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Hi, i am having trouble tempering with the aligment/influence of party members. Goal: - set influence on all partymembers to 50 - set goodevilvalues to about 50. - removing the partymembers and making them rejoin. - dont change player alignment in t... [Read More]
Hi, I am trying to delete a series of objects from the player inventory. DestroyObject(GetItemPossessedBy(OBJECT_SELF, "danceroutfit")); Inventory_Item = GetNextItemInInventory(); if (GetBaseItemType(Inventory_Item) == BASE_ITEM_DATA_... [Read More]
Hi everyone, whats the best practice for module transition ? I just started getting interested in modding. I have created 2 modules(which i can warp to using cheats). My problems are: a) how do i get a script linked to a trigger (for transition) b)... [Read More]