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StarScrap

Latest Posts

Page: 1 of 1
Posted in: Strategy Guide #1: Galak Fyyar (SPOILERS!!!)
 StarScrap
04-12-2002, 2:11 AM
#13
Boy do I feel stupid. And somehow skilled at the same time. :D Two things i didn't realize. 1) You can take out the antenna. 2) His armor is explosive resistant. Here is what I did (on normal difficulty). I walked arround the center cone thing, fir...  [Read More]
Posted in: Ultimate Feature List!
 StarScrap
01-24-2002, 9:26 AM
#18
Originally posted by Toa Tahu Flechette?Isn't that the Golan Arms FC-1?i thought that that is some type of gun that fires out multiple bullets at one push of the trigger? Anyway,turn off the lightsaber?Then how do we fight? Anyway2,your list is gr...  [Read More]
Posted in: Commands
 StarScrap
01-05-2002, 11:13 AM
#5
Thanks a bunch. Being used to attack/move the guard and patrol ideas sound good. I'll see which of these is easiest for me the next time i play....  [Read More]
Posted in: Commands
 StarScrap
01-03-2002, 8:21 PM
#1
:confused: :confused: :confused: Is there any attack/move command to be had? It seems like the only way to get your units to move is the move command (well duh), but that makes them totally ignore anything that shoots them. I can see telling them t...  [Read More]
Posted in: Lets talk about advantages/disadvantages of air
 StarScrap
01-03-2002, 7:13 PM
#6
Well, if you're willing to base your strategy arround it air can be quite effective, especially as rebel or naboo. Get fully upgraded fighters and bombers quickly and just pump out tons of ships. It's usually best to try to defend without them so you...  [Read More]
Posted in: Luke Skywalker TC
 StarScrap
01-14-2002, 10:45 PM
#4
Hmmmm......sounds a bit too much like a movie with intermitant gameplay to me.....oh well. Best of luck to you, and I hope my first impression was dead off....  [Read More]
Originally posted by duder I think if that there is only 6 civs then each one should be very unique....naboo really dissapoints me. :( ONLY 6 civs? I don't know about you but for me the "more races" craze seemed to die down about 2 years...  [Read More]
Posted in: Rebels = crap
 StarScrap
01-03-2002, 8:16 PM
#14
Personally I would say that if your going for harassment of workers Naboo with the speed enhancement would work better. One reason: Fighters are anti-troop rather than anti-mech. But airspeeders work pretty well. Now if you want to go for harassment...  [Read More]
Posted in: Rushing!!
 StarScrap
01-03-2002, 11:57 PM
#20
That reminded me of a game I played in SC that was a 2v2 comp on a small map. Te guy I was supposed to be allied with didn't ally for a little bit, sent all his workers to attack me, and then claimed the comp did it. I killed him, then proceeded to b...  [Read More]
Posted in: how did everyone come about choosing their names?
 StarScrap
01-25-2002, 11:55 AM
#94
Lol. Looks like it just say "he Jack"....  [Read More]
Posted in: how did everyone come about choosing their names?
 StarScrap
01-24-2002, 5:57 PM
#88
The underscore ruins the effect of the combining. I always thought that Agen was your clan or somesuch. NOOOO!!!! SCAV!! Don't change your name!! How would I recognize you? Or if you must pick one from that list make it Kestrel. Birds are neat....  [Read More]
Posted in: how did everyone come about choosing their names?
 StarScrap
01-23-2002, 11:58 PM
#78
Now is that 1886 1986 or 2086? Lol. Mine started from my days of StarCraft. The stupid name thing wasn't letting me pick anything I wanted at first (which were all pure StarCraft anyway, useless for an overall name). So finally I hit on StarScrap be...  [Read More]
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