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Osuirof

Latest Posts

Page: 1 of 1
Posted in: A question about loading screens
 Osuirof
05-16-2008, 5:58 PM
#2
Resizing up will probably mess up the image, but you could try even in IrfanView (CTRL +R -> Resample -> Lanczos filter)....  [Read More]
Posted in: Osuirof`s Vision Mod
 Osuirof
05-20-2008, 1:53 PM
#13
Screen shots for part 2 in part 2 post. Short description of what you may find in first post....  [Read More]
Posted in: Osuirof`s Vision Mod
 Osuirof
05-20-2008, 3:05 AM
#11
features list and/or screenshots would be nice ^^ Some screenshots are in the first post (for the second part will be soon) Feature list would be to long (90% of utc files and 50%-75% utp was modified) + some other things. But I will try to make som...  [Read More]
Posted in: Osuirof`s Vision Mod
 Osuirof
05-18-2008, 5:34 PM
#8
Part 2 (Telos, Telos surface, Nar Shaddaa, GOTO`s Yacht, Dxun, Onderon): 7z, ~1,921 kB (http://osuirof.hostse.com/files/mods/kotor/2/TSL_OVM_Part_2.7z) Screenshots: http://img522.imageshack.us/img522/7448/benokgl8.th.jpg (http://img522.imageshack.us...  [Read More]
Posted in: Osuirof`s Vision Mod
 Osuirof
04-23-2006, 11:02 AM
#6
jaredhimself31 Thats strange, I`ve played with no errors... I`ll try to look into it. Added\Modifed 19.06.2006 It`s probably the appearance.2da file (some disquise don`t work without some modification in that file), and I forgot to include it... If...  [Read More]
Posted in: Osuirof`s Vision Mod
 Osuirof
04-17-2006, 11:01 PM
#4
Kelathinadun 1. Thank you. 2. One item is in screenshots, rest I`ll try to describe, "photo" as soon as possible. 3.Files that are modified: - appearance.2da - baseitems.2da is compatible with Bao`s Charged Armor, Darksword, Segan Wyndh Arm...  [Read More]
Posted in: Osuirof`s Vision Mod
 Osuirof
03-10-2006, 6:31 PM
#1
Argh, pcgamesmods still have the filesize problem, and filehosting servers that I`ve used have some problems too. Thats why this is released today, not yesterday as I promise. once again I`m sorry. From mods Readme: "1. Description: ---------...  [Read More]
Posted in: Kotor Tool feature requests
 Osuirof
05-14-2006, 7:27 AM
#26
Sorting, unsorting (or making KT able to make .mod from folders with subfolders) extracted files into folders (.uti -> Items, .utc -> Characters, etc.) My attempt to do this (http://www.bestsharing.com/files/ms001173181/Sort_UnSort.rar.html) ....  [Read More]
Posted in: Kotor Tool feature requests
 Osuirof
02-24-2006, 2:10 PM
#14
1. Please add "Dialog" and "Items" to Resource Type Selector under Extract for Module Editing option. It will probably help other not so smart people like me. Items extraction support has already been added, but Dialogs can be do...  [Read More]
Posted in: Kotor Tool feature requests
 Osuirof
02-11-2006, 9:05 PM
#8
You, and we know that KT is tha tool for KotOR modding. But some (IMO) features could be added that could make it even more (IMO) usefull: an adress bar in ERF/MOD builder under "Add dir" options would be very handy. Added in v2.x (upcomin...  [Read More]
High Level Force Powers, because (Force Pull :D) it`s only (except Darksword) mod from the list I used\played. But I`m now testing USM, DAG (Bastilla is suppose to be voiceless ?), and they also "look" very good....  [Read More]
Posted in: Please leave your feedback!
 Osuirof
01-30-2006, 10:24 PM
#15
(Liiiveeee!!!) I think you forgot about one reason: http://img87.imageshack.us/img87/5181/why3ig.jpg (http://imageshack.us) Yes, there`re some people that aren`t, and don`t want to register, if they don`t have to....  [Read More]
Posted in: Requests for New Mod Utilities
 Osuirof
02-08-2006, 12:34 PM
#10
tk102 Sorry for not making myself clear. Yes, I want to view different textures of items (combinations of numbers like: Model Variation, Body Variation, Texture Variation) I mean their look in player hands, on their chests, etc., not their icons in i...  [Read More]
Posted in: Requests for New Mod Utilities
 Osuirof
02-08-2006, 9:56 AM
#7
Darth InSidious Sorry, but I don`t understand what you mean, could you make it more clear ?...  [Read More]
Posted in: Requests for New Mod Utilities
 Osuirof
02-07-2006, 4:02 PM
#5
I thought rather about view of items such as weapons\armor\etc. (+ for Aurora Toolset in NWN, you could see what your item would look like) but if someone could do NPC models too, then suuureee....  [Read More]
Posted in: Requests for New Mod Utilities
 Osuirof
02-06-2006, 9:30 AM
#2
I didn`t find nothing like it, and I think it could be usefull: - viewer for various model, texture, body, etc. variations....  [Read More]
Posted in: DeNCS Script Decompiler
 Osuirof
02-26-2006, 7:08 PM
#33
Now after installing 1.4.2.10 it won`t run at all. 1.5 Update 2 (I think), jdk6 beta2, don`t worked propelry either, but at least I`ve seen DeNCS window when using them. Any idea how to fix this problem ?...  [Read More]
Posted in: DeNCS Script Decompiler
 Osuirof
02-23-2006, 5:26 PM
#31
1. What was the last version of JRE, that DeNCS worked with ? Added\Edited If JRE 1.4.2 works, then I suggest this link: http://java.sun.com/j2se/1.4.2/download.html It`s JRE 1.4.2.10 to be exact, but probably will do....  [Read More]
O.K., thank you. And what about crmod ? Higher values, makes level up faster ? (Sneaky Question Insertion Mode: on) So if I want to make tougher opponents, but want to level up "normally", leave alone what ? Levelmult, and crmod ? (Sneaky...  [Read More]
I'm not familiar with that mod or what it does. So long as it does not also use autobalance.2da,... In short: it changes TSL to SW D20 tabletop RPG (more or less). And unfortunately it uses autobalance.2da (and couple of other arrays, scripts, etc.,...  [Read More]
I`ve got one question: Will your mod work properly with Paragon`s D20 Adaptation Mod ? Because I`ve used Hardcore Mod (don`t recall by who), + D20 Adaptation, and I was on 50 lvl before third planet :evil5:...  [Read More]
KSE is very good, an gets even better from one version to another, but maybe in next version you (tk102) could put: - reload saved game option - delete different items, spawn n pieces of (different) items at once - preview of item parameters - changi...  [Read More]
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