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darth james

Latest Posts

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Posted in: Map Converter
 darth james
06-04-2006, 6:54 PM
#1
does anyone know if there's a map converter for BF2 that makes BF1 maps available in BF2?...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 darth james
05-18-2006, 9:13 PM
#56
Is there any way I can change the pop cap? look in the factions XML under space_tactical_unit_cap...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 darth james
05-18-2006, 2:36 PM
#53
does anyone know how get the map preview generator to work, and how to edit the historical background on custom maps?...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 darth james
05-18-2006, 2:25 PM
#51
All the maps i made were singelplayer maps! if you change the maps to multiplayer they should appear. i don't know how to use the singleplayer maps if that is what you are trying to make....  [Read More]
Posted in: Map Editor Tips, hints, questions here
 darth james
05-18-2006, 2:23 PM
#49
I've never see it before. The correct map type is selected in EAW but I've made singelplayer maps. do you mean all the maps you made are singelplayer maps? or you have both in the folder?...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 darth james
05-18-2006, 2:08 PM
#46
yes that's the directory but it doesn't work! did you see it before? is the correct map type selected in EAW? in the map properties, under map type is multiplayer selected?...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 darth james
05-18-2006, 12:52 PM
#42
I have a problem. I have saved my custom maps in the right directory but can't play them in the game. NOTE: the latest patch(1.04) is already installed! what directory is that? it should be C:\Program Files\Lucasarts\Star Wars Empire at War\GameData...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 darth james
05-17-2006, 8:52 PM
#33
also on ground battles you have to paint passabilty data on your map by useing the passabity tool in the hight tab. the ai zones are to help the ai ,i think....  [Read More]
Posted in: Map Editor Tips, hints, questions here
 darth james
05-17-2006, 7:46 PM
#31
Darth James, Do I have to use Marker and Spawn 0 for Empire, than 1 for Rebel, 2 for Empire, 3 for Rebel and so on, or can I do 0,1,2,3 for Empire and 4,5,6,7 for Rebel? no, you have to use Marker and Spawn 0 for Empire AND REBEL, then Marker and...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 darth james
05-17-2006, 6:48 PM
#28
for space skirmash maps im just using the spawnpoints markers. i havent used the positionmarkers at all. seems to work just fine. I think the positionmarkers are for the camera start position but it should work fine without it. I put it in because th...  [Read More]
Posted in: Map Editor Tips, hints, questions here
 darth james
05-17-2006, 2:34 PM
#25
You need to use the Player_X_Spawn_Point_Marker and the Player_X_Position_Marker once per side (you need at least 4 total per side) and make each one Empire or Rebel(This would mean you need a tolal of 32 markers in a 8 player game!). If you only put...  [Read More]
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