Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

jigjigga

Latest Activity

Posted in: Chriz Mod Version 5
 jigjigga
01-24-2006, 6:00 PM
#11
are u able to go on ground battles and see the land and wut the planet will be looking like in full version? no, they all look like the desert map in the demo....  [Read More]
Posted in: Chriz Mod Version 5
 jigjigga
01-24-2006, 4:02 PM
#8
ground battles dont work it seems. There are no imps left but my dudes just attack the ground and the mission objective is never met. Additionally, you cannot evacuate a space battle. Love it though, fix those up and it would be perfect...  [Read More]
Posted in: To the Devs: a question about multiplayer
 jigjigga
01-19-2006, 3:47 PM
#7
The full galactic conquest mode multiplayer is 1v1 only. Tactical multiplayer (space or land battles) can be up to 4v4. aah :ball: It would be AWESOME to have teams in galactic conquest. They shouldn't be allowed to have multiple people do battle, fo...  [Read More]
Posted in: To the Devs: a question about multiplayer
 jigjigga
01-19-2006, 1:03 AM
#1
The demo doesn't explain this, so here goes: Will multiplayer be 1 on 1, or will it be team v team? 1 on 1 I bet is in, but is team v team? That would be just awesome. Say 4v4 this lets commanders talk and communicate and coordinate attacks etc. w...  [Read More]
Posted in: Feedback Welcome
 jigjigga
01-19-2006, 3:44 PM
#41
1. At times I noticed when trying to click on certain hardpoints, some other hardpoints would be closer. For example, I was hitting the hanger HP and other hardpoints such as laser HP would be very close. Anyway you could make them stand out a little...  [Read More]
Posted in: Feedback Welcome
 jigjigga
01-18-2006, 9:23 PM
#24
Thanks devs for letting us give feedback in this manner. Ground: General-I dont quite know what to make of it ATM. It may have to do with the AI being off or whatever but it didn't seem engaging. There needs to be some balancing, especially with th...  [Read More]