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Goldenshadow

Latest Posts

Page: 2 of 2
Posted in: Is the AI cheating already?
 Goldenshadow
01-26-2006, 1:16 PM
#5
You probably won't be able to do this in the full game since you'll need a sizeable army to defeat pirate factions. These freebie planets will be limited to the ones which favor your side....  [Read More]
Posted in: Interdicter cruiser
 Goldenshadow
01-26-2006, 12:58 AM
#2
Having a hypervelocity gun on a planet is a great investment and if you have a strong land garrison, ATAT, base shields, turbo laser towers, etc you can't easily lose control of either the space of ground areas. The only pitfall is this is only possi...  [Read More]
Posted in: Bryant's & Grey_Ghost's Mod V2.0G
 Goldenshadow
01-26-2006, 10:41 PM
#41
Having too many planets are a problem, but now theres too few. There should at least be a couple more planets to take over Maybe at least 10 total....  [Read More]
Posted in: Bryant's & Grey_Ghost's Mod V2.0G
 Goldenshadow
01-26-2006, 3:50 PM
#32
In this new version, 2.1G I play as imperial tech 1 . the game seems to crash during galactic map when I didn't do anything other than wait for units to train. I just just making AT-ATs. I think its something the rebels are doing....  [Read More]
Posted in: Uber Transports?
 Goldenshadow
01-23-2006, 2:50 PM
#11
Do troop transports add to the space population count?...  [Read More]
Posted in: Rating on this tactic
 Goldenshadow
01-25-2006, 12:36 AM
#12
Thats only because Bespin doesn't have a land battle area to place mines on. If you put a ton of mines on your planets, you can get your credit supply really cranked up high....  [Read More]
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