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TimBob12

Latest Threads

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Posted in: Global Variables
 TimBob12
11-04-2010, 1:49 PM
#1
Hi there can someone please tell me how to create a conditional script that uses a global variable and also how to just get what is in the global variable so that i can use it in other scripts. Thanks TimBob12...  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-03-2010, 3:01 PM
#1
Hi there, Welcome to my WIP Thread: Current Projects Shadows Of The Empire http://www.lucasforums.com/showthread.php?t=202826 Completed Tatooine Job Office BOS:SR Patch - [COMPLETED] http://www.gamefront.com/files/20306318/job_office_bos_zip Popu...  [Read More]
Posted in: Spawning Placeables
 TimBob12
10-29-2010, 3:43 AM
#1
Hi there, I am trying to spawn a bag in the Sand People Enclave (KOTOR 1). It appears, as it should, but no matter how I try and put something in it nothing appears. I have tried scripting it, using KOTOR Tool and a GFF Editor but nothing works. I ev...  [Read More]
Posted in: Lightsaber Hilt Rigging
 TimBob12
10-14-2010, 4:30 PM
#1
Hi there, I am responding to the request of someone to create a improved version of Revan's saber which is better than the default game one. I have had someone model it for me and I have skinned it and my current coursework means I don't have the tim...  [Read More]
Posted in: Mandolorian Armor Pack
 TimBob12
10-04-2010, 2:25 AM
#1
Hi there, This is my first proper mod to go out to the world. It is also my first attempt at skinning. It creates 4 new Mandalorian Heavy Armours in new colours. You can buy them from a guy in the docking bay of Dantooine for just 1 credit. Thanks...  [Read More]
Posted in: Mando Armour Pack
 TimBob12
10-02-2010, 3:12 PM
#1
This new armor pack is ready to download complete with custom icons and descriptions! You can buy the armor from the merchant on the first part of dantooine for JUST 1 CREDIT. An absolute bargain! DOWNLOAD HERE: http://www.filefront.com/17348069/cu...  [Read More]
Posted in: Equipping NPCs
 TimBob12
10-02-2010, 2:10 PM
#1
Hi there, I am trying to equip an NPC with a custom datapad. He dies immediately so I want it to appear in remains. However I have attempted to script this. The NPC appears, he dies after a short and sweet conversation, but no datapad appears. I am u...  [Read More]
Posted in: scripting journals
 TimBob12
07-11-2010, 2:17 PM
#1
Hi again, once again I am stuck. I understand there is a way to script journal entries and I can do this. I also know that there is a way to run a script on the opening of a placeable. I have a character that is set to die when he is spawned. I need...  [Read More]
Posted in: Tatooine Jobs Mod
 TimBob12
07-11-2010, 4:52 AM
#1
Hi there, I am quite new to the scene of modding but have been tinkering around with scripts, skins and item editing. I feel quite comfortable with it so I have decided to make my first proper mod. I have always thought that Tatooine was a bit borin...  [Read More]
Posted in: Dialog Editor Problems
 TimBob12
07-09-2010, 1:48 PM
#1
Hi again, I am currently using DLGEditor to edit my dialogues. I am using some conditional scripts that determine whether an entry is available. The script is named "bm_certificate_check". When I enter the name into the conditional script...  [Read More]
Posted in: Taking items from a Character.
 TimBob12
06-30-2010, 11:35 AM
#1
Hi there, It's me again with more modding problems. I never really realised how powerful scripting was but now I'm stuck. I know how to give a character an item but I can't for the life of me find how to take an item from a character. I am using a da...  [Read More]
Posted in: Dialog and Scripting Help
 TimBob12
06-25-2010, 2:54 PM
#1
It's me again with more problems. I am creating a dialogue and I only want certain options to be available when I haven't asked the character about jobs. Then after I have talked to him about jobs I want it to show an option at the begining. I have a...  [Read More]
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