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I don't know if anyone else figured out this tactic on a mod but I've found this to be quite effective when attacking a space station: If you've got like 4 acclamators *or any other fighter spawning craft* you should keep all your ships back and gro... [Read More]
Right now I still think it has too little advantages to pick it in favour of a standard Tie-fighter. I mean recon??? you can send in your "Tie-fighter storm" and your Missile ships will support them in their attack. I really don't see how i... [Read More]
I think they're pretty useless since they lack the power to take on x-wings just as much as your run of the mill tie-fighter does AND they cost credits!!!!!!!!!! Adding to that the fact that you could just aswell sacrifice your FREE standard Tie-figh... [Read More]
Yeah thats what I was aiming at , a sort of mining space station. better hope it doesn't blow up like in Kotor 2 though * asuming it's in :P... [Read More]
If you're ounumbered and desperate I doubt you'd let the Ai pick the targets, you'd nuke one of their capital ships or get outta there Fast!... [Read More]
On the other hand if you kill the microing and introduce the priority system the AI will be a much bigger factor in Multiplayer spacebattles , I think it'd be great in single player but not too great in Multiplayer :¬:... [Read More]
Well I noticed something too , when you control the space around a planet but not the surface it isn't possible to build a station in orbit. It left me kinda puzzled cause I was under the impression that you could do that....:Open2:... [Read More]