Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Relyt Tsueg

Latest Posts

Page: 1 of 1
Posted in: Modding Questions
 Relyt Tsueg
11-24-2005, 11:36 PM
#16
On BFBuilder, while your level is open for editing, click on edit, then create new side. Name it something unique-- If you placing new Imperial units on the map, for instance, name it "SBFIMP" or something... not just the original "IMP...  [Read More]
Posted in: Modding Questions
 Relyt Tsueg
11-22-2005, 10:53 AM
#14
I am glad I happened to look back at this forum... I may be able to help you. I hope you mean editing weapons on a map, not for the whole game. I don't know how to edit .lvl files or any of that. To change a units weapons, and then to edit the fire r...  [Read More]
Posted in: Newbie map idea... need major help!
 Relyt Tsueg
10-31-2005, 6:03 PM
#16
I did darken the ground color (it was pretty bright in game, just like you said). However, my map looks like a Tatooine... I will need to reddened it up a bit, with a smokey sky. And smoke effects. I also got the walker working. I have updated my pr...  [Read More]
Posted in: Newbie map idea... need major help!
 Relyt Tsueg
09-20-2005, 5:07 PM
#13
[Update: I have figured out how to rotate an object, so I figured I would pass it on to all of you reading this forum. While in Zeroedit, after an object has been placed, select it (while still in object mode). Hold down the 'x' key, and the box arou...  [Read More]
Posted in: Newbie map idea... need major help!
 Relyt Tsueg
09-18-2005, 12:37 AM
#12
I have been able to find and import the Republic Acclamator-class ships, but, like every other item I place, I can't figure out anyway to rotate it (I can edit elevation, but that is it)! It is probably pretty simple, and I just missed it, but I chec...  [Read More]
Posted in: Newbie map idea... need major help!
 Relyt Tsueg
09-16-2005, 1:17 AM
#10
Problem solved! BFBuilderProWIP030605.zip, when you unzip it, is a file called "0 BFBuilder Pro". On a fluke, I decided to rename that file "BFBuilder", thinking maybe it had to do with the "File not found." I guess it d...  [Read More]
Posted in: Newbie map idea... need major help!
 Relyt Tsueg
09-15-2005, 2:25 AM
#9
Yeah theres another new tutorial on gametoast here (http://gametoast.com/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=133) Probably the best one released yet :thumbs1:. I have downloaded that and follo...  [Read More]
Posted in: Newbie map idea... need major help!
 Relyt Tsueg
08-14-2005, 1:42 AM
#2
Update: I just played my map on Battlefront and I figured out how to limit the CIS to only SBDs! However, it is still a flat, objectless, vehicleless, propless map with two command posts. Point is: I still need lots of help! Please post tips and suc...  [Read More]
Posted in: Newbie map idea... need major help!
 Relyt Tsueg
08-13-2005, 2:09 PM
#1
I was playing some of the cool custom maps that people have made for Battlefront and I decided to make one myself. I downloaded BFBuilder and read the documentation, but other than learning how to place command posts I am clueless. My map idea is to...  [Read More]
Page: 1 of 1