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jamezy91

Latest Posts

Page: 1 of 1
Posted in: Kotor Scripting Tool (New Application)
 jamezy91
07-06-2012, 1:30 AM
#1
Well I decided to throw my hat into the ring amidst the slew of Scripting tools for the Kotor games. It was never really my intent to make an app this big but as I started coding I just couldn't stop lol. I started mostly out of my frustration with t...  [Read More]
Posted in: Lightmaps for Dummies
 jamezy91
01-11-2010, 10:59 PM
#8
This is great thanks! I was just asking MagnusII about this the other day... Nice tutorial:thmbup1:...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
09-19-2008, 8:17 PM
#46
It may already have been said, so I might be whipping a dead horse but.. During the Bastila+2 Jedi vs. Revan vision.. There was an explosion that cut the fight short and knocked Revan out. Hence the loss of memory. I could be wrong about the reason...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
09-18-2008, 2:17 PM
#44
*Update* Okay here's another picture update of yet another level i'm working on. I know it's not much but seeing as school is back. It's taking a lot of my time. but i'm still working on this as much as I can. well I hope you all enjoy the screens....  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
09-06-2008, 11:25 AM
#43
I'm already downloading your beta, does it already contains everything that will feature on the final version? No thats just a working version (though incomplete) of the fight on revan's flagship... Sorry:(. A bonus? So we'll be just passing by thro...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
09-05-2008, 11:48 PM
#35
About those latest screens you've added, are they the interior of the Tower you showed us before or is it somewhere else? Nope there not. I'm still on the fence if i'm going to be doing the interior of the Tower. If I do it will most likely just be a...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
09-05-2008, 9:32 AM
#31
Haha, good going, Jamezy! Know that I'll be eagerly waiting the release of your mod. Thnx Hmmm... at first I was skeptical of this since Silver's mod, but now that I see custom modules and stuff and that it's going in a different direction as his...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
09-04-2008, 9:07 PM
#28
Well it sure has been a while... You can blame that on my laptop dying while I've been away from home this summer. But anyway that's all another story. ... Well here we go. The story has been coming along very well. I've got a lot of it worked out....  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
07-22-2008, 10:37 PM
#27
I guess your not done with the bottom. I will be doing what you'll see at any given time... Anyone familiar with the comics know that this is a huge module so i'll most likely have to do a lot of modeling for like if you were looking over the side t...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
07-21-2008, 7:23 PM
#23
ive looked through the tutorials and havent found anything on how to make new areas i have found how to reuse areas to make new ones but not compleatly nw ones like the one he is making. here Clicky (http://lucasforums.com/showthread.php?t=184121)...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
07-21-2008, 7:10 PM
#21
Very nice. It's the Jedi Tower from the comic series I take it? This mod looks very promising. Will there be voiced dialogue? Yeah it is. I was hoping someone would recognize it. And about the voiced dialog... Well I have been thinking about it. Bu...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
07-21-2008, 3:13 PM
#14
wait... You are making custome areas Not just reused ones!?! Yes where I need it. im not sure exactly how many im going to be doing. though taris will atleast have two new modules. im still working on story......  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
07-21-2008, 12:35 PM
#10
Alrighty heres an update for you all... I'm currently working on a new module. as you can tell :lol:. This is going to be a module for taris. alrighty heres the pics. These are just some quickie renders. -Screens- http://img235.imageshack.us/img23...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
07-13-2008, 9:32 AM
#9
What I meant is what you're going to do to make the visions playable. As in what sort of gameplay will you be putting into the vision quests. Such as; fighting a boss, working your way to the star map like in the normal KOTOR, etc. Well I don't thin...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
07-12-2008, 7:50 PM
#6
How do you plan on making the star map location visions playable? Like what kind of stuff will you have to accomplish? Or am I asking too much? I don't really understand the question. But my whole goal to this is to just make a series of playable...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
07-11-2008, 11:34 AM
#3
Sorry to burst your bubble, but Silveredge has already done this and he is currently working on an expansion off his mod :) Ya know I thought Silveredge had done something like this but i haven't had time to download/play his Brotherhood of Shadow m...  [Read More]
Posted in: Revan's Playable Visions
 jamezy91
07-11-2008, 11:19 AM
#1
Well here goes this is my first [WIP] mod... Description Okay the goal of my mod is to recreate certain key/big points in your past as revan... and make them playable visions. Right now I only have where bastila confronts you on the bridge of your...  [Read More]
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