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dcinroc

Latest Posts

Page: 2 of 2
Posted in: Adding unique items to random loot
 dcinroc
10-30-2007, 1:53 PM
#1
I have been looking for a tutorial on how to add unique items to the random loot found in the game. Can somebody point me in the right direction?...  [Read More]
Posted in: How to make items upgradeable?
 dcinroc
10-30-2007, 1:31 PM
#9
No problem, and thanks again for the help! No doubt I'll need more. ;)...  [Read More]
Posted in: How to make items upgradeable?
 dcinroc
10-30-2007, 12:03 PM
#7
Brilliant! TYVM! Fortunately, I was also able to find the list for all the upgrade codes. :) Now...would you happen to know anything about reassigning BaseItem types which mentioned in a previous thread? http://www.lucasforums.com/showthread.php?t=...  [Read More]
Posted in: How to make items upgradeable?
 dcinroc
10-30-2007, 11:36 AM
#5
Great, thanks! Now...ummm...how do I add a new line? I don't see that option on the drop down menus?...  [Read More]
Posted in: How to make items upgradeable?
 dcinroc
10-30-2007, 11:28 AM
#3
just open the item you want to change and look for the last line it says upgradelevel I dont remember for sure but I think 0=not upgradible 1 or 2 is level allowed. Hmmmm...when I open the file in KGFF, the last line is TemplateResRef. I checked li...  [Read More]
Posted in: How to make items upgradeable?
 dcinroc
10-30-2007, 3:31 AM
#1
I'm sorry if this is addressed in a tutorial somewhere, but I haven't been able to find it. Anyway, I was hoping to make some of the Not Upgradeable weapons and armor Upgradeable (such as the Ceremonial Bowcaster or Gamorrean War Axe). I played aro...  [Read More]
Posted in: How can I change the Base Item?
 dcinroc
10-30-2007, 10:49 AM
#3
Thanks, I am total noob to the modding thing. :) But what about the .mdl, .mdx, .txi, .tga files? For example, the modded weapon I am trying to alter does not change the baseitems.2da file, but it does come with a .uti, as well as the files listed...  [Read More]
Posted in: How can I change the Base Item?
 dcinroc
10-30-2007, 1:07 AM
#1
I have installed several weapons mods, and they are all great. However, I was wanting to add them to the baseitem .2da. So what do I need to do?...  [Read More]
Posted in: Question about editing item properties...
 dcinroc
10-29-2007, 9:23 PM
#3
Ahhhhh...so simple and obvious. :p I was looking for a menu option. hehe...  [Read More]
Posted in: Question about editing item properties...
 dcinroc
10-29-2007, 11:26 AM
#1
Is it possible to REMOVE a line from the properties list? I have no trouble editing existing lines...but sometimes I want to take something out....  [Read More]
Posted in: Some new force powers I want to make...
 dcinroc
10-29-2007, 6:03 AM
#1
I have been reading the tutorials, and loaded all the editors, etc. But, before I begin, I'd like to throw my ideas out there and see if any experienced modders had suggestions. The new force powers I want to create are: 1. Summon Mine - This power...  [Read More]
Posted in: How can I mod Lightsabers in TSL?
 dcinroc
10-25-2007, 1:42 PM
#6
Thanks! I needed that. :)...  [Read More]
Posted in: How can I mod Lightsabers in TSL?
 dcinroc
10-24-2007, 12:54 PM
#4
Now I have a new problem. The tutorial tells me to change the .txt file to a .txi. How do I do this?...  [Read More]
Posted in: How can I mod Lightsabers in TSL?
 dcinroc
10-24-2007, 11:51 AM
#3
The reason that you are not able to find a tutorial for TSL is because it would be exactly the same as the one for KotOR. The only real difference between the games are the .uti files. I am sure that is true with regard to how use the modding tools...  [Read More]
Posted in: How can I mod Lightsabers in TSL?
 dcinroc
10-24-2007, 11:18 AM
#1
I have read the tutorial, but that only covers KOTOR, not TSL, and they have different files. Does anyone know where I can find a tutorial that covers TSL? I have looked and searched and am getting really frustrated....  [Read More]
may i have a link to the jango fett mod for k2 seen Here (http://lucasforums.com/showthread.php?t=183104) I would like to find that one, too....  [Read More]
Posted in:  Lord Mathus Lightsaber Pack
 dcinroc
10-28-2007, 2:47 PM
#32
Thanks. It all works now. I think the problem was conflicting files in a subfolder...not sure. Anyway, after I re-installed everything and did a little file merging everything worked fine. :) Great sabers, btw!...  [Read More]
Posted in:  Lord Mathus Lightsaber Pack
 dcinroc
10-27-2007, 3:50 PM
#30
I just installed this mod, but now my game crashes at the load screens. I am trying to uninstall it, and I think I got everything (except can't find info.rtf), but my game still crashes. Edit: I have dumped my old Override file and reinstalled ever...  [Read More]
Posted in: What you'd like in KOTOR III..
 dcinroc
10-29-2007, 11:17 AM
#321
I'd like to see just a plain, nobody special jedi as the PC. I mean, after Revan, then The Exile, who's next? The Son of God? I'd also like to see fewer NPCs. Most of the NPCs in the previous games never leave the ship, and by the time they are all...  [Read More]
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