is the post I made on the subject. Hope it helps.
What you can do when PC selects response you have the next dlg entry as empty, basically a long list of spaces as place holder as the VO runs with no lips. then it goes to the next npc entry. Instead of the spaces you can also have the delay setup in the dlgeditor. This should work bubut i dont know if PC lips can be animated.