Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Kurgan

Latest Posts

Page: 5 of 214
Posted in: What holiday do you celebrate?
 Kurgan
12-31-2009, 7:33 AM
#52
All twelve days, baby, all twelve days... ! ;) As for the "pagan holiday" (for those who think that's a bad thing) rumblings you always hear this time of year from certain folks, the way I see it, the "pagans" (an umbrella term...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 Kurgan
12-18-2009, 11:52 PM
#39
Yeah, but the thing is that uncapping the FPS would make the game run even better for YOU (and anyone else who already has it "running fine," potentially), because if your PC can handle the extra FPS, that means a smoother game, which means...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 Kurgan
12-09-2009, 6:25 PM
#36
Well a smoother framerate means not only does the game look better, it makes it easier to aim, react to things, etc....  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 Kurgan
12-08-2009, 6:03 PM
#34
Okay, but there's still no technical reason to not give the option of removing the 30 FPS cap on the PC at this point....  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 Kurgan
12-06-2009, 8:30 PM
#31
Not necessarily. Battlefront had a similar cap, and it was removed, and ran just great on capable PCs. An action game that plays at 60 fps is going to be smoother than 30 fps....  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 Kurgan
11-20-2009, 5:02 PM
#12
no multiple saved games but you can alt tab at certin points and backup the file and move it to another folder and do this for several points, but beware you may crash alot doing this. Gee, that's annoying. Can you at least have multiple "playe...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 Kurgan
11-19-2009, 10:35 PM
#8
They're called "DLC" (only because they were "Downloadable content" in the console versions of TFU, before the Ultimate Sith Edition) but they're there from the beginning. I suppose there isn't really a big problem being separate...  [Read More]
Posted in: game error (mouse not working)
 Kurgan
11-15-2009, 4:56 PM
#2
I'm told there's no mouse pointer functionality in the menu/title screens, and that patch doesn't fix this. Apparently it's not a bug but a "feature" (yeah I hate that). It would be nice if they'd change it in the next patch, but who knows...  [Read More]
Posted in: Controller 1.1
 Kurgan
11-13-2009, 2:37 PM
#3
Glad to hear it!...  [Read More]
Posted in: Star Wars 1-6 Unleashed?
 Kurgan
11-11-2009, 2:06 PM
#12
The saber combat in TFU seems too simplistic (and the lack of dismemberment is bs). If the game had a complete overhaul, I wouldn't mind. I don't care that much about continuity when it comes to the video games. As long as it captures the "loo...  [Read More]
Posted in: Sith edition speculation. possible spoilers
 Kurgan
09-16-2009, 1:18 AM
#26
Hundreds of games have missions where you have to save someone/kill someone. So that's not really an argument. Jedi Knight had big levels with puzzles, well balanced force powers, the possibility to use other weapons, a likable character and all game...  [Read More]
Posted in: Sith edition speculation. possible spoilers
 Kurgan
09-07-2009, 10:23 AM
#18
Yeah, and remember, from what we know so far, all this is is a "special edition" of the previously released game, with a bonus pack included, that was downloadable by some of those consoles (like the Xbox 360). At least we hear there are on...  [Read More]
Posted in: Sith edition speculation. possible spoilers
 Kurgan
09-06-2009, 8:05 PM
#15
TFU = "the Force Unleashed" (sounds like a curse when you type out the letters) USE = "Ultimate Sith Edition" the new version of TFU for release on consoles and PC this November Well, the speculation is over... all this game is...  [Read More]
Posted in: help with getting up console!?
 Kurgan
11-10-2009, 3:20 AM
#12
Did you ever get it working?...  [Read More]
Posted in: Is the PS1 version any good?
 Kurgan
01-03-2010, 7:02 PM
#9
Ah, the good old days, when PC games were ported to console, not the other way round. Here, here! Yeah, basically the Playstation version is a "close" port of the PC version. At this point though, since you can run both the PSX version in...  [Read More]
Posted in: The Force Unleashed Console Versions Review Thread
 Kurgan
11-03-2009, 11:08 PM
#63
For reviews of the newly released PC version, please see THIS thread (http://lucasforums.com/showthread.php?t=201353)....  [Read More]
I know this thing is a way from completion, but I wonder if you'd consider adding a multiplayer module when it's finished? You know, something basic, like four player deathmatch through the maps or something. It would seem all you'd have to do is cr...  [Read More]
Awesome. I hope it doesn't suffer the same fate as Cybercraft's Dark3D project (ie: developer got angry with people's complaints and quit). Good to see there's something playable released... that's a great start!...  [Read More]
Posted in: Star Wars Republic Commando 2 MOD
 Kurgan
08-08-2009, 3:38 PM
#15
No offense, but there's nothing more annoying to people to have to hear (multiple times) that their mod has been declared dead due to lack of updates recently (last update was 9 months ago). It's one thing to ask about progress, quite another to spa...  [Read More]
Posted in: Forum Rules
 Kurgan
11-10-2009, 3:44 AM
#3
As an update, since as of this posting the game has been out a while people may not be as leery about spoilers, but keep in mind that for PC (Windows & Mac) owners, the game is BRAND NEW (Nov 3: Windows, Nov 23: Mac), as far as most of them are c...  [Read More]
Posted in: Mysteries of the Sith mod for JA!
 Kurgan
06-13-2009, 9:45 PM
#42
Kurgan, do you mean the purple jacket? Unfortunately, that won't be part of this mod. It was only featured on the box and manual covers anyway, so it won't be a part of this at all. That jacket variation can be downloaded anywhere the Mara model is a...  [Read More]
Posted in: Multiplayer Info (PC Version) -updated
 Kurgan
06-25-2009, 3:44 AM
#31
You can play as a trando in DM by going to customize and leaving it on trando (as oppesed to republic commando) This works if you're the host player? I never bothered to check it. If you're right, that would be a big plus! I hear now there's an ext...  [Read More]
Posted in: JO SP maps in JA
 Kurgan
06-17-2009, 8:00 AM
#32
Awesome! Can you post some screenshots to whet the appetites of those of us who don't have time to playtest it yet? Thanks again....  [Read More]
Posted in: JO SP maps in JA
 Kurgan
06-05-2009, 12:50 AM
#29
Along those lines, yeah....  [Read More]
Posted in: g_weapondisable 524279 = SABER ONLY
 Kurgan
06-13-2009, 9:50 PM
#2
This might be helpful... reposted from elsewhere: 8 WP_SABER 16 WP_BRYAR_PISTOL 32 WP_BLASTER 64 WP_DISRUPTOR 128 WP_BOWCASTER 256 WP_REPEATER 512 WP_DEMP2 1024 WP_FLECHETTE 2048 WP_ROCKET_LAUNCHER 4096 WP_THERMAL 8192 WP_TRIP_MINE 16384 WP_DET_PACK...  [Read More]
Page: 5 of 214