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walpurgisng

Latest Threads

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Posted in: Expansion pack...I think not
 walpurgisng
10-28-2006, 12:23 AM
#1
FOC is very enjoyable and a great game; however, it does not expand on EAW because it elimanates regular EAW and you cannot play rebels or empire in single player campaign anymore (I know u can in galatic etc). Shouldnt an expansion pack EXPAND a gam...  [Read More]
Posted in: Extracting Planets.XML How to?
 walpurgisng
02-25-2006, 5:31 PM
#1
Can someone please teach me how to extract the planets.xml, what proggie to use, and other steps needed?...  [Read More]
Posted in: Map Editing/ Resizing
 walpurgisng
02-25-2006, 1:08 AM
#1
This is more of a general post to talk about interest in map resizing and guage everyones opinion. EAW is very enjoyable to play, but, whereas Petro felt that "open space" maps would feel lifeless and boring, it is silly to assume from all...  [Read More]
Posted in: Random Encounters?
 walpurgisng
02-23-2006, 6:19 PM
#1
In the Galatic Conquest mode their is a feature to turn off random encounters. Wouldnt that turn off, if you were the Empire, the Rebels coming to attack you without warning. Correct me if Im wrong please....  [Read More]
Posted in: Meg files instead of XML
 walpurgisng
02-22-2006, 11:36 AM
#1
Is it possible for the modders to add ships via the .meg files instead of the xml files? That way we could add ships and still use mods like space realism 1.1 etc....  [Read More]
Posted in: Can Multiple Mods be Used at Once?
 walpurgisng
02-21-2006, 6:54 PM
#1
I have probably missed this, but can multiple mods be used at once if both mods have the same files in their xml folders? For instance, could I use the space realism mod and the venator full mod by placing their xml folders inside the main xml folder...  [Read More]
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